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Found 6 results

  1. This is a continuation of the amazing mod Telemachus by tcannonfodder. View addon details & screenshots on the original forum post. Whats different from the original Telemachus? Updated for 1.4.1 Semi-usable camera system (Requires Raster Prop Monitor) Telemetry is added to all command pods and no longer requires a special Telemachus antenna Download License: MIT
  2. Hi, I'm playing a career mode game, and upgraded the Mission Control building to Level 3 (maximum) a long time ago. The game says this upgrade should allow "unlimited number of active contracts". Although the upgrade did indeed remove the hard limit on the number of contracts, I found that the game simply didn't offer me any more contracts once I had 14 active. Whenever I'd complete a contract, I'd be offered a new one, one-for-one, but no more than that. One day when I completed a story contract, the game offered me two in its place, which expanded the "rotation" to 15, but a few contrac
  3. I'm running the latest build (1.3) on Windows and I'm not seeing a single contract for taking tourists on suborbital flights. I read that once you've gotten into orbit they won't show up so the farthest I've achieved so far has been suborbital (to space but nothing sustained). Was this bad info or am I missing something? I have completed and denied several contracts to get some tourists to show up, but that hasn't worked at all.
  4. I'm relatively new to KSP, but I have already put 47 hours into it. It is amazing game, but there is one element that frustrates me the most --> no trajectory planning or at least able to slow down time or have an active pause option where I can plot my orbit. It is really cumbersome to fly, keep the rocket in control and plan the trajectory at an orbital view, while everything happening in real time.... So I wish if there would be at LEAST an option to slow down time in the game. Is this possible to consider this option to implement it in the game or is there a mod that alre
  5. Hi! Some friends and I are trying to fly to Minmus manual mode IVA without map view. We're therefore needing to plan out all our manoeuvres ahead of time. One that is giving us difficulty is the plane correction. We launch equatorial, but need to correct to a 6deg inclination to match Minmus. The burn itself is easy enough, but getting the timing right in order to be co-planar is problematic. We are using telemachus to give us telemetry (aka API access!) and so can see our various orbital parameters. We know that we need to burn at the ascending node - and we have the longitude of th
  6. I would love to see support for a multiplayer mission control style interface, where people online or on a local network could view your map and telemetry information, and would be able to plan maneuver nodes and send them to the pilot. This would allow for easier KSP Mission Control parties and I think would be a huge hit. I know some mods provide similar functionality, but they've been very difficult to get working, and seem hacky at best.
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