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Hey there, I'm not familiar with this official forum of KSP, but I am well known by the french community and I think my contribution could interrest some of you, so... Here I am ! To briefly introduce myself, I'm a an addict to KSP, fully Stock Player (I even give up Kerbcam to find back the typical static view of the game). Not that I'm anti-mod, I find them really interresting and incredibly well made regarding KSP, but I would spend even more time if I had the possibilty to use hinges, ressources, advanced mechanism... No no, keep them far from me ! Moreover it is for me a ch
The Neptune series of launchers was named because the first iteration had a pickle-fork layout to launch two Mk. 1 Command Pods, each with its own LFO tank and Reliant engine, plus docking clamp (and parachute) in parallel -- that is, one alongside the other. This was intended as an easy way to get two Command Pods, each with its pilot and ability to maneuver and navigate, into similar orbits with a single launch. Experience led to some modifications: duplicating the parachute on each pod seemed a good idea after a seemingly minor collision during a docking attempt turned out to have des