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Found 5 results

  1. hi ! I'm currently working to change the cockpit "mk2CockpitStandardInternals", I use it a lot in carrier mode right now to go explore all the anomalies of kerbin with a VTOL plane. I wanted a cockpit a little more complex. I redone the instruments to my taste always on a basis DE_IVA extensions, added one seat behind the two originals seat. redone the lighting with props aset same function as with MK1-3 cockpit. for InternalSeat and seat transform name i use : Seat1, Seat2 and Seat3 for portraitCameraName i use : PilotCam1 .. 2.. 3. all this compiles well
  2. I have a weird thing going on with my new space station. When i put SAS in prograde, and then go into IVA mode on any of my kerbals, the SS starts spinning until it stops in a particular position. FYI, this doesn't happen with my other space station. Any Suggestions?
  3. Once upon a time, I started an IVA-only playthrough, which was strongly disrupted by the lack of interactive IVAs for the stock parts, and the lack of MAS IVAs in general. Having found none suitable, I recalled a certain maxim: "Be the change you wish to see in the world." Thusly, I set out to make my own. These may not be the prettiest or most well-planned cockpits imaginable, but they exist now, and that's good enough for me. Obligatory screenshots: Download from GitHub: https://github.com/SingABrightSong/SABS_IVA/releases Depends on MOARdV's Avionics System,
  4. In my view KSP 2 should feature advanced IVAs. I would see: - Interactive Cockpits: Fully interactive cockpit with functional gauges and instruments panels. One should be able to conduct a full mission within the IVA view. - Ability to move around and explore the interior of the spacecrafts: what’s the point of having large spacecrafts and colonies if you cannot move around and explore them? I feel that just better graphics, larger ships, colonies add “width” to the game. What we need is also a bit more depth to the experience, adding another level to the experience of sp
  5. I'm building the IVA for my ship hull mod. Are there any resources for creating IVAs? I'm looking for tutorials, RPM tutorials, props (tables, chairs, etc) and notes on scaling. The hull is going to have a mess hall with all the passengers/crew eating snacks and the bridge part will have... well, the obvious bridge crew. This would be my first IVA.
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