Jump to content

Search the Community

Showing results for tags 'mod'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

  1. Xingniao Aerospace What is it? Xingniao* Aerospace is a mod intended to introduce parts for the Chinese space program, primarily focusing on launch vehicles, crewed spacecraft, and their space station program, ranging from the earliest satellite launchers of the 1970s to present. Stylistically, it's intended to be a blend of a stockalike and Tantares (which has been a huge inspiration/help with this project in general, go check it out) with a nice "lego-able" design that can be mixed and matched. These parts are being balanced against a 2.5x Kerbol system, so they may be overpowered
  2. Drakenex Deluxe Counterfeits presents In association with Invaderchaos Tantares and BDB now in Colors! Your favorite skin pack for Tantares and BDB is back. Now featuring the amazing work of Invaderchaos. Download at Spacedock BDBNIC GH Dev (expect missing and broken things) TNIC GH Dev (same as above) Join us and experience your favorite launchers in historical and some other amazing skins, like: Atlas SM-65 ICBM Agena Seasat Apollo CSM boil
  3. This mod is a Collab with @Cyrus Playz to make a revamp of the stock planets AND add new planets and star systems We are Aiming for a release of Ksp's 10th anniversary. Plans : Duna completed : (sorry for the fps my recorder was on low speed mode) https://imgur.com/KeQO5nS
  4. Picture by @Zarbon44 Ziegler Launch SystemStockalike Astra Rocket 3.x A Small Collaboration Between @Beale and @EStreetRockets This mod adds the Astra Rocket 3.x to the game in a stockalike style. It is meant to mesh well with Luciole, Bluedog Design Bureau, and other stockalike mods. Gallery DOWNLOADS Spacedock Github Bug Reports Support for SAF provided by @blowfish Dependencies (included in download, check for latest versions!): Simple Adjustable Fairings - used for hard fairings. DeployableEngines - provides small modules for engines. Instal
  5. Download on Curseforge or Github or SpaceDock. Also available on CKAN. Join the Github Discussion! Komplexity (KPLX) for Custom Barn Kit by @zer0Kerbal KSC building levels increased to ten levels instead of the stock four Preamble Installation Directions: Use CKAN CKAN Changelog Summary See ChangeLog for full details of mod changes Known Issues See Known Issues for full details of feature requests, and known issues Dependencies Kerbal Space Program may work on other versions ]/YMMV/ Module Manager
  6. Latest Release Spacedock Source Original mod by: @tgruetzm Continuation by: Angel-125 Snacks was originally published by tgruetzm in August of 2014. It offered a novel and lightweight solution to life support for those that didn't want the complexity of more sophisticated mods like TAC Life Support. This new version rebuilds the original code base in order to: Configure all sorts of options including snacks consumed per day, snacks per meal, and recycling rates. Days are calculated based on the homeworld's solar day, not the default 6/24 hours per day. Rescaled
  7. URL: https://SpaceDock.info FAQ What we are working on now: We decided to split Spacedocks Frontend and backend. VITAS is working on the frontend (including UI rewrite) Darklight is working on the backend. VITAS is working on an improved cdn setup
  8. This pack provides realistic models of SpaceX's rockets and spacecraft, made for your Stock Kerbal Space Program installation. Crew Dragon Cargo Dragon 2 Starlink Satellite Falcon 9 with parts to make all of its versions: Block 5, Full Thrust, 1.1, 1.0 Falcon Heavy Falcon 1 Interplanetary Transport System [2016 version] ASDS Droneship "Just Read the Instructions" and "Of Course I Still Love You" Landing Zone 1 You will find all flown Merlin versions (M1Ci, M1C, M1CV, M1D, M1DV and its subsequent upgrades), Raptor and Kestrel, 22
  9. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Tantares (For Kerbal SpaceProgram 1.11.X) Description Tantares is three mods! All of them standalone, and with zero dependencies: Tantares: Soviet crewed spacecraft, space station, and LEO spacecraft. TantaresLV: Soviet launch vehicles and upper stages. TantaresSP: Soviet interplanetary probes. The parts are made with the "LEGO" frame of mind - they fit together to make certain craft, but are flexible and generic enough to be used in many cre
