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  1. I was building a space shuttle, and when I clicked the launch vessel button, it loaded me into a sky blue screen. the time was set for 9999999 years 9999days 999minuts etc. the altitude was 000000000.000 above the surface, and everything was acting so weird! when I checked the map, it was all normal except for the fact that it was focused on the sun. I waited a few minutes and nothing happened. I tried clicking things in the staging mode but it did not work. RCS and SAS buttons where a weird gray color and the text was white. eventually, I got tired of it and did an ALT+F4 and closed the program. when I opened it back up and clicked resume saved, the resume saved menu came up like normal., but when I selected the saved world that I had glitched on, and clicked "load" the button gave the indent animation like it always does when you click on it, but this time it didn't open the world. it just clicked waited for about half a second, and the unclicked. other worlds will open but this one won't! this is what the alt+f12 menu looks like
  2. Recently, I have been experiencing an issue within the Space Plane Hangar concerning staging. Whenever I add a jet or turbofan engine to my craft, the stage for the engine does not appear. This occurs in the VAB and SPH, but is usually not a problem in the VAB as I do not use aircraft engines much there. This problem started after I installed the B9 Aerospace mod, which I think I have properly installed but I may not have. Here is my list of mods: X Science AJE (?) B9 Aerospace (B9 Animation Modules, B9 Part Switch, Firespitter, JSI, SmokeScreen) ChopShop Destruction Effects Kerbal Engineer (It's outdated, but still works fine) Kerbal Konstucts Kerballoons KWRocketry Procedural Fairings RealPlume (?) SETIrebalenceReactionWheels (?) SmartStage Smokescreen (?) Solver Engines (?) Squad (Stock Parts) I have added a question mark to the mods whose functions I've forgotten. Hopefully you can help with my problem. Thanks!
  3. Hi, I have been playing science mode. I recently sent a satellite up into orbit, ~265km Kerbin orbit. I left to view some other things in the tracking station, and when I went back on to the satellite, there was just blackness. I could see the sun, and it was, at times, blocked by Kerbin (but I could not see it). The map view still works fine, in fact everything does (moving, manoeuvres, burns, etc.). My mods are: x Science, Bon Voyage, EVS, Kerbal Engineer, SCANsat, scatterer and I have the expansion. I am on KSP 1.4.1. Thank you to anyone who helps me with this.
  4. yesterday, while i was testing out the new update, the game crashed while i was flying a lander to Minmus. but today, i went back on and it says my world was "just started", despite me playing the world for almost a year now. when i try to click it, nothing happens. does anyone know what's going on?? help would be much appreciated!
  5. Every pole that has some sort of terrain inclination is broken. I don't know since when this is the case, but now they're all "open" (one or two sides are folded up a bit so you can see through the planet. This is annoying and should't happen in a game that has passed early access, alpha and beta status. And it should definitly not happen when it was just fine before! That's a +250m gap. And on a side note my rover and lander in the background jump in the air when I return to them, that also shouldn't happen...
  6. why do some mods like to scatter around and now i have this mod stuck in my game and it make's things disappear when there detached
  7. This is my second session of playing KSP Enhanced Edition on Xbox and when I loaded up a save, there was no Space Center. I was still able to access all the facilities on the side menu and load into them but when I started a new separate career mode save there was no space center. This bug is not stopping me from playing the game but leaves me in a space veiw of nothing when looking at the space center.
  8. I can't seem to purchase part in the r&d center after I spend the research to u lock them...
  9. hi ! i think i have a glitch ,when i load on my lander (with my kerbals) i can't "quicksave "or save (echap + Save Game) but i can load (pressing F9) the button space center don't work (same with echap + space center , nothing...) and when i go on map i can't switch with other vessel but i can switch in front of me and voila.
  10. Help me please, I think my game is glitching out. I'm playing with galileo's system replacer, using a station and a probe. I've put the station in the same orbit as Lili but shifted ahead (a large asteroid in the belt of a large planet) and want to use the probe to find ore deposits. the station is in a stable position - I've accelerated time and watched them orbit, they stay the same distance apart. The trouble begins when I actually go to use the probe. I get it into a capture of Lili, and then the station's orbit changes. it goes from stable and separate to falling straight down to the planet, and when I use Hyperedit to place it back in the same orbit as Lili, it starts Falling towards it. I've looked at the velocities, and they're the same. Lili is orbiting at 455,000m and 3578.5m/s, I'm orbiting at 449,000m and 3578.5m/s. When I switch to target mode, I'm moving towards Lili at around 200m/s. How can I be moving in the same orbit and same velocity as a celestial body AND be falling towards it? also, when I fall towards it my orbit doesn't show a transfer into Lili's SOI, I just crash and explode. Can anyone explain what is happening?
