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Showing results for tags 'pain'.
I have tested numerous times, but when i really do the mission, EVERYTHING FAILS. First, i use a Rhino transfer stage and 4 of my base modules has a bottom 2.5m tank, the first time i try this everything was successful, but when i really do the mission IT FLIPS. So I know that CoL need to be above CoM to be stable during reentry, I tried again but with a nuclear transfer stage, and the bottom tanks are locked. I tried, and the reentry was still the same, but now when i perform insertion, the orbit changes, and again with time warp, that was enough to throw the maneuver nodes off a thousands of
Hi all, I know I've tried to get this going before, but it's been a while since anyone's even prettymuch heard of KerbPaint. For those that don't know, KerbPaint was a mod made by Texel, that would let you paint each part of your craft. I say was, however, as Texel has long since vanished and the mod doesn't work anymore. I was wondering if someone could make a new one from scratch, since Texel is uncontactable. I would request, however, that instead of creating a mask for each part, instead, the mod detects what parts of parts are white, and applies a mask to them, what parts are black, etc.