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  1. I have a problem with the joystick axis assignment. I have 2 joysticks but it does not allow me to map them. Let me explain better. When I go to configure the joystick the pitch axis for example, it recognises joy1.0 (axis 0 joystick one), but when I click on accept it gives me Joy0.0, so when I enter the KSP game it does not see the joystick. Same thing with joystick 2... it always accepts it as joy0.0. The problem is similar to this: Is it possible that this problem has not been solved since 2016? Do you have any suggestions?
  2. so, where can i set minimum and maximum for an axis, even wiggling the axis did not set the min-max, resulting in max-min-step-max behaviour. you cant test the controls in the settings, and you have to go all the way in to flight to test them, then just to find they were not working right. edit: why does alt-tabbing out of the program in win 10 64-bit make it white-hangup, crash?
  3. Hello, I am attempting to use my tflight HOTAS X joystick with ksp (steam version) on windows 10. I am in the input settings and the game can bind joystick buttons to certain actions, but when I go to edit the bindings for axis it recognizes the axis but then when I click accept it reverts to not assigned. What is the issue?
  4. Anyone know how to setup a Taranis for use with KSP? Note: I regularly play Liftoff with my Taranis but never have gotten KSP to detect the controller. Thank in advance! Redacted
  5. (First off this is my first post here so I hope I'm dropping this in the right category!) This controller was 100% designed and built by me from scratch over the past week! I recently picked up KSP over quatrantine (I'm late to the party, I know haha!) and I was instantly hooked. Before I knew it I was craving input beyond simple KB and mouse! Here is a link to a very detailed rundown of the process i took to take this from an idea to the finished product! It's not quite a tutorial, but if anyone has any questions on how I completed any steps I'd be glad to answer them! Link to the buil
  6. I bound the hat switch on my joystick to the camera movement. I have to invert the controls but aside from that every thing works great in external view, but when I switch to internal view the controls are inverted. If I turn off invert controls in the settings, internal view works but the external view is inverted. I looked around in the settings some and I don't see a separate setting for internal view camera controls. Is there any way for me to make it so both cameras are the same?
  7. I cannot use my Saitek HOTAS in KSP because of the horrible input lag it introduces. There is about half a second delay for all axes, making precise flight infeasible. Some said the problem is common for other Unity games aswell, but surely there must already be a workaround for it. Other people reported success with vJoy but that bypasses the Saitek drivers which I definitely don't want to, as I rely on their programming suite where I have over a dozen complex profiles for aircraft in another simulator called DCS. I've tried Advanced Fly-By-Wire aswell, with updated .dlls, but it changes abso
  8. @SQUAD There will be a solution for the input lag problem on Joysticks and H.O.T.A.S. with the new 1.8 release ? What exactly causes this lag in the game ? With the Unity update we may have a fix for this ? Thanks
  9. I just bought a Logitech extreme 3D pro as my first joystick so that I could use it for KSP, a game that i am relatively new to, but is quickly becoming one of my favorites. My issue is that under the Flight option in the input settings the movement of the joystick does not register as a command. Each of the buttons on the joystick work, just not the directionals. This is the case for the rotation, translation, throttle and other settings. Am I doing something wrong or is there a bigger problem to this?
  10. Hi, so i finally bought a Joystick (Logitech Extreme 3d) to play KSP with and everything works fine, besides the throttle. when i put the throttle to 0% or 100% it works perfectly fine but everything in between slowly starts to wander either to 100% or to 0%, depending on the setting it was switched to prior, even when the physical throttle on my Joystick stays at 50%, for example. I tested if it is a problem with the controller or its interaction with my PC but in the properties slide of Logitechs Profiler the problem doesn't occur, which tells me its a problem in KSP. i s
  11. Hello. Just today i've bought a thrustmaster joystick to use in K.S.P. mainly for controlling the Pitch/Yaw and Translate manouvers. I thought this would have been usefull for docking a space ship and flying an aircraft. I plugged the controller in and checked if all axes and buttons worked. There didn't seem to be an issue. Then i started K.S.P. And put the Input controls for Pitch/Yaw/Translate to the main controller axes, X-Y. I also added the camera controls and throttle function. Camera controls throttle Translation / Pitc
  12. Hi guys, is there an easy way to swap yaw/roll on my hotas joystick without having to reassign the axis in settings?
  13. Hi all, I'm fairly new to KSP (couple of hundred hours into career mode) and playing a pretty fresh installation of 64-bit 1.3.1 on Windows 10. Good old X58 platform with a Xeon X5660, 4GB GTX970 and 12GB of DDR3. I'm aware that Unity has some known issues regarding joystick input handling, and I've searched/scrolled through this support forum to read the previously posted questions re. multi-input, HOTAS throttles and Thrustmaster peripherals. But I haven't seen my specific issue previously reported, so I thought I'd post a thread... doubting it will be a super-quick-fix kind of
  14. I am curious about how I can set up my joystick. I use PC KSP, 64 bit and have loads of mods. These include: MAH, BDB, DiRT, [x] Science!, TU, KRE, the NFT mods, all of Angel-125's mods, KIS, KAS, DMagic Orbital Science, Distant Object Enhancement, Kerbal Atomics, RealChute, Realplume (Stock), Planetshine, ScanSat, reDIRECT, Heat Control and Old School Fairings. I also have Making History installed.
  15. whenever I try to map an axis with my joystick it automatically starts off at axis 0.2 (yaw) and when you change it to something else, for example, pitch which should be axis 0.1, it looks fine but when you go and launch a ship none of the axis work. when you go back into the settings and try to re-map the axis it is, once again, axis 0.2 furthermore, all of the other buttons work perfectly fine and changing the axis seems to register fine as well which just makes the entire problem stranger I have the Logitech extreme 3D pro joystick: https://www.pccasegear.com/products/6607?gclid=
  16. I am trying to build an interface to a control panel that uses joysticks to interface to KSP via the KRPC. I have everything working, reading the joystick values into a raspberry pi, and then having the pi connect to the KRPC server. I am trying to achieve a 10Hz or better rate for the controls. For my python code, I execute the calls on a loop. while(True): GetJoyStick() start = time.time() vessel.control.pitch = joystick_pitch vessel.control.yaw = joystick_yaw vessel.control.roll = joystick_roll vessel.control.thottle y= 1
  17. I Have a Saitek Cyborg Evo Force in an unmodded install of version 1.3.0.1804. I can map all the joystick buttons, the thumb hat, and pitch & roll but not throttle or yaw. These functions work in the control panel but KSP seems to not detect them at all. Happy to provide more info if required. Also does KSP support force feedback? I have read that afbw mod may solve the issue but it seems to be no longer available. Thanks in advance
  18. I'm thinking about getting a joystick. Any recommendations on which one? I've never owned a joystick before! Thanks!
  19. Hi, I'm having a problem with setting up my joystick in 1.3.1. I move the stick to set the axis, but the menu box gets real finicky (spazzing numbers) and shows a different axis than the one I am actuating. Similar to this guy's unresolved problem: https://forum.kerbalspaceprogram.com/index.php?/topic/166279-joystick-axis-mapping-broken/&page=0#comment-3189356 Instead of showing "X" or "Y" axis, it shows "joystick 0.1" and numbers similar to that. In game, the controls are all whacked out. Using a Microsoft Sidewinder Force Feedback 2 joystick, in very good condition. Have no problem
  20. Somehow my steam recognizes my joystick (Logitech extreme 3d pro) as a generic gamepad, and is stuck in some weird control profile. I can't seem to delete the profile or reset anything regarding to the joystick. When I open the joystick in the device manager I can see that it's working by testing everything in the properties. I've spent hours trying to figure this out, and haven't found anything pertinent to my situation. Please help me out!
  21. Hi Everyone, I'm trying to get my RC joystick to work with KSP, but no dice so far. In settings, when I go to assign the axes, it goes unrecognized. Any thoughts on how I can fix this? I'm vaguely attached to the idea of a using this RC joystick because I hope to get my kids used to the control configuration. That way in a couple years when I go buy an RC plane they'll already be familiar with the sticks. Cheers, Keith I'm running KSP on my 2015 MacBook Pro (10.12.5 Sierra).
  22. Hi Gang, I'm trying to get my RC joystick to work with KSP, but no dice so far. In settings, when I go to assign the axes, it goes unrecognized. Any thoughts on how I can fix this? I'm vaguely attached to the idea of a using this RC joystick because I hope to get my kids used to the control configuration. That way in a couple years when I go buy an RC plane they'll already be familiar with the sticks. Cheers, Keith I'm running KSP on my 2015 MacBook Pro (10.12.5 Sierra).
  23. Game: I want to know if you can rebind the stage lock key (default on windows is alt+L) since it is to close to win + L and I wish to configure it to be on my joystick. Cannot find it in the settings menu, does the option exist?
  24. Joystick I've made for flight sims. Works in KSP also. -Rotary encoder on thumb, for prop pitch, reset by pushing Switch for brakes -Trim sliders for pitch/yaw -Trim potentiometer for roll -Rotary encoder for radiator (outputs an axis reading, resets by pushing) -Rotary encoder for time acceleration Controller is Arduino pro micro. Hot glue is used to fix the part to the throttle. Saviour-tape to dim the Arduino lights. Nothing too special, but looks kinda kerbal.
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