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Found 8 results

  1. Description This mod adds one small gas giant, the titular planet Helvica, and its moons to the space between the orbits of Duna and Dres. While it may not be as far from Kerbin as Jool or gas giants added by other mods, Helvica does have one trick up its sleeve: It orbits in a retrograde direction. Because of this, you will have to carefully plan your trip in order to get an encounter. It has a few other features as well, including large rings, three moons, one submoon, PlanetShine and DistantObjectEnhancement support, and multiple science biomes for each body. As for compatibility with
  2. 6THP Renewed About This is a more improved version of my first planet pack It's a small but decent pack. It adds: -Yela: A cold yellow gas giant. Its existence was unknown for a long time, but scientists managed to find it. -Ucko: A small asteroid moon in low orbit around Yela, it has a small sphere of influence making it sometimes hard to get an encounter. -Ela: An icy world covered with endless sheets of ice and a thin atmosphere. The view is rather beautiful when on the correct side. -Molee: The outermost moon. Its surface is covered with large impact
  3. So a while ago I saw a thread making a stockalike Gas Planet 2, but it seems to now be dead. But, I am making my own mod for it! It contains a planet that is a stockalike size for GP2 (Gas Planet 2) It also has it's four moons, renamed so Kerbol Origins doesn't copyright strike this mod. Download License: CC-BY-SA Pictures for the Clickers: Can someone move this to Add-on releases?
  4. Hello everybody. I have a simple but intricate question on how would you think it's the best way to schedule science data gathering on a kamikaze probe burning on a gas giant atmosphere. I use remote tech, I love the additional difficulty in it, but I think I hit a wall here. When I want to send a probe to a gas giant I can't get the science before the probe is destroyed due to signal delay. Is there any way to automate or trigger the science gathering from the probe itself? Do you have any ideas on how this task can be done in a efficient way. Thanks to all your ideas. As alway
  5. Hi everybody. So, one of my hobbies in addition to KSP is the creation of a fantasy world, and I was recently inspired to make my world a moon of a gas giant instead of its own planet. However, after reading this thread I realized that I might have daily 50 foot tidal waves if I do that. So my question is, can I position my moon in such a way that it avoids this? I had planned to have five other large moons in the sky, with this world being the fourth of the six, but I'm open to changing that. Would placing it farther out lessen the tidal effects of the other moons? Would placing it closer to
  6. Get a plane into a low flight on Jool or a modded gas giant and post starting mass:fuel/oxy:cost Low flight is 20km No cheats or Hyperedit. Video of entire journey is required Leaderboards: 1) 2) 3) 4) 5)
  7. Dear people, The tutorial @Poodmund suggest me to watch really helped but now I got another problem. I made a texture for the gas giant but there is something I'm missing. It's hard to explain so I'll just show you: https://postimg.org/image/p9kulykod/ The texture has this line. I mean, it doesn't blend well. I don't know how to explain it but I'm guessing you can see it for yourself. Hopefully somebody can help me with this! Thanks for taking a look
  8. Dear readers, What's best to do for getting textures for gas giants? I know you can't really use PQS mods and SE (Space Engine) isn't the best choice either. I've really done enough research, but I still can't figure out what's best to do. Hopefully somebody can help me with this! Thanks! Just leave suggestions down below.
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