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Found 7 results

  1. Hey guys, I changed now to RSS/RO and I like the realistic mechanic BUT there is one very annoying thing. And that is the rocketbuilding. First of all the Parts are not suitable so they dont fit that good, they are somehow in each other. Second thing I hate is when I return to change something with control;z the parts change their places and sometimes there is free space and the parts hover in air.... The last thing is when I change the size for example the length of the fueltanks the parts start to move ... Is it only my problem or normal with RO? Because it destroys the gaming
  2. I NEED HELP : In a video (i don't remember the name), someone build a plane, AND! a moment, in the editor, in the hangar, he click on a button, and his plane FALL in the hangar, but he can't pilot it, or use it, its just for see if the wheels are right (the plane can't even take damages (sorry for my english, i am french))
  3. Hi there! I unsuccessfully tried to find addon, which helps create rover or small planes outside kerbal. I see this addon like little hangar which will deploy from rocket and landing to planet surface with limited parts were packed into this hangar at the construction stage (possibility of replenishment in future). Maybe somebody can help me in my finding.
  4. I queried this in the KIS thread, but to be proactive, I want to take a stab at doing this myself: I made a tiny drone but assembly with @IgorZ KIS system is not possible as it uses Tweakscale, heavily, and KIS cannot accept full craft or sub assemblies into its Inventories. And @allista's Hangar mod does not supply a small enough item, nor are said items manipulable using KIS' EVA or inventory functions. So here's my plan: I would like to create a Box. This box will be able to be carried by a Kerbal in EVA and stored in an inventory using KIS functiona
  5. Hi and welcome to my thread with all my replica ! Note: I tried to make the crafts as realistic as useful and stock scaled ( sometimes I fail ) so it's not a 100% replica Crafts by Manufacturers : - European Space Agency ( ESA ) : Arianne 5 Vega - National National Aeronautics and Space Administration ( NASA ) : Altair Mun Lander Ares I Juno Spacecraft Orion Spacecraft Saturn V SLS Block I Crew SLS Block II - Russia's space agency ( Roscosmos ) : Proto
  6. Working on a little something called a spacecraft carrier and have what I think is a nice solution for carrying a Mk2 spaceplane internally. Asking for some help from the mod community for how to make deploying the doors a little more easily. Here's the carrier with the "space doors" for the internal hangar midway through the 'opening' operation... The doors are six stock CRG-25 short Mk3 cargo bays. To "close" them I set the Deploy Limit to 50, and to open them I set it to 100. In the picture, all the doors are "closed" except for the center lower one which has been set to 100
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