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Found 9 results

  1. How did you expand your mod list, mine currently looks like this. B9 Part Switch (B9PartSwitch v2.16.0) Better SR Bs (BetterSRBs 1.2.1) BetterTimeWarpContinued (BetterTimeWarpCont 2.3.12.6) Blast Awesomeness Modifier (BAM) (BAMCont 1.3.3.3) Chatterer (Chatterer 0.9.99) ClickThrough Blocker (ClickThroughBlocker 0.1.9.5) Community Resource Pack (CommunityResourcePack 1.3.0.0) Community Tech Tree (CommunityTechTree 1:3.4.1) Custom Pre Lauch Checks (CustomPreLaunchChecks 1.8.1) Dynamic Battery Storage (DynamicBatteryStorage 2:2.1.6.0) Environmental Visual Enhancements (Env
  2. When you first started playing Kerbal Space Program, what was it like? Was it easy to get into orbit? Did most of your missions end in violent explosions? Did you just resort to Alt+F12'ing and fooling around? Here's my story: So I bought KSP on the day that it reached 1.0, because I wanted the released version of the game. I fooled around in Sandbox, building huge space stations and mostly failing to get them to orbit. For my first career save, I actually did pretty well. Then I found mods, and since then my KSP now takes like 10 minutes to load. I've also discovered the addiction of Al
  3. So, I've been scouring CKAN for mods that don't seem to be getting any love these days. It's difficult considering that a lot of the creators don't leave behind an email address or anything. However, I am really interested in learning how to program and mod; how best to learn than with my favorite game and it's respective community. Now, I could look through the 1,900-some-odd incompatible mods on CKAN or I thought I could come here and see if there are any mods you all wish were still supported because you enjoyed having the content. Point me in the direction of a mod (particularly a plu
  4. Hi all, I'm new here--just purchased a license for KerbalEDU. My name is Rachel and I'm a PhD student in geology. I'm reviewing this software for a graduate-level Games for Learning and Simulation class. I only have about two weeks to play this game and write a paper judging its classroom merits. So I'm hoping I might get some feedback from educators who have used KerbalEDU in their classrooms as part of a curriculum. Do your students enjoy the game? For about how long do they play it in one sitting? For how long (days/weeks?) do you use KerbalEDU as instructional material?
  5. Hello everyone! My name is Nicole but I also go by Pabu. I'm new to KSP and am learning all the cool things to do within the game. I'm currently working on watching all the training videos and learning everything. I just wanted to say hello and see if anyone had any tips for a beginner like me! Also to make some fellow kerbonaut friends!!
  6. Hello Kerbies, Completely new to this, but have been glued to YouTube videos from the game, in particular Scott Manley's feed. All help greatly appreciated
  7. I am new to the game and enjoying it so far a lot. However, progress is kind of slow: I am overwhelmed by all the info available about keyboard shortcuts, mods, etc. I reckon I could use some in-person tuition to clear out my initial mistakes and give a direction to my progress. Is there anyone in Glasgow that would be willing to undertake the task? I can put in some (very reasonable) financial remuneration, if it will seem worth the case. Thank you for your attention.
  8. Please don't be too harsh. I've decided to learn to model yesterday. ( June 21th , 2016 ) Never touched Photoshop, Unity nor 3DS Max before. It'll be a learning process I'll document. There's a long story involving a work accident, this is not the place to discuss it . But I'll be stuck in this very chair for the next 6 months. I love learning things ,got plenty of time on my hands and I got a pretty good PC ( FX-8350 +GTX 780 ) (32 inches 1440P Panel + 27 inches 1080P panel ). [CURRENT/ON HOLD] :So I begun this model to grasp the basics ( Soyuz Launcher ) ( One eve
  9. Does this game have a difficult learning curve, for example, how long will it be before I am building moon bases and space stations?
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