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Found 1 result

  1. Please excuse the noob question but, I'm adding a RCS function to a part for @FreeThinker and there appears to be a trick for naming RCS thrust transforms properly so the game recognizes them. I originally set them all up for the different directions with the exact same name, since that appeared to be the correct way. After investigating some old .mu files it appears they have to be named (something)thrusttransform.001 with the numbers indicating the direction. Would anyone happen to know the directions and their corresponding numbers?
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