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  1. Source: Journal of Astrobiology and Space Science Reviews. Looks like legit science article, found it on some other news portal, but can't tell is it true or not. Short summary: they claim, based on photos taken from Oportunity and Curiosity rovers that on some photos could be microbiotic organisms like algae, fungi, lichens or similar. Those are old photos, but was never mentioned on other sources before. Hypothesis is that prokaryotes and eukaryotes may have colonized Mars or it could be that was transfered from Earth. There is oposite opinions from various group of scientists on this topic. Or is it first april joke from scientists. What do you think, is it legit ?
  2. We build one base station with a few modules, enough to give shelter to 6 astronauts/cosmonauts and enough fuel to fly to Mars and return to Earth. We add the Mars lander to the station. We send the crew in several capsules to dock to the station. When everyone is there, we send the whole to Mars. When the station is in Mars orbit, some of the astronauts go to the lander, and land on Mars, do their job, and those who have been in orbit help in the analysis of the data. After some time they start from Mars, dock to the station, but do not reject the lander. They are waiting for a transfer window to Earth, when they are again in orbit around the earth, they land on Earth in capsules in which they arrived at stations. The transfer vehicle itself and the Martian lander could be refurbished and used multiple times, and maybe even capsules too I think the real scientist probably figured it out a long time ago, but that was my thought when I played Surviving Mars
  3. You could have made the same argument about any colonization or exploration people have ever made in the past. And it would be wrong in almost every case.
  4. I've been able to turn most of @silentvelcro's DADV-1 mod (Link to the mod here) into a RO-friendly mod, but it needs serious balancing. I did most of the conversions needed(fuel use,engines,RCS, command pod etc.) But things like tank volume and part mass is quite provvisory. Another great problem is in the aerodynamics themselves : the vehicle should be capable to land on Mars by aerodynamic (so stable pitching without too much RCS use) and propulsive means (6x RL-10 engines). Feel free to edit it if it's needed. Code here: Thank you for your help.
  5. Hello, and this will be the dev thread for my upcoming mod, Kerbobulus Space Industries, which strives to recreate near future spacecraft (not to be confused with @Nertea's wonderful NFT mods), such as the CST-100, and Orion (not the nuclear one, the one NASA is currently developing) in a porkalike style. Currently, I am working on the CST-100, and am about 3/4 of the way through with the service portion. Still, you should expect more coming in the near future. Without further ado, here is the current progress! Downloads: Kerbobulus Space Industries - Miscellaneous Parts Division: Spacedock Legacy dev pics
  6. https://www.quora.com/unanswered/I-wonder-what-is-the-reference-system-in-relation-to-the-Martian-landscape-and-more-precisely-the-mountains-on-the-surface-of-this-planet-Mars https://answers.yahoo.com/question/index?qid=20180511212254AAZg1O2
  7. This thread is for the discussion of Aldrin Cycler Ships. First of all, an introduction to the topic- since most readers on this forum are undoubtedly unfamiliar with the concept, and the last time I wrote about it (many months ago) I received a lot of responses from people who clearly had no idea what they were talking about... Please read ALL of the following first, before commenting, I would really appreciate it. None of these are that long, and are only meant to provide a preliminary introduction to the topic: https://en.m.wikipedia.org/wiki/Mars_cycler https://buzzaldrin.com/space-vision/rocket_science/aldrin-mars-cycler/ https://space.stackexchange.com/questions/3880/what-uses-would-the-aldrin-cycler-have And, for more context I HIGHLY RECOMMEND reading these articles: http://www.popularmechanics.com/space/moon-mars/a333/2076326/ https://www.damninteresting.com/the-martian-express/ Please read through at least the first three links, and the fourth and fifth ones if you can, and let me know your thoughts on the concept: advantages or disadvantages, synergies with other approaches/technologies, etc. Regards, Northstar
  8. KSP: 1.2.2 Windows 64bit Problem: Mars entry glitchy. My ship start spining and become uncontrollable after pass 124 000 Km. Mods installed: https://ibb.co/eCHKuR https://ibb.co/jpJg8m https://ibb.co/gZMvZR Reproduction step : Start Mars entry , in any angle it start spining , and become uncontrollable. I've try dozen of ship , with wings , high rcs power. Pod with heatshield are less glitchy. Log : Can't find it sorry Thank you for your time. Ps: Sorry for my bad inglish , i'm French.
