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Licence: MIT (you don't need to ask me for permission if you want to make a fork ) Description: Around March-2016 I started LMP as a refactoring over DMP but it finally evolved to a totally different program and different code architecture, this means that the code is totally different although it still uses some ideas from DMP like the concept of subspaces. Nevertheless, this mod wouldn't exist if it wasn't for @godarklight's job as he made a solid base and a good example of where to start. If you want to support this project, consider donating trough paypal As the
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Hey fellow Nauts, Wanting to see if anyone is down to play some multiplayer? We can do pure stock or even add in some BDA or whatever. Luna Multiplayer is what I planned on using. Let me know, I am so red eye to play!
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Hello guys! At the very beginning I'd like to say that I am sorry for my English, I know that it isn't the best, but hopefully you will get the idea. Huge shout out to DMP developer - Darklight and LMP developer - @Dagger! They are both awesome and helped me with setting everything up, and as an act of thanks (and avoiding wasting they precious time developing mods) I am writing this general purpose porting guide for KSP version 1.6.2 and probably newer ones. Why you might want to migrate data to another mod? The reason (at least for me) was simple - LMP shares scenario (scienc