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Found 1 result

  1. Hi, I've created a MM patch that adds a MultiModeEngine to an existing engine. So I have the MuliModeEngine entry, the Original engine and the copied engine with different propellants. The engine works in both modes and switches correctly. However: When the engine is in the modified mode, the effects are displayed and we have plumes and jet cones, When the engine is in the original mode, the effects don't show. The engine still fires and thrust is produced but no effects. What do I have to do to get the other mode to have the exact same effects as the first mode? Thanks GEH
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