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Found 5 results

  1. HumanStuff -Add-On Develpoment Thread MOST CURRENT UPDATE: We have a HumanStuff Wiki NOW ! MASSIVE changes to mods file structure. I did not realize how "involved" I would become in making sure I got the added realism "just right", in 1 day the mod had tripled (3x) in size from 900Mb to 2.7Gb. But I got a 6000x6000px (6K) Skybox thats "cubic correct to the plane of the solar elliptic" from @Galenmacil's work, very bright method, I think I can use this method to create a 8K and 16K RSS correct GalaxyTex (skybox) and 1K (1024x1024) EnvMaps (I already made the 512x512 EnvMaps &
  2. Human Coloured Heads originally by forum user @GregroxMun re-packaged for the new TRR and re-uploaded here with his permission. Download: here Dependencies: Texture Replacer Replaced Known Issues: Missing textures for Gene Kerman, some ground's crews in VAB/SPH License: WTFPL CHANGELOG: v0.3 Folder and locations updated with TRR_ prefix v0.2 Gus Kerman is no longer blanc v0.1 initial release
  3. Hi all! hope you are having a great day! I just wanted to share a cool new interactive feature by NASA that shows all the incidents and close calls ever occurred in human spaceflight! I am still discovering the microsite myself but I can tell you already it is really cool! https://spaceflight.nasa.gov/outreach/SignificantIncidents/index.html Hope you enjoy it!
  4. Why did I make this... seriously just, just why.
  5. Inspired by a recent SMBC comic, I want to ask: Is there a game you can think of where human will always have advantage over a computer, no matter how advanced the programming of the AI can be?
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