Jump to content

Search the Community

Showing results for tags 'influence'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 1 result

  1. This occured to me a long time ago so I've decided to finally suggest it. I was looking at Ascension, the comet from Kragathea's Planet Factory, nowdays resurrected as Sentar Expansion. That body is on a highly eccentric orbit and always has the same SOI. That does not happen in real life even if we ignore the n-body physics. SOI depends on the proximity to the orbiting body. If it's close to a massive one, its SOI will be smaller, and vice versa, considering its constant mass and volume. Because of this, you could be in a defined large orbit around a comet when it's far away from the Sun, but when it comes closer, you'd continue your way on an independent solar orbit. (In extreme cases, if the body approaches too close, it's not even holding its shape - it's smearing along its orbit, coming apart. It's the known Roche limit.) I know n-body mechanism would be difficult to implement and cause a great deal of issues for all but very experienced players, but variable SOI shouldn't be a problem. Implemented into KSP, this would mean very large orbits around planetary bodies would be unstable and it would provide a new challenge. I'd like to see this one day, especially if (hopefully) we get a comet in the Kerbol system.
×
×
  • Create New...