Jump to content

Search the Community

Showing results for tags 'hunt'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

  • Developer Articles

Categories

  • KSP2 Release Notes

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. Presenting the Grand Kerbin Easter Egg Hunt! The Largest Egg Hunt in the Kerbal System! The goal of this challenge is to see how many of Kerbin's easter eggs you can visit and plant a flag at in a single mission without refueling. An 8-bit badge for you to flaunt your success ---> <--- (No challenge is complete without one) What do you mean did I make it? Of course I made it! Rules: 1. No use of cheats or infinite propellant is allowed. 2. Your aircraft must remain below an altitude of 25,000 meters during the flight. (If you choose to fly.) 3. Stock category must be completely stock. No mods of any kind are allowed in stock category. 4. Stock and modded craft are allowed in seperate categories. Scoring: Each non-variable location easter egg (the island airfield, crashed ufo, desert temple, ect.) are worth 100 points. Monoliths are worth 200 points each. The green meanie monolith is worth 500 points. Scoreboard: (Stock) 1. 2. 3. ... Scoreboard: (Modded) 1. 2. 3. ...
  2. Easter Egg Hunt By: Dr. Dank The Challenge: Visit each and every Easter Egg in the game. CHEATS are enabled! The fastest time wins! Categories: Legit Uses only stock parts. And, no MechJeb Modded Uses modded parts. MechJeb is allowed! Computerized Stock, but with MechJeb Rocket Engineer No cheat menu, stock parts Winners! Legit Category Modded Category Computerized Category Rocket Science Category
  3. So I made a post on steam forums about this and they said its best to ask it here I'll just copy it here. So I stopped playing this game not long after the 1.0 update as I burnt myself out on it. After seeing that it had been updated to the 1.2 I decided to come back and have some fun. Loving the changes so far but I miss the mods I used to run. Since I have been away for so long I will be playing it without mods for a while. However, I do intend to regrab some mods for this game. Sadly everything was on my old HDD that died on me so I don't have my old lists not to mention there have been a lot more added since then. What I was hoping for was for kind souls to list their favorite mods within the catagories I state to help me out. The mods I'm looking for need to add difficulty to the game in a realistic manner, more parts and tech based off the real world (with the usual KSP flair) as well as realistic possibilities for the future. Basically realistic progression from old to future. Also more features (I remember a mod that had satilites that would map the would and find resources), and more resrouces added to find and use. I do remember using mechjeb but not sure what it does anymore I just know I liked it so more like it. I have looked using the games mod portal but most don't have that great of a discription, or I'm just glancing. Probably that later, changing jobs atm. Thanks in advanced for those that help Edit: When I start the game and it asks if I wish to start or use the 64bit I'm assuming the former starts the game using 32 bit. Is there an issue with 64 bit atm or something else?
×
×
  • Create New...