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  1. Recently I have downloaded RSS, or Real Solar System. However no matter what I've tried I cant get it to work. I have downloaded via CKAN and was using KSP version 1.8.1, as told by my peers. I get the RSS loading screens and everything, but once the game loads up, its stock KSP. I do not know if I'm missing anything, but I was told all I had to do was Download the RSS mod and switch to 1.8.1, and it would be ready to go. So if anyone could let me know if I am missing something that would be much Appreciated, Thanks.
  2. I can't be the only one who has a problem with the KJR Mods in 1.11 Most of my Crafts, especially with Mod parts wobble around like stupid, no matter which KJR version I take. I also tried Autostrut but it has almost no effect at all, worse than the KJR mods. It also seems like nobody continues the KJR mods anymore and I couldnt do it myself. So is there anyone out there working on a new version? I just want to play KSP peacefully again without being annoyed by constant Kraken effect.
  3. I need help downloading Kerbal Foundries-I need the tracks to make crawler excavators, crawler cranes, tanks, etc. The only link I have found that is for the newest version (I have KSP 1.11.1, Technically KSP 1.11.1.3066, but I don't now if that matters) is on GitHub, but at about 75% done it says network error, and then as I try to resume the download, it says "forbidden". It could have something to do with my download speed being 0.2 Mbps, but I think it is can get up to around 5 Mbps (Pretty slow, long story) Long-ish story short, before I make it too much more confusing, does
  4. Добрый день! Имеются ли моды на улучшенные роверы? Я имею в виду: колёса, командные "кабины" для роверов и т.д. Никак не могу найти! Ищу для версии 1.11.1 (можно более старые, главное, чтобы были). Если знаете таковые - пожалуйста напишите.
  5. I'm searching for real parts mod list (not Realism Overhaul because its doesn't have parts mod list)
  6. I got inspired to start running a fully reusable space program... Problem is, I can't really do it without either mods or SSTO's. Here's the thing: I got an aerodynamic or lifting body spaceplane that works great at everything but getting to orbit and back. The only thing I can do is stick it onto a booster. But then I have to throw away the booster. And I don't want to. So... do you know of any good mods that will automatically guide a booster down to land on parachutes? Or can I already do that stock with the KAL-1000 controller?
  7. URL: https://SpaceDock.info FAQ What we are working on now: We decided to split Spacedocks Frontend and backend. VITAS is working on the frontend (including UI rewrite) Darklight is working on the backend. VITAS is working on an improved cdn setup
  8. Hello and welcome to my thread of a visual Overhaul for ksrss mod this is intended to work and was not tested on 1.8.1 on the experimental dev build of ksrss and future 1.10x versions found here https://gitlab.com/ksrss/KSRSS download link below Download Link Here For release1 and many more you have to switch the branch to the name of the release Newest releases here: Kve High /64k cubemaps Kve Medium /48k cubemaps Kve Low /32K cubemaps For all KsRss players to enjoy! also this was mostly made on demand by a user i wont discuss If any questions join discord here
  9. My KSP 1.11.1 is crashing. I did a new installation of ksp for mods, installed all the mods I wanted via CKAN and the game started to crash, here is the KSP LOG: https://www.mediafire.com/file/rqsi91o3y5jd8s4/KSP.log/file
  10. hey, i was wondering what mods you guys use for spacex-like parts? thanks!
  11. Here are some screenshots for comparison: I am using KSP version 1.3.1 I'm not able to upload images here, So please refer this link: https://imgur.com/a/nQ0FJ2T, Not only those planets but moons as well, textures in the map mode looks fine but when in game mode it looks pixelated blurred and not clear. This problem persists in both the texture packs 4k and 2k. I tried with 4k first, but same problem, then I replaced it with 2k thinking my laptop is not supporting 4k, again same problem. The hardware is compatible. So what is the issue? Also before installing all the oth
  12. I got a prompt on CKAN today to install a new version. My windows defender immediately started screaming at me that this was a trojan. This looks dodgy as hell so I'd suggest to avoid the new CKAN update. This is the alert I got from windows defender https://imgur.com/gallery/9cgGAFp
  13. Hello everyone! The KSP Forums have a wealth of great resources for how to develop your own planet pack. But despite these resources, planet making can still be a very confusing process. This page is for people who are new to or curious about Kopernicus and planet-making in KSP. Anyone can contribute questions regarding the subject matter, and other developers are welcome to help answer those questions. Before posting a question here, I highly recommend you check out the following page: I will try to help whenever I can. I might not know the answers to some things: I have been dev
  14. Can't launch or fly any of the rangers/landers/vipers in the mod. After a few short burns,It just plummets to the runway.(the bottom and main engines) Am I doing something wrong? Logs will be available soon.
