Jump to content

Search the Community

Showing results for tags 'kopernicus pack'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
    • KSP 2 Suggestions & Development Discussion
    • Show and Tell
  • Kerbal Space Program
    • KSP Discussion
    • KSP Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 4 results

  1. Oh hai. This is a basic planet pack so far that adds a Near-Kerbin binary asteroid, Onor-Yuppo. They're basically asteroids that orbit near Kerbin, but Kerbin is on its way to catch up to them somehow. They're potentially hazardous, especially if Principia were to get involved. Onor's about 10 km big and has a giant red X on it. Yuppo is only 2 km big and is small enough to probably be deorbited with enough thrusting power. And so far, that's about it. I'll make more, but so far this is my first planet pack. Hopefully it will be better soon. Requirements: Kopernicus ModuleManager A good computer Known bugs: Onor PQS is incomplete After leaving Onor's SOI and time-warping, planets go off-rails To do: Add Pallas-Psyche-Vesta analog rich in metals Add science definitions and biome maps D-Magic and Distant Object Enhancement compatibility Fix those little dunce hats on Onor and Yuppo's height maps If you want to help alpha-test this, the link is here: Google Drive.
  2. CHRISTMAS DRES MOD 1.0 Creative Commons Attribution 4.0 International License. "it's literally dres, but christmas coloured" Features: Recoloured dres No savegame impact (landers and stations stay intact) Dres has rings It's christmas themed Download on Spacedock: https://spacedock.info/mod/2292/Christmas Dres mod Dependencies: Only Kopernicus. Sorry, still not on 1.8 Credits: @Thomas P. for Kopernicus
  3. Towards the end of last year, I decided to take up planet modding and started building. Eventually, this came out - The SyeWertz system - This simple mod adds 2 bodies - Sye, a large rocky, vacuum world, and Wertz, its companion moon. Sye is located between Eve and Moho, at a distance of about 7.7 Gigameters from the Sun. Screenshots! Features - Adds 2 bodies in orbit around Kerbol! Fully functioning Biome and Science Defs! Cursed Images! Now, SyeWerts was a result of me mucking around with ideas one afternoon, while working on my main planet pack. I made it, and was pleased by their appearances and left it at that. But after a while, I realised while the concept and execution is sound, it didn't fit well in the planet pack as a whole, so I decided that moving it into a separate pack would be for the best. So I hunkered down to work and got the biomes and science defs and whatnot, up and running in two days and put it out for release. This is just garbage why are you here Future stuff (Soontm) Compatibility with other stuff HazardousPlanet Visuals (What visuals would this have?) Download from Spacedock! Dependencies - Kopernicus and its Dependecies License - Creative Commons Attribution-NonCommercial 4.0 International Public License If you find any bugs or issues, please notify me - I'll try to fix it as soon as possible. i hope you enjoy my cursed handiwork
  4. What Is This? ProtoJeb's Planets is a Kopernicus star pack that adds in real exoplanet systems that have been either discovered or observed by me, ProtoJeb21. Unlike Interstellar Adventure Revived, there will be NO hypothetical moons added to known planets. I will keep the amount of celestial bodies limited to those that I have observational and scientific evidence for. There will be two options for this mod: Real-scale or Stock scale. The Real-scale PJP has every object and orbit the same way it will be in reality, including estimated masses. Stock scale is where everything is proportional to Kerbin, the Sun, and its orbit instead of to our real-life system. This is the same case with IA-Revived. What Objects Will Be Added? PJP will add any confirmed planets I find, as well as systems I have analyzed in the past. I have two likely candidates awaiting confirmation, so for now the HAT-P-22b system will be added. Screenshots: http://imgur.com/gallery/VPVT7 Download Link: None ATM Acknowledgements Thanks to: Debra Fischer for Planet Hunters, where I have made most of my discoveries on. @Thomas P. for Kopernicus and Kittopia Tech. @_Augustus_ for finding the ESI values for Kupole and Indra. @GregroxMun for his helpful planet-making streams. @KillAshley for his Kopernicus examples, which have improved my work with planet-making. @The Raging Sandwich, @Spaceception, and others who have supported my Planet Hunters discoveries. Other Kopernicus modders who have helped me learn how to create planets.
×
×
  • Create New...