  10. Description This mod adds one small gas giant, the titular planet Helvica, and its moons to the space between the orbits of Duna and Dres. While it may not be as far from Kerbin as Jool or gas giants added by other mods, Helvica does have one trick up its sleeve: It orbits in a retrograde direction. Because of this, you will have to carefully plan your trip in order to get an encounter. It has a few other features as well, including large rings, three moons, one submoon, PlanetShine and DistantObjectEnhancement support, and multiple science biomes for each body. As for compatibility with
  11. Hi! I am trying to make a mod to add Sojourner and pathfinder. this is my first attempt to make any modification i hope i will succeed. so far i made a probe module in blender, i will try to add separate panels, X-ray spectrometer and wheels. I want also in future to create other parts of existing missions
  12. kOS Scriptable Autopilot System v1.3.1.0 for KSP 1.10.1 and KSP 1.11.x (This is a continuation of the old thread about the kOS mod: ( 1.2.2 kOS scriptable autopilot system ).) kOS (Kerbal Operating System) is an autopilot you script yourself. kOS is to programming, what Kerbal Space Program itself is to rocket science. You don’t have to know what you’re doing to get started, but you may find yourself learning a lot by accident as you play with it. And if you already know a lot about programming, it will still be able to hold your interest. kOS is meant to scale with the skill leve
  13. Hello all, I had a mod idea which I would love to see made. Many people use this mod: I was wondering if it is possible to create a toolbar, which lets you edit the values of _Metal and _Smoothness from the cfg in the vab itself, so that you could change the shininess and metallic texture in your own way. I personally would love this feature. And which ways/tools/guides would you recommend me, to learn how to make mods? I personally know a bit of python, but can python help in making mods? On the web, all the modding tutorials are using C#... Thanks for reading!
  14. Asbury Western Stars Industries This mod aims to the Kistler K-1 reusable launch vehicle,as well as other NewSpace spacecraft. It will be balanced like other stockalike mods like BDB and Tantares, for a 2.5x solar system. WIP Images: My future plans for this mod include COTS proposals, Masten Xephyr, t/Space capsules, and XCOR piston rocket engines, as well as proposed K-1 upgrades and development. Development Roadmap: https://trello.com/b/K8hEbLjW/asbury-roadmap I am open to suggestions. Please feel free to (respectfully) let me know about stuff yo
  15. [1.11.x]-Kerbin's Smol Rings Kerbin's Smol Rings adds slights rings around Kerbin. More Screenshots : Download (Spacedock) : https://spacedock.info/mod/2772/Kerbin's Smol Rings Dependencies : - Kopernicus (https://github.com/Kopernicus/Kopernicus/releases/) - Module Manager (https://forum.kerbalspaceprogram.com/index.php?/topic/50533-18x-110x-module-manager-414-july-7th-2020-locked-inside-edition/)
  16. The development thread for the continuation of the beloved Aviation Cockpits Original Thread by @Mallikas: From The Original Thread: Adds 9 new cockpits - Eurofighter Typhoon - Interceptor Inline Cockpit - Training Jet Cockpit - F8F Bearcat cockpit - Fw 190 Cockpit Twin-seated cockpits: - Su-30 - Mirage 2000 - S39 Cockpit - F-104 Cockpit Pics: http://imgur.com/a/Cd6vl Pics of prop plane cockpits: http://imgur.com/a/dRhzv Rasterpropmonitor is recommended for working dials and huds:
  17. Picture by @Vals_Aerospace Eisenhower Astronautics Stockalike Angara and Post-Soviet spacecraft for KSP This mod adds the Angara launch vehicle and it associated upper stages to the game. It will eventually include more rockets developed in the Post-Soviet era. It is meant to mesh well with Tantares, Bluedog Design Bureau, and other stockalike mods. Gallery DOWNLOADS Spacedock Github DEVELOPMENT BUG REPORTS WIKI ROADMAP Made by @EStreetRockets Support from B9PS and SAF provided by @blowfish (Un)official wiki maintained by @Friznit