  9. I was intrigued with Elon Musk's tweet about launching his Tesla Roadster to the "orbit of mars". I had RSS setup in KSP and decided to simulate such a launch using Shadowmage's SSTU mod to make a Falcon Heavy and a demo payload. I proved to myself that such a mission was possible. I made a video of the result using camera tools: Falcon Heavy Demo Mission Simulation in KSP. Can't wait for the real life launch!
  10. can someone make a curiosity mod like DSL pandora that's up to date with a working skycrane
  11. Hey guys, so I'm having trouble sending a probe to Mars in RSS. I'm using Stockalike RF and Kerbalism as my realism mods instead of RO. The problem I'm having is inconsistent, which is driving me even crazier. So if anyone has any ideas, I'd be very grateful. Basically, when I time warp at high rates for a while in tracking or space center, then go back to the probe, half the time it is in pieces. The engineer's report says there were "structural failure or linkage" between several parts, almost always topped by the jumbo fuel tank and its linkages. Any idea what could be causing this? If it's helpful at all, here's my modlist (KSP 1.2.2): CactEye Telescopes Chatterer Colision FX Community Resource Pack Contract Configurator Distant Object Enhancement Docking Port Sounds Engine Lighting EnvironmentalVisualEnhancements (RSSVE) EVA Transfer Ferram Aerospace Research Flight Management for Recoverable Stages & Recovery Control Heat Pumps (RF) Historical Progression Tech Tree Kerbal Alarm Clock Kerbal Engineer Kerbalism Kerbal Launch Failure Kopernicus Launch Countdown Modular Flight Integrator NavBall Texture Changer NavHud Orbital Decay & Solar Cycle System Precise Node QuickSAS & QuickStart Real Fuels & RF Stockalike Real Plume Real Heat Real Solar System Reentry Particle Effects RSS Visual Enhancements Scatterer Smoke Screen Solver Engines TankLock Texture Replacer Trajectories Transfer WindowPlanner Ven's Stock Revamp Module Manager of course
  12. THIS MOD HAS BEEN RELEASED! CHECK OUT THE RELEASE THREAD HERE SpaceX Interplanetary Transportation System! With realistic sized parts (aka massive), accurate mass (launchpad might explode occasionally) and other stats as close to SpaceX presentation as I could get. Now you can colonize Mars SpaceX style. Intended use for this mod is going to be RSS/RO, because it is obviously overpowered for stock Kerbol system. It took me a lot of time to model these parts and even longer to make them work properly, so I hope you will enjoy and provide feedback, because it is very much needed! DISCLAIMER: This mod is absolutely overpowered for the stock game. The engine performance and ship stats are as close to their real counterparts as I could make them, and as of now it works just fine in RSS with FAR and RealHeat installed. You don't need RO for this to work 'realistically' in terms of performance, except the fact that the fuel is not right (liquid fuel/oxidizer instead of liquid methane/oxygen) and engines don't suffer from ullage and other great features that RO brings. DeltaV stats, Isp, masses and all related parameters are nevertheless more or less correct. Currently in development Internals RSS/RO configuration for proper fuel usage - partly done, files on Github ISRU Backwards compatibility for 1.1.3 (for RSS and RO) - compatibility done. Config files for stock KSP Proper configuration for the landing legs Engine heating animation (I totally forgot about them) Split body flaps for the ship Imgur Album - more pictures. Downloads: Spacedock Curse Github - extra configs for RealPlume and SmokeScreen, also WIP configs for RealFuels LICENSE: All rights reserved. If you want to use models or textures from this mod, just ask. It's the second mod ever and therefore there are many, many sharp edges and strange solutions. Some parts might summon Kraken, so be warned. This endeavour turned out to be far bigger than I ever expected and I have certainly underestimated the complexity of such operation. Development will be slow because I have learn things on the fly, but if you would like to help with the development, please contact me. In any case, I hope you'll enjoy the mod and please share some screenshots!