  11. Whenever I start drilling it makes me go underground, then once i enter into "physics" i get thrown into the air On Ike https://streamable.com/cbbey Video Above P.S. Jebediah Died
  12. Whenever my craft is on a suborbital trajectory out of atmosphere (landing on minus/Mun) and I physics warp my craft teleports across the planet in the direction its flying this isn't just my active craft orbiting crafts (polar orbiting probes) teleport too if anybody knows what mod is doing this/what the cause is please reply list of mods that possibly cause this: Hyper edit Mechjeb near future mods (probably not) airpark these aren't all the mods I haven't listed purely part mods if you need the full list/and extra info please tell me
  13. Hey guys, So... I captured my first asteroid using the grabber and I pushed it into a Kerbin orbit... I left it on it's journey to Kerbin with an alarm set and went off to other missions... I went to check on it days later and now the front half of the ship is inside the asteroid! If I release the grabbers then the whole ship blows up, If I EVA a Kerbal I can fly them around inside the asteroid but they can't get out of it, nor can they get back into cockpit. I reloaded save file so the are back in cockpit now... I've never lost a Kerbal and I'll be damned if I'm gonna lose one now! lol... Is there a way to edit the save file so the vessel is back attached to the outside surface of the asteroid, or floating near it?... pics below showing attachment and heading back to Kerbin, and pics showing what I found days later when I checked up on it...(The last pic is simply moving the camera inside the asteroid allowing me to see the front of ship and I could EVA a kerbal and fly him around within his prison of space rock and metal
  14. Hi all, I spent around 2 hours building a large battleship with SM Marine, WW2 Warships and NAS, and when I launched it, I just heard a large explosion, the screen went black, the altimeter went blank, and, because it's the Hell Kraken, the navball, instead of the blue and orange, was just black. Every few seconds the game would freeze, and I just closed it. Because the game didn't crash, but I encountered a serious bug, it didn't provide an output_log. Suggestions and possible fixes?
  15. I built this Munar rover for a kolony I'm working on. Unfortunately, it randomly shakes until a wheel breaks. When I repair it, it shakes until a different wheel breaks. This repeats indefinitely. Here's the .craft file so you can try it out yourself - https://kerbalx.com/crafts/30245/ By the way, control from the docking port clipped into the top of the lander can. Also, some parts are "floating"; here's how I did it in case you're curious or mess something up - https://www.youtube.com/watch?v=BkdXLYuCgMM
  16. I have no idea what has happend to my map, but it is really annoying. I have tried to restart the game and uninstall some mods, but it still looks like this
  17. Hello. So i have a problem. Not always, but quite often, when i land on any celestial body (Kerbin included) after getting close to the ground (like 10-15 seconds before touchdown) the ground tiles start disconnecting (clearly showing their boprder lines), and then some of them shoot up to the sky. It looks cool, but unfortunatelly it messes my landings, as all indicators show distance to the tile, regardless if that is the distance to the actual ground. After reaching the tile, it disappears and show up in the correct place just to start rising again. The whole thing is shown in the GIF linked below. The link Have anyone encountered this and if so, do You know what causes it? I have tried to disable all mods that potentially could change anything in terrain (anything that isn't just adding parts), but for now no success and so, here i am.
  18. For some reason after i updated KSP to 1.3 all parts and kerbal jobs were relabeled as #autoLOC_50010. Even on new saves before the update. I do not have any mods. May someone please help?
  19. Since Friday my KSP was plagued with these weird "3D"ish style, strangely it only happens during gameplay and the main menu not the loading scenes. I also checked the setting and there is no "3D mode". And I'm suffering from jagged orbit lines. If you know how to fix it please tell me in the comments. (Follow this topic if you know how to fix this)
  20. Alright so for a while now I've been messing around with a heavily modified version of KSP. Not too long ago silly me accidentally modified some stuff in the GameData folder while the game was running and absolute hilarity ensued (and a very furious me). I was unable to find anyway to fix the problem so I literally had to go and build the game from scratch again (downloading a new KSP, downloading all the mods, modifying them to how I like, etc.). It took quite a long time to rebuild it. Now I'm finding I'm having the same issues I had in this new fresh build (phantom forces, parts partially clipping and spazzing, random accelerations or decelerations while in the tracking station, stuff exploding, etc.). So before I throw my computer out the window I was hoping some other people might have experienced a similar problem and hopefully may have found some sort of solution (or can at least tell me what the problem is). I'm more than happy to provide log files, screenshots, etc. if needed. I'd really like to figure this out as I'm trying to start a miniseries here on the forums and this keeps delaying it. Thanks in advance for any help y'all can provide! Cheers, Taylor
  21. So I was landing on duna once and I was at angle like that of a slash (/) and with my bottom end towards duma coming down to the surface about at 12.8 m/s and suddenly I touched the surface and blasted out of the Kerbol system in less than a few nano seconds, I was going 8,000 NaNm What is that abbreviation for? also when I went back to the space center you could see the stars through the buildings and through kerbin and the sun never came up. Was I victim to a Kraken Attack? I need to know!!!
  22. I accidentally opened KSP twice and got some error during the loading screen, this appeared: Kraken is that you?
  23. This only started happening to me recently, and it involves undocking or going EVA in space. Basically, when I undock a lander from a ship, it will fly away, accelerating, despite the engines being turned off. I can't focus a different vessel either, since you can't switch while under acceleration. Because of this, I now almost always quicksave before undocking. When I forget and this happens, I feel like ripping my hair out. It also happened once when I went EVA. Has this happened to anyone, and how did you fix it?
  24. Alright, say I build this marvelous rocket with 300 parts to go to Duna. Then, I wanna go on eva, come back get on ship, but all my stages are messed up. Why? And I think it does this too when you switch vessels then back.
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