  18. Baha EPL Redrilled BahamutoD's Drills & Parts for Extraplanetary Launchpads. The is an updated version of @BahamutoD 's original Baha EPL mod. The drills are compatible with stock and now animate and behave like stock drills. I'll be maintaining from now on, or until BahamutoD returns. You can Download it from SpaceDock Here! Albums: Change Log: Version 1.3.02 [KSP v1.5.1] - Fixed attach node direction for 3D Printer and Compact launchpad. - Removed crew compartment in launch pad and added probe co
  19. KSP Stockalike Hypergols A stockalike Kerbal Space Program mod to add another fuel mixture to the game for (very) partial realism. This is HEAVILY in Dev, more mod support will come soon! Until I accumulate enough support, this will remain in beta. FAQ: Q: It's not right! [x] doesn't burn AZ50/NTO! A: Shoo. Back to RO with you. Q: Does this need RealFuels? A: Nope. Q: How do I request compatibility for stuff? A: Raise an issue, ping me on the forums @Clamp-o-Tron, or make a pull request if you've done it yourself! There's a guide in the package if you want to do
  20. Picture by @EM23 Rocket Motor Menagerie v1.0.0 (7 May 2021) Full Screenshot Gallery This part pack is designed to provide some new interesting rocket engines and diversify your propulsion options. Currently the mod only includes 1 part, the RM-122T "Rainier" Cryogenic Engine, a stockalike version of the Space Transportation Main Engine. In the future it will feature many more engines using different fuels. These fuels provide advantages and disadvantages compared to stock Liquid Fuel and Oxidizer, having different efficiencies, thrust ranges and storage volumes. You can che
  21. Download on SpaceDock or Github or Curseforge. Also available on CKAN. SimpleConstruction! (SC!) This mod aims to provide simple craft building capability in flight mode to stock parts. adopted for curation by @zer0Kerbal from @EricWi from @RealGecko Originally created by MatterBeam Description After testing out Extraplanetary Launchpads and Roverdude's MK/OKS, @MatterBeam had the idea of creating a simple, user friendly mod that would allow you to build rockets without taking a 200MB hit to RAM or having to juggle multitudes of resource pathways.
  22. I for the longest time have wanted a mod that changes the look of the Vanilla UI, especially more so now with KSP2 coming and the devs sharing more footage, like the VAB screen. The only problem is that I can't find any mods that change the look of the UI. I've only seen like two posts on the idea, both of them being from people playing around with the idea but never full on making a UI mod. If I knew anything about modding I would make one myself, but considering the fact that no one has made any UI mod, I assume it must be pretty tricky. I don't really know the point of this p
  23. [KSP 1.8.1-1.11.X] (V0.3.1) Interstellar Technologies: The Rise of Catalyzed Fusion [Antimatter Catalyzed Fusion Engine Powered Interstellar Spacecraft - Kepler] An Interstellar Propulsion System mod, made by Kepler- At long last, after months of hard work practicing modeling, and after finally unlocking the secrets to textures, The mod is finally released. This parts pack will be used to expand from the mod Kerbal Space Program Interstellar Extended. Those parts are extremely imbalanced with going around the stock system. The engines are made off the base of the KSPI-E e
  24. I've always felt that stock Kerbal Space Program, along with tons of other mods, are lacking in one particular area. Solid Rocket Boosters. SRBs of different sizes are usually included in a larger parts pack, meaning I would need to install a massive pack for just a few parts! Sure, there's other SRB mods but they are either: 1. Small 2. Ugly 3. Old and abandoned 4. Not having what I need! So, if I can't find it, I'll make it! Introducing Kastor! Kastor is a mod that will add SRBs of all different shapes and sizes for any need y
  25. so i was thinking of a mod idea that involves kerbol system w/ outer planets it basically adds rings/new moons,planets and other stuff like stars the new planets are...: NO SPOILERSSSSSSSSS!! nty. also this mods have storylines that are from other mods like after kerbin and before kerbin
×
×
  • Create New...