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Showing results for tags 'milestones'.
As mentioned here: There are many problems with career mode at the moment. I decided to open a new thread since the subject is more complex than just too much science funds. From Kerbin to Mun Orbit: - recieved 180.000.000 funds - recieved 19.000 science - did not recieve any Kerbal XP (still only 2 = orbit Kerbin) - did not achieve any milestones Additional problems: - Missions that require changing zones (Kerbin to Kerbin suborbit e.g.) do not complete randomly. Sometimes they do. - Randomly getting huge amounts of science / funds f
One of my favorite improvements of 1.0.x (not sure it was in 1.0) was the milestone program that allowed players to have a separate source of funding from contracts for simply boldly going where no kerbal had gone before. Sometime since then (I think with 1.1.0) Squad added the "leadership initiative" which allowed players to greatly emphasize this part of the game (warning: there is a stiff reputation requirement to use these. I basically decided that 80% was as high as I could get it). At this point expect that hitting as many milestones as possible is critical to your funding. So ho