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  1. New image coming soon. Description This mod adds one small gas giant, the titular planet Helvica, and its moons to the space between the orbits of Duna and Dres. While it may not be as far from Kerbin as Jool or gas giants added by other mods, Helvica does have one trick up its sleeve: It orbits in a retrograde direction. Because of this, you will have to carefully plan your trip in order to get an encounter. It has a few other features as well, including large rings, three moons, one submoon, PlanetShine and DistantObjectEnhancement support, and multiple science biomes for each body
  2. Technology has brought the kerbals far, but has not brought them a new home. Instead, it has destroyed their home, and forced all kerbals to move onto a singular habitation ring. After thoroughly looking through old data, they reluctantly chose Dominion, a dead planet in a dead star system, to be their new settlement. Upon landing it was immediately noted that the atmospheric oxygen levels were perfect for Kerbal life. Dominion reached a population higher than Kerbin's and every previous colony combined. It was a golden age for kerbals, but all good things must come to an end, and unfortunatel
  3. About Real Exoplanets Real Exoplanets (REX) is planet pack that adds several confirmed exoplanets into KSP. As the name implies, all of these exoplanets are real, and all of the planetary systems are located exactly where they are in real life. All of the planets have accurate characteristics and the visual appearance of all exoplanets are based off of our current understanding of planetary science (as well as some artistic license when necessary ). Real Exoplanets is compatible with both Real Solar System and the stock, default solar system. With RSS, REX is properly scaled by a factor o
  4. This is my second planet mod, this one adds a moon between minmus and the mun. It is a one stop shop for gravity assists and science farming, it has all levels of the stock shader integrated Its Icy blue texture and giant SOI make it a kerbal's choice for a challenge It has 0.2 gees of gravity, and a relatively high orbital velocity It has a size of 250 km THIS MOD REQUIRES KOPERNICUS Screenshots : More screenshots : (thanks to kramken) SPACEDOCK License :
  5. EVE aurorae ^ All four moons visible Ariel aurorae + xamion aurorae Ok so this is the release thread of my very first mod . I have put in 4 moons and one planet, very far. It has texture like the stock terrain shader Downloads SPACEDOCK DOWNLOAD Here are some mods that can get you to Xamion : Creative Commons License
  6. Billions of years after the universe has died, The Kerbals have opened an anomaly to this new universe. Before the dawn of life has occured, they crash land on Esmuth. Here they must start anew, and take back the stars. Compatabilities Notes -Yes Esmuth is uninhabitable -Install MakingLessHistory for gamebreaking bugfixes (like unable to return to space center) Known Bugs Esmuth will appear blue and shiny. Delete Stock Kerbin's scatterer config. (reported by @Heliocentric) Instructions Incompatabilites System Map *Messed up orders
  7. Welcome to the development thread for the Precursors Planet Pack! Overview: The discovery of mysterious SSTV signals originating from Duