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  1. For those that struggle with finding that perfect part or put together that perfect fighter fuselage, this is the mod for you. Brought to you by SM Associates @XOC2008 and @TheKurgan (with some excellent modelling by @SpannerMonkey(smce)!), we bring you Versus! Versus was created with two things in mind, lower part count aircraft to utilize BDArmory and related mods more efficiently, and to put together head-to-head match-ups between aircraft of similar style and function. These fuselages are all-in-one, including cockpit, radar, engine, ammo, and fuel. (On some occasions, the fuselage wi
  2. KESTREL AEROSPACE KC-100 DESIGN NOTES The KC-100, designated 'Rhino' for its bulk, is a heavy-weight, medium-range airlifter with a maximum takeoff weight of 90 tonnes. It's capable of relatively short takeoffs with lighter payloads, and can also be landed in a short distance if its thrust reversers and flaps are employed. The Rhino was created primarily with rough-field landings in mind, and can thus deliver payloads to remote locations that would otherwise be inaccessible. SPECIFICATIONS: Length: 33.3m Wingspan: 35m Height: 8.2m Empty Weight: 32.92 tonnes
  3. This craft is fairly fragile due to its high maneuverability, large part count, and mass. So I recommend using Unbreakable joints This craft is a massive highly maneuverable jet-fighter style aircraft. This jet is extremely stable in flight, to the point where SAS is entirely unneccessary. This craft uses canards made from clipped Big-S Elevon 2’s to control the pitch and the rest of the control surfaces to control roll (besides the one on the tail fins of course). This craft also has a ridiculous amount of yaw authority, like too much. Pulling a hard yaw maneuver with this craft will imm
  4. This craft is fairly fragile due to its high maneuverability, large part count, and mass. So I recommend using Unbreakable joints This craft is a massive highly maneuverable jet-fighter style aircraft. This jet is extremely stable in flight, to the point where SAS is entirely unneccessary. This craft uses canards made from clipped Big-S Elevon 2’s to control the pitch and the rest of the control surfaces to control roll (besides the one on the tail fins of course). This craft also has a ridiculous amount of yaw authority, like too much. Pulling a hard yaw maneuver with this craft will imm
  5. Does anyone know if it is possible to revert jet engine sounds back to pre 1.4 sounds? I'm not entirely happy about the vacuum cleaner sounds we got in 1.4, so if it is possible I would like a "downgrade" of those.
  6. The challenge is simple: fly as far as you can while using the least amount of fuel as possible To make this interesting, here's the rule: -stock only, no mods (FAR, technical readout and graphic mods are okay), no cheating -you can freely design your craft, but your craft must be powered by "engine assembly", which consisted of: Intake (allowed intake: circular, adjustable ramp and shock cone intake) - mk1 fuel tank - jet engine (allowed engines: panther, wheesley, whiplash, rapier (jet mode only)). You can attach at maximum of 3 engine assembly (1200 units of fuel), but you ar
  7. I have somehow, through messing around, created a Jet using an SRB Base. It can fly pretty well, and can land safely. https://imgur.com/a/u2pVm
  8. This craft is a 1:2 scale replica of the Antonov AN-225 Mriya. A full scale version can be found here https://kerbalx.com/Kronus_Aerospace/Kronus-Antonov-AN-225-Mriya . This version being so much smaller allowed me to make it much more accurate and detailed than it’s larger brother. While starting out as a fun little side project, this craft ended up being just as much work as the original. Download: https://kerbalx.com/Kronus_Aerospace/Kronus-Antonov-AN-225-Nadiya Full Scale Version Download: https://kerbalx.com/Kronus_Aerospace/Kronus-Antonov-AN-225-M
  9. This craft was the result of me just messing around. I was attempting to make an aircraft that was as unconventional as possible, and instead what I created is by far the most maneuverable jet that I have yet produced. This craft can easily pull 30g maneuvers Download: https://kerbalx.com/Kronus_Aerospace/Kronus-BT-2-Dreizack Craft Mass: 14.63 tonnes Part Count: 69 Preformance: -Rotation Speed: 60 m/s -Max Speed SL: 271.6 m/s -Cruising Altitude: 4000m -Max Speed CRZ ALT: 274.4 m/s -Max Dive Speed: 348 m/s -Maneuverability
  10. The challenge is simple: fly as far as you can while using the least amount of fuel as possible To make this interesting, here's the rule: -stock only, no mods (FAR, technical readout and graphic mods are okay) -you can freely design your craft, but your craft must be powered by "engine assembly", which consisted of: [Intake - mk1 fuel tank - jet engine] (allowed engines: panther, wheesley, whiplash, rapier (jet mode only)). You can attach at maximum of 2 engine assembly (800 units of fuel), for those who needs extra power for their craft, but you are not allowed to attach other
  11. SU27! Yes, SU27! In this pack you can see: --- Jet Fuselage with 6 tons of fuel --- 30mm Auto-cannon with 300 units of ammunition (needs BDA) --- Cockpit with full IVA (needs ASET MOD and JSI mod to work) --- Main Wing with 3 missile racks --- Tail Fin --- UHF Antenna --- N001 Radar (thinks for the help form @XOC2008) You can also use stock parts to finish this jet - much more interesting than giving you a complete jet, right ? I am trying to make it work in FAR, which took me a lot of time to do it, but it just wouldn't
  12. ~ Triton Mk-IV ~ 224 Parts, Stock, Version 1.3.1 Ever wanted to check out the seas of Laythe with a speed boat? How about some off road dune action? Perhaps an enjoyable flight past picturesque mountain peaks? Using the Triton Mk-IV, you can do all 3 with 1 launch. Establish an adventure colony on Laythe today! THE ROCKET Triton Mk-IV rocket: Designed to deliver a small 4 kerbal exploration team and 3 vehicles to Laythe (one way). Straight forward stage progression and generous delta-V values make getting to Laythe an enjoyable experience. After you drop the first stage, slowly push
  13. Kerbal Express Airlines is in need of updating its aging fleet of regional jets and turboprops. It's a big client, operating at hundreds of airports around Kerbin, and that means big fleet sales. Does your aircraft company offer the right kind of aircraft for the job? Kerbal Express wants profitable aircraft. They're looking for aircraft that meet or exceed their requirements for fuel efficiency, speed, range, passenger load, ease of training, and cost of maintenance, for the right price that gives them the best return on investment. They also want a design that's flexible, offerin
  14. I was wondering if anyone could tell me why my jet makes these circular air stream effects when flying. None of the other jets Iv'e made do it. Tried searching the web but cant find pics of other ksp jets doing it. Is it because its so cool! and fast? Or is there something weird about the design? Here's some screenshots.
  15. The design is okay, but since the airframe is made of fairing, you cannot redeploy the front landing gear after its been raised :\
  16. Ever wanted a Super Cool Jet(SCJ) that was faster than everything else? and could pull massive gees? well, this is the jet for you!(Cringe level rising auto shutdown) The SCJ-100 is the first of its kind(im my save). with 1 panther engine and mostly C7 parts, i can ensure you there's a way to get it to go mach 2.WARNING:VERY TWITCHY ON TAKEOFF.LET IT FALL OF THE RUNWAY. Please do not text and fly Backstory(warning:boooorrring) One day i was playing ksp and i thought, i should make a jet. so i went to the SPH threw some parts together and BOOM! a high speed jet with sick g forc
  17. The Kerthenians were desperate. The Kruolans had been ahead of them in almost every way. Their war machines overpower them. So the top leaders and scientists devised a way to develop a counter-offensive. They named it "Project Kruolan's Doom". The jet had been an expensive investment, but they voted in on the funding of the project. Day and night, they researched and built the craft, until eventually, they have finished it. 19,300,000 bucks had been spent on the materials and a further 846,870,000 more on R&D. It was hoped that this jet could challenge the Kruolan air
  18. This is an original aircraft of mine. The F-67 Phalanx is super maneuverable, has a very low take off speed, and can achieve speeds above 1200 but should not sustain such speeds for extended periods of time due to eventual overheating of the aircraft's wings and body. The aircraft's designation is the F-67 Phalanx. It consists of 52 parts, and uses 6 mods (Which are listed on the Craft Page linked below). It boasts 2 AE-6 B.R.O.A.D.S.W.O.R.D. engines and features stow-away landing gear that retracts into the fuselage. Hope you all like it! Built using KSP version 1.2.2. Published Craft
  19. As of lately, I have been working on a project to replicate all major post WW2 fighter/attack aircraft of the US/USSR/Russia. All new ones will appear here. If you have any suggestions, post them here. They were built in KSP 1.2.0. All require BDarmony, a lot need TweakScale and Airplane Plus, plus other mods as needed. WW2. None Available Korean War MiG-15 https://kerbalx.com/dundun92/MiG-15 F-86 https://kerbalx.com/dundun92/F-86 Veitnam/Early Cold War. F-4E https://kerbalx.com/dundun92/F-4E MiG-21
  20. A Very Personal Jet This isn't really based on anything more than a bunch of conceptual images of small personal jets (hence the name). The closest I could get (and really the style of aesthetic I was shooting for) is the Maverick Personal Jet: I wanted to try and make it amphibious, but any way I looked it at the overall aesthetic and handling was destroyed so I landed with this. I think the biggest aesthetic I've achieved is the mating of the adjustable ramp intake with the two Juno's. I'm sure this has been done before. It provides a slightly different way of loo
  21. This stunt plane is built for maximum manoeuvrability in a small package. It excells at reckless flying between the KSP buildings. I hope you enjoy flying this crazy little plane as much as I did. I'm curious to see what awe inspiring manoeuvres it can perform in the hands of you great pilots out there. Download link: https://kerbalx.com/jefzor/Control-Freak Pro's: Very manoevrable; especially in the pitch axis Good controllability (will not spin out of control) Fast acceleration Fast top speed Light Small Short take off / landi
  22. Simply put, JetSounds is a sound replacement patch that works in conjunction with Sarbian's ModuleManager to replace stock jet engine sounds with that of their real life counterparts. This mod includes custom-made startup, shutdown, idle, and running sound effects for each engine. List of New Sounds: J-20 "Juno" > Garrett TFE731 J-33 "Wheesley" > CFM International CFM56 J-90 "Goliath" > General Electric GE90 J-404 "Panther" > General Electric GE404 J-X4 "Whiplash" > Rolls Royce Olympus R.A.P.I
  23. The McDonnell Douglas (now Boeing) AV-8B Harrier II is a single-engine ground-attack aircraft that constitutes the second generation of the Harrier Jump Jet family. Capable of vertical or short takeoff and landing (V/STOL), the aircraft was designed in the late 1970s as an Anglo-American development of the British Hawker Siddeley Harrier, the first operational V/STOL aircraft. Specifications: Type: SPH Class: aircraft Part Count: 54 Mods: 4 Mass 11.69t Cost 42,608.0 No. of Stages 4 Crew Capacity 1 Part Count 54
  24. The McDonnell Douglas F/A-18 Hornet is a twin-engine supersonic, all-weather carrier-capable multirole combat jet, designed as both a fighter and attack aircraft (hence the F/A designation). Specifications: Type: SPH Class: aircraft Part Count: 58 Mass: 12.54t Cost: 42,213 Crew: 1 Craft file: https://kerbalx.com/Kerbalyst/F-18-Hornet Notes: Great autonomy of flight, ideal for escort over long distances!
  25. The title says it all. It's a jet capable of taking off and landing vertically or conventionally. It has a Narrow-band scanner in the nose cone! It's decently maneuverable, but you can always boost it by turning on the VTOL engines. It also has two drogue chutes and flaps to slow it down during landing. DOWNLOAD Basic information Name: KAI/KD CF-1 Total mass: 10.0t Height: 4,2m Width: 8,9m Length: 11,0m Part count: 73 No. of engines: 7 (1x Whiplash + 6x Juno) Resources: Liquid Fuel: 360 Electric Charge:
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