  13. Hi everyone! I just wanted to share my latest and best creation, real life Lockheed Martin's Mars Base Camp. For those of you who don't know what it is, I recommend you watch this video: https://www.youtube.com/watch?v=vLpZUMfIJX0&t=72s You can watch more of my content on my YouTube channel: https://www.youtube.com/channel/UCdCcDVpmo_ZRyYNObtKZhfA I had to use many mods (really, MANY mods), so many that I don't even remember which ones are needed for this vessel, I even had to modify some to change part sizes so I can't provide a download link because it would be useless. Nevertheless, enjoy the photos and please let me know what you think! Mars Base Camp was just finished around the Moon Mars Base camp arrived on Mars and Ronie Kerman is enjoying the spacewalk I kind of invented how the Martian lunar exploration may work based on the images provided by Lockheed Martin, I hope I got it right. Dammit, a micrometeorite just hit the fuel tanks, let’s check them… We may not be landing on Mars yet, but we are not leaving before a visit to Deimos Ronie is eager to collect some surface samples We descend during a beautiful Martian eclipse And we start the exploration of a small new world Good news, astronauts just got back from their mission with a lot of valuable data Time flies, we’ve already spent a year on the Martian system and we have to leave, but don’t you think this is all, the next time we come here it will be to land. It feels great to orbit your own giant piece of dead rock again Astronauts undock the Orion from the Mars Base Camp The crew prepares for a safe ride home I hope you liked it, it was quite a lot of work (and the damm thing wanted to keep blowing up and falling appart) haha.
  14. Shocked no one has done this yet...but glad, because I wanted to be the one to do it. I'm sure most of us have seen Elon Musk's 2017 IAC presentation, which raises the bar (even though that "bar" is somewhat smaller) tremendously over the 2016 version of BFR/ITS/MCT. If anyone hasn't had a chance to see it, I highly recommend checking it out: What's the challenge? Build the 2017 version of the BFR, of course. Specifically: Build a large two-stage fully-reusable launch system capable of propulsive landings on Duna, Kerbin, and the Mun. It must be capable of in-orbit propellant transfer and needs to be able to deliver substantial payload (at least 20 kerbals, or a fully-functioning autonomous ISRU unit) to Duna. No nukes, ions, jets, rolling landings, or parachutes. Tweakscale is the only allowed part mod for engines and tanks. Once you've demonstrated proof of concept with a single launch, subsequent launches (for refueling, etc.) may use the debug menu to get into orbit. You can also use Unbreakable Joints and No Crash Damage as long as your landings are under 5 m/s. The scoring system is designed so that the closer you make your version to the one revealed by Musk, the more points you get. I may add additional ways of earning points as the challenge progresses, but I'll try to keep it balanced. Scoring: Basic challenge (two-stage, reusable, propulsive landings on Duna, Kerbin, and the Mun): 5,000 points Booster executes RTLS: 200 points Dedicated propellant transfer ports in tail: 50 points Single-stage to Mun and back to Kerbin after Kerbin orbit refueling: 600 points Demonstrate single-stage return from Duna to Kerbin after Duna ISRU: 800 points Six engines on second stage: 60 points Thirty-one engines on first stage: 31 points No reaction wheels: 200 points No monoprop (Vernor engine RCS only): 175 points Booster lands in launch cradle: 650 points Delta wings on second stage: 85 points Dedicated crew vehicle, cargo vehicle, tanker: 400 points Ties are broken by total upper stage dry mass, the lighter, the better.
  15. I really do need to make a space station and shuttle, now. Problems, problems
  16. i just wonder which way to send kerbal into mars are the best way? I wonder what would be if i send one refuelling station in low Kerbin orbit and the second station to DUNA Orbit??? but never tried it though Or maybe send Kerbals there and than figure somehow how get them back BTW i wonder does we can try this IRL in MARS
  17. Just wondering who you guys think will send humans to Mars first.
  18. Here is a basic scenario: Mars is a habitable tundra-cold desert planet with a habitable atmosphere with a similar composition and pressure to Earth's. Different biomes cover the different latitudes: Poles+ Subarctic: Ice caps Temperate: Tundra Tropical: Boreal Forest, Dry Grassland- sometimes wetter temperate forests where climatic conditions make it possible. There are human- like Aliens of similar technological level to nomadic American first nations in 1000AD. They are of common biological ancestry. The year is 2100. We have the capability to colonize Mars, however, the fact it is already inhabited (in a sense) is a... problem. How would humanity act? I'm not talking about specific nations, or superpowers here (b/c no politics rule), I'm talking about a general RANGE of attitudes from inaginary POSSIBLE colonizing organizations. Would it be spearheaded by private corporations? Small Nations trying to become great powers? Who would be the colonizers? Lower class people in developed nations? Upper class people in developing nations? What about the 'people' already living there? Do we 'buy' out their land into reservations gradually? Do we fight them? Do we try to keep our colonies compact? How long can both sides aboid conflict. NO POLITICS OR FLAME WARS. PLEASE.
