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Everyone at the KSP forums, I have made my first ever mod for KSP. It's the "Equality" rocket mod. It uses a model of the Omnidroid rocket, half cut to make the lower stage in Windows' 3D editing apps and converted for use in Blender and Unity, finally making my own modding dreams a reality. If you can launch spacecraft that heavy, like a 4 ton satellite, you gotta have this addon. It's in Beta, which means the rocket won't appear in KSP, despite it being loaded. The KSP modding community would be happy to make improvements to the rocket, because I included a COLLADA file in the zip to make improvements. The link is here if you want to download it: https://drive.google.com/file/d/1Tay5Jc0EfXXX3WEclRbdwvv-75TVlFdi/view?usp=sharing Hope you have a good time launching heavy satellites with my mod!
Have you ever tried doing a mod for KSP, featuring a rocket from Pixar's 2004 film "The Incredibles"? The Omnidroid robot was launched on Syndrome's own designed heavy-lift rocket, and I thought you guys could recreate it in Blender, and use Unity to transform the geometry into rocket parts. Also, since 1.12 is the last version of the original KSP game, this will be the only mod for 1.12 (I think).
Many of you have seen "The Incredibles" movie by now, there was one scene on which the Omnidroid was launched via rocket by the villain Syndrome. I made a KSP version of it and it's in the link below. https://kerbalx.com/GroupJW/Omnidroid-Rocket