Jump to content

Search the Community

Showing results for tags 'icons'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

Found 7 results

  1. Conformal Decals header screenshot by @Zorg, also featuring Bluedog Design Bureau About Conformal Decals adds a set of decal stickers to KSP, as well as providing a framework for creating your own decals which conform to the surface of the parts they are attached to. Instead of static geometry, they project the decal onto the parts they are attached to using a custom projector shader. The system is modular to allow for creating your own decal parts and packs. How it works How to make your own decals This version is the initial release of the
  2. Download on SpaceDock or Github or Curseforge. Also available on CKAN. ARPIcons (ARPI) Alternative Resource Panel Icons by @Olympic1 Add icons to popular mods! Adopted by @zer0Kerbal, originally by @Olympic1 FAQ by @Olympic1: What does this mod do? It adds new icons to the Alternate Resource Panel that aren't included in the main download. Can I add new icons for this mod? Yes! New icons for mods that add resources are always appreciated. Yes! New compatability patches for mods are always appreciated. Maintainers:
  3. A set of decal textures based on the icons designed by Ron Cobb for the movie Alien, the Semiotic Standard for Commercial Trans-Stellar Utility Lifter and Heavy Element Transport Spacecraft. In addition I also made a few icons based on the ones designed by Gavin Rothery for the 2009 movie Moon includes: The original set of 34 icons designed by Ron Cobb for the movie Alien Some more icons in the Semiotic standard's style for hydroponics and docking ports An additional set of 16 icons from the 2009 movie Moon designed by Gavin Rothery Each decal is 15x15cm an
  4. Hi there, I'm writing a new ModuleManager.techtree file, and I'm trying to figure out how the icons in "icon = RDicon_filename" are loaded because that line doesn't always match the filenames of the .png files its referring to. So far I've only figured out how to set the node icon to any of the R&D_node_icon_ files in GameData/Squad/PartList/SimpleIcons/. Is there a way to link to any of the other .png files either in that folder or anywhere else?
  5. I'm a newcomer to Kerbal Space program so I'm half convinced that it's just something that I'm doing wrong and half convinced that my mods are causing a problem. First the problem - I can't find a destination target icon on my navball when flying rocket based missions (Launched from VAB) I've flown a number of "survey this location" style missions using airplanes. 1) I build the plane, 2) hit the launch button in the SPH to take me to the runway, 3) go to map mode and click on my target destination 4) I can then see a target icon on my navball. However
  6. Hey, I've installed some of Roverdude's mods, but I got a problem in vab and sph. as the title says, usi mods that adds their own icon does make icons appear multiple times. do someone know what I did installed badly or which file do I have to delete? Thanks
  7. Hi all, I saw on many screenshots, that lot of people have their top-right icons (contract info, resources monitor, kerbalpedia and mods buttons...) aligned horizontally. Mine are vertical as seen on attached picture and as I installed MechJeb mod, its colliding with pull-out MechJeb menu. How can I switch these icons bar from vertical to horizontal position? Thanks in advance for any help.
×
×
  • Create New...