  19. Hello , I'm trying to land very heavy payloads on Mars and for this I'm using a gliding technique (Pretty much like the Space Shuttle). My first payload , the Mars Ascent Vehicle (201 tons) lands safely on Mars with Gliding+Parachute+Retro rockets As you can see the CoT is below the CoM, which is below the CoL and I can tilt it at 40 degrees without problems (so it's pretty stable). But for some reason.. This is the MDV.It flips in the air if it's more than 25 degrees inclined(I need around 30-40 to slow down) In the Mars Descent Vehicle the CoT is above the CoM and CoL.I have no idea why this happens and how to fix it.Is this why it flips?Thanks for the answers.
  20. Wow. Just look at it. Worth mentioning that the footage presented was made by HiRISE camera onboard the Mars Reconnaissance Orbiter. Enjoy~
  21. Hi it cratercracker again! And you might think that you are going to make some good old chemical/biological/physical stuff.. SCREW IT Because today, we are going to combine all of this. Have you ever dreamed to be a colonist in the future, in space, in a spaceship, in the middle of the nowhere? Sure you did. But we are talking about less complicated things. Do you think you are ready for an isolation for a whole night? Or how about just one biscuit for 4 hours? Sounds violent, huh? Okay. Ahem, done kidding around. Let's give you some trivia before you start. You are a colonist On Mars You are lone And the sun is a deadly laser Okay. I think you get it now. So. I'll speak with truth and honor, I conducted the experiment myself, and I can clearly say that it is planned so it won't harm you too much or won't harm you at all. Let's get to the plan Preparing~~ Okay. (DON't EAT THE BISCUITS YET) Now, upon it is night. Let's get a bit more planned, so it will be more planned than it was planned before. And now. Now, now, now, now What are we going to do now? I didn't plan it so far. Alright I actually did. (Right now) And after we survived 2 hours after the sunset We are going to survive 1 more... Okay. Now we are tired and wet. Good, just like the real Martian colony. You know what is next? Nothing. Eternal darkness. Experiment is over. The end. Warning Not likely to be done if it is not Sunday, Saturday or Friday. Neither it is good for people younger than 14 years. It doesn't mean anything, you just did a thing. Some not 2.2 stuff, it is different sort of role play If it is actually seems very bad for your health. Take this thread as a joke. NOW YOU ARE AN OFFICIAL COLONIST OF THE TOILET
  22. So..I'm trying to start a colony on Mars in RSS/RO and I'm pretty much stuck.I landed on the Moon and landed some rovers on Mars , no problem.Now I have to land heavier payload on Mars , but it seems I'm not able to do so. This is what I should land.I already tried everything , from parachutes to big heatshields (I don't have small and powerful retro rockets, sadly).So yeah , that's the problem.Thanks for everyone that gives me a tip.
  23. Well, for so many years, science fiction writers and scientists have dreamed of terraforming a planet. I think it just might be possible, but not for a VERY long time. (At least 50 years) How would we do it? For a start, we would have to increase the pressure of Mars's atmosphere. After that, we would have to increase the temperature of Mars by quite a bit. Of course, we would have to get water. For that, we would melt the ice caps, which would give us water and Co2. Soon, we would have to slowly begin growing algae and other oxygen releasing plants in greenhouses, which in turn would put the Oxygen into the atmosphere. However, bad news for Terraforming: http://www.space.com/31044-mars-terraforming-nasa-maven-mission.html After tens of thousands of years, we might have a breathable atmosphere to live in. What are your thoughts? Do you agree?
  24. This mission report is in pursuit of this challenge: as well as: This was my first time ever going interplanetary. I knew I could do this easily enough with ISRU, but I wanted to try something different, since ISRU on Mars isn't nearly so simple as extending a drill into one spot in the ground. I decided I would use chemical engines only with a booster+tanker+ship arrangement. In lieu of Dunian ISRU, I decided I would send one of the tankers along for the ride, aerobraking both in turn but leaving it in orbit around Duna so it could refuel the crew ship for the homeward journey. However, after building my ship, putting it in LKO, and painstakingly refueling it, I realized that my not-very-balanced TSTO design and KSP's smaller scale meant that I had enough dV in my crew ship to get to Duna and back in one piece, so I dropped the tanker-along-for-the-ride plan. The only mod was Tweakscale, and I only used it to decrease part count and streamline aerodynamics. All crew-carrying parts are fully stock. With no further ado: That's the first part! More to come, very soon........
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