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  1. I got many mods from curse forge, and I put them all in GameData, but I got some errors, can someone help? And here are the screenshots, actually Idk how to put in screenshots
  2. Please see new thread here: I am very new to modding, this is my first ever KSP "mod" of sorts. All it is supposed to do is change four lines of code, but I went further and made the LF/Air-powered robotic rotors available earlier in the stock tech tree. I even have an MIT license bundled with it, even though it's copied from another tiny modlet. Basically, I made a biplane using the small Breaking Ground turboshaft, and it ran out of gas before it could fly a km away from the space center, and then I realized that it used fuel 6.25 times AFP (At Full Power) faster than the small je
  3. Opened KSP today and can't click anywhere. If I click on smth it just canges color to a darker tone and nothing happens. if I clear on the Debug menu nothing happens. Restarting and Reinstalling doesn't work either.
  4. How do you make a planet mod. I do not know where to begin and I need some help. Where do I start? How do I make a planet? How to I make it orbit? How do I texture a plant? A complete beginner here who needs help. And to note, I do not know how to understand d C++. How do you make a cfg file?
  5. How do you make a planet mod? I don't know how to code, texture, and etc. I'm a really a beginner beginner. Please give me some advise. Where do I start. Can anyone put all the fancy wording of code and texture in a simpletons words. (No Offense) I just want to understand all the particulars and wording.
  6. Recently I have downloaded RSS, or Real Solar System. However no matter what I've tried I cant get it to work. I have downloaded via CKAN and was using KSP version 1.8.1, as told by my peers. I get the RSS loading screens and everything, but once the game loads up, its stock KSP. I do not know if I'm missing anything, but I was told all I had to do was Download the RSS mod and switch to 1.8.1, and it would be ready to go. So if anyone could let me know if I am missing something that would be much Appreciated, Thanks.
  7. I found parts icons in game files, and there are only few of them but I need all of them. I saw something like that on official wiki but they are looking not really like in-game icons
  8. (With RSS/RO/RP1/RSSVE ) When I go to tracking station and click on saturn there are no rings but if i pan down so that i'm on the same plane as the rings there is this strange shading bug which shows just a little bit of the rings and they keep flashing in and out of existence this is the same if i'm in a rocket. https://imgur.com/JCkLJiH
  9. here is my mod list https://ibb.co/6mgBrXG https://ibb.co/kMVSkCM
  10. Im using Shuttle Orbiter Construction Kit and other mods but it always shows an error. Player.log: https://www.mediafire.com/file/6vtpsir4uz72ns0/Player.log/file Reproduction Steps: There are none, it has only happened when i boot KSP up. Here is the image of it:
  11. It always gives me an error when i play it, i even deleted the kopernicus that was there and replaced it with a new download, the image is the error im getting; https://imgur.com/OazaaMG
  12. I’ve lately been building massive rockets to go to Jool, and then when I press, “launch” it says my craft is too big. I’m using the Island airfeild now, but the glitch is really annoying. Any fixes? Edit: It’s spread to the VAB too. I wanted to make sure my Mun machine Mobile base worked on the Mun before launching it, and, well, can’t launch vessels over 30 parts.
  13. I've been following the UI Creation Tutorial here on the forum and I'm stuck on the "Exporting the Asset Bundle" section. I really do not understand what they are talking about. Are there any video tutorials for this? I'm a very visual learner and this section literally makes no sense to me. I do not know where the Asset Compiler Window is, I do not know what they mean by prefabs, and I don't have any clue what they mean by the second bullet point. Any help is appreciated, please help!
  14. Hi, I'm making an addon, (not for KSP,) that will be a recreation of the Kerbol system. However, I am having a very hard time finding high resolution maps for all planets in the Kerbol system. Any help for where to find maps would be greatly appreciated. The higher resolution, the better.
  15. My KSP 1.11.1 is crashing. I did a new installation of ksp for mods, installed all the mods I wanted via CKAN and the game started to crash, here is the KSP LOG: https://www.mediafire.com/file/rqsi91o3y5jd8s4/KSP.log/file
  16. I am assembling some fins with "Gozne G-11", how do I make each fin fold to the same side? Since they fold in reverse to the other, they have told me not to use symmetry but I have seen how some people they do it with symmetry
  17. So, I was testing a new crew vehicle and I decided to go visit my refueling station. Nothing seemed out of the ordinary until we got close. Around the station there was a cloud of various debris, and a quicksave + reload wouldn't fix the issue: I decided to go and dock with it anyway, and nothing else seemed wrong. I wasn't getting any errors or anything. However, the station is supposed to look like this: The station is missing 2 of the fuel modules, one tank is weird, the other tank is missing the lower half, and one of the tugs docked to the bottom had complete
  18. Everytime i try to install it mod doesn't work. Why?
  19. Hello. I was wonder what kind of craft I should make on kerbalx. I use tons of mods so you can give me a suggestion even if it is mod. Thanks
  20. KSP: version 1.11.0.3045 - All DLC - 64Bit Problem: KSP always crashes after loading. (As in, when the initial loading bar fills and then it begins to transition to the main menu with the circular loading indicator in the bottom-right, it freezes momentarily and then crashes.) Mods: Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.9.1) Advanced Textures (AdvancedTextures 1.8.1) AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.1.2) Animated Decouplers (AnimatedDecouplers v1.4.2.2) Astronomer's Visual Pack (AstronomersVisualPack 2:v4.05) Astronome
  21. Short Story: I need to make a (preferably reusable) vehicle that can haul 4.5 Rockomax Jumbo-64 tanks worth of liquid fuel up to a 100 KM orbit, plus have margin to spare for rendezvous and docking. Long Story: I'm creating a system based around space tugs called ANTS (Advanced Nuclear Tug/Transfer Stage). In theory, a fleet of ANTS would service the Kerbin system by making back and forth transit between Kerbin and its moons relatively easy. The ANTS (solely powered by liquid fuel) would dock to a station in LKO, refuel, send it's payload off, then head back to LKO and then repeat
  22. I noticed a problem recently, whenever i start KSP, around 8-9 gigabytes get taken from my storage. I'm using Win10, Newest KSP version and i have around 10 mods. It starts when i load the game, taking up around 4 gigabytes, then when i try to load a save or something, that number increases to around 6, then it slowly makes it way to 8 or 9 gigabytes. All of those go away when i close the game, but it stills makes my pc slow until it starts filling up to the last gigabyte. The most intense one i had made me have 30mb left on storage. I have tried uninstalling all mods, but it still happe
  23. I'm stuck at the main menu and i have 42 mods... help
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