  15. So, sometimes the game freeze and the last lines of the KSP.log are: [WRN 16:25:46.084] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [WRN 16:25:46.084] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations Any idea of what is this and how to avoid it?
  16. KSP: version 1.11.0.3045 - All DLC - 64Bit Problem: KSP always crashes after loading. (As in, when the initial loading bar fills and then it begins to transition to the main menu with the circular loading indicator in the bottom-right, it freezes momentarily and then crashes.) Mods: Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.9.1) Advanced Textures (AdvancedTextures 1.8.1) AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.1.2) Animated Decouplers (AnimatedDecouplers v1.4.2.2) Astronomer's Visual Pack (AstronomersVisualPack 2:v4.05) Astronome
  17. When I try to load Kerbal with Tundra exploration installed, B9 part switch says ‘fatal error’. Have I installed the mod wrong? Can someone show a picture of what it’s supposed to look like?
  18. so every time i start the game it gives me this error message. this happens every time. all i did was add the station parts expansion redux mod (incudes the mod itself, module manager and near future props, and b9partswitch, i tried replacing the folder i already had with the one that came with the rar file but it still didn't work)this is everything in my folder. can you guys help me? this is on 1.9.1
  19. This is a stupid question, but can you use mods on ksp Xbox. Most forums say no, but the Xbox version still has a app launcher tab. I mean they completely reworked to game to make it xbox-compatible and wouldn't they remove it if it had no use?
  20. Hi there fellow Space Explorers! Recently I wanted to boost the looks in my KSP 1.11 install as many do. I already tried to follow the guides for things like EVE, Stock Visual Ench.. and scatter. However there must be something I am either doing wrong or is wrong with my installation (btw, uninstall and re-installed yesteday the game). So at the moment I find myself with just scatter as visual mod, I read the page for the mod and tryed to change a couple of parameters but still the planets with atmosphere look nothing alike the ones i see on YouTube... Below links to some
  21. I'm stuck at the main menu and i have 42 mods... help
  22. I'm @Kerminator K-100 and I am addicted to mods. KSP has an amazing community of modders who are all brilliant and never fail to come out with amazing mods. And the mods are all free! Last time I checked CKAN had about 3000 mods total and there are more on the forums, github, spacedock, and curseforge. But when I see a mod that looks cool, I instantly download it. But the mods do have a price. Cluttered part lists, ridiculous loadtimes, paralyzing amounts of options and features to keep track of. And also when an update comes out, I can either remove all mods and risk the kraken's wrath
  23. Hi folks. New to the Forum, hello all! I've been trying for no good reason other than shiggles to get a Starlink type constellation in orbit. Mechjeb2 helps me with the launch timing, orbital plane etc, but I'm having a lot of trouble with distributing each satellite throughout that orbital plane. I start with a launch that's circularized 20km low and then dispense the satellites one by one and orbit raise to 350 as it gets close to the correct location for each bird. Anyway, the point is that keeping a large constellation aligned requires a lot of management - tweaks to
  24. My Environmental Visual Enhancements mod does not seem to have an effect on the visual display of Kerbin or any other planets otherwise affected by EVE. All of my visual mods are up-to-date (1.10-1.11, as not all mods are updated to 1.11). Here's my Gamedata folder: The EVE icon is displayed while in-game, but upon opening complains about not having a config for certain visual mods on EVE. Now the main solution would be to download the configuration files from the EVE download page, but the only thing they have is the source code, with the following message "Note that the Config files ha
  25. These are my fav graphic and realism mods - Stock Part Revamp Smoke Screen - included with RealPlume Scatterer - https://spacedock.info/mod/141/scatterer RealPlume - https://spacedock.info/mod/154/RealPlume - Stock Raster Prop Monitor Planet Shine EVE - https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases Engine Lighting - https://spacedock.info/mod/272/Engine Lighting Distant Object Enhancements Blast Awesomeness Modifier (BAM) - https://spacedock.info/mod/1225/Blast Awesomeness Modifier (BAM) ASET props and avio
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