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Found 4 results

  1. Made it for my multipurpose (training, stunts etc.) jet, the K-36 Terner. Comments appreciated:)
  2. What's going on: having KVV and RCS Build Aid active at the same time draws the standard coordinate axes (longitudinal, lateral, vertical) through the COM, in both the screencap previewer and the build scene. You can use the previewer in KVV and watch as you manipulate whatever part you need to manipulate to move the rotors about: the preview and build scene will update the axial lines as the COM moves live as you move the part/s as well. Orthographic view in KVV squashes everything in the previewer into a 2D plane perpendicular to the viewpoint, which greatly assists in getting things lined up. Please note that the lines will only draw through the COM, despite RCS Build Aid being able to track the ACOM and DCOM. For quadcopters/tandem birotor craft, the crossmarks through the axes can be used to gauge distance from the COM to balance things out without using differential thrust. I am not sure if having Hangar Grid is essential in getting the lines to draw (as can be seen in my mod toolbar), as it draws its own guide lines for part rotational assistance.
  3. I hope this is the right place for such queries, but I wonder if anyone has any information about HyperEdit since the last KSP update? I have relied on it to test things, but it has vanished. I'm a massive fan of Kronal Vessel Viewer too, if anyone knows about that. Thanks in advance for any help.
  4. Hi all. I see that some people are still using Kronal Vessel Viewer from 1.1. I've tried twice, to no success, to install the mod. The KVV button never shows up in the VAB. How do you properly install KVV? I'm using a mac, so that may play a role. Thank you guys!
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