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Found 12 results

  1. Cannot wait for galaxies unbound, no offense @StarCrusher96. I have a few questions. You don't have to answer them, if you want to keep secrets, until it comes out. 1. Will the new objects in galaxies unbound have the same naming system as the objects in KSS? 2. Will people be able to suggest? 3. Can people produce textures for it? (I'm very good at star textures) 4. Will there be visuals like in KSS?
  2. THIS MOD IS NOT READY FOR A REVIEW. PAGE WILL GET AN UPDATE SOON™ After almost 50 years of the Kerbal Space Program, Kerbal scientists started to question what other mysteries might be hiding beyond the orbit of Jool. They pointed a telescope at all those distant flickering things in the sky and that day Kerbalkind discovered that they were just a small part of a greater cluster of stars and planets in the neighbourhood of Kerbol! Kerbal Star Systems presents "The Kermes Galaxy", a collection of 150+ celestial objects, 60+ star systems, a revamped Kerbol System, and
  3. Hello! I'm Noah the Smol! I'm a Helper for the Kerbal Star Systems mod and a dev for Kerbal Galaxy revamped! My favorite object in KSP has to be Vall just for how simple yet beautiful it is, and I love trying to get there from Kerbin. My least favorite is actually Bop considering its greyness and overall gloominess even though it is fun to land on. I love making massive rockets in KSP and seeing how big they can be before they can't take off. So that's me! Thanks! -Noah
  4. To help hype up the near .8 release, we issue you a challenge. Five steps, 5 letters, involving four different cyphers. We will give you the first step, the code, Uy070. We'll keep track of your progress, and once you think you have the answer, DM us, and if you're right, we'll give you a link to something very, very special. Good luck, but we doubt you'll be able to solve our puzzle. Initial Code: Uy070 Step 2: Solved by @Thomas P. , UYOTO Step 3: Step 4: Answer: Winner: Current Relevant Hints: The Step 2 to 3 cypher is "H_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
  5. Hi new here and kind of desperate as well lol. so here's the problem i have ksp 1.2.2 and KSS 0.6.1 along with Kopernicus 1.2.2-11 and the distant objects mods installed , they used to work just fine till i installed some more and wrecked the structure (its a talent) ^^ so i uninstalled everything and played stock for a while but today (more like yesterday) i reinstalled KSS and i get a blank kerbin , voon and oran are also enveloped in a white- ish membrane looking atmo lmao. can someone point out where I've messed up thanks alot and im very sorry if this question was already reso
  6. Recently, I've thought of something. I, along with a few other people in a special team, have seen amazing posters for planets such as Jool, Laythe, and Eve. I'm looking for an artist capable of drawing amazing posters like this: https://imgur.com/fmhFLGJ! Or this: Or this beautiful poster! If you think that you can make planet poster comparable to these, then please DM me, and further information will be given! Thank you in advance!
  7. Recently, I've thought of something. I, along with a few other people in a special team, have seen amazing posters for planets such as Jool, Laythe, and Eve. I'm looking for an artist capable of drawing amazing posters like this: https://imgur.com/fmhFLGJ! Or this: Or this beautiful poster! If you think that you can make planet poster comparable to these, then please DM me, and further information will be given! Thank you in advance!
  8. So, I've started this thing that's similar to Scott Manley's Galileo Conquest series, where you try to expand to the very edges of an unfamiliar modded system, made even less familiar by mods such as Research Bodies. The modlist is slightly different, and instead of Galileo's Planet Pack as the modded system, we have Kerbal Star Systems by @StarCrusher96 as the main focus of the challenge, a system which, if you include the stock bodies, contains a total of 125 carefully designed bodies! The challenge? Construct a base as self-sufficient as possible on each land-able body with specific mo
  9. Laho Butterfly Challenge This one requires some mods: Kerbol Starsystems Near Future Tech Scatterer EVE Pretty basic, the challenge is to do the to following: 1) Unmanned flyby of Laho 2) Unmanned orbit of Laho 3) Returning research probe from Laho 4) Relay around Laho 5) Manned flyby 6) Parachuting probe 7) Lander probe 8) Manned orbit 9) Probe mine 10) Return probe landing 11) Probe refueling station (needs at least 2 modules. Cargo holds are accepted if you have KIS, but there is no real need. You could
  10. I am trying to run kss on a modded install, loading the game works fine but when I arrive at the main menu. I can’t click anything! When I try the cursor does go green to indicate I did click. I suspected that it was caused by a mod incompatibility so I tried it on a clean install and it worked perfectly fine. I don’t want to go through all my mods one at a time running the game to find it, so I was wondering if you guys have a list of incompatibilities for it? here is the mod in question. If you guys need a screenshot of my game data folder I am happy to provide it.
  11. Simple enough, got inspiration from the Jool 5 mission. All you have to do is land on all of Voon's moons. Required: KSS (duh) Scatterer EVE Yeah so. Do it! P.S: After you are done, throw the probe into Voon, protocol demands that there is no space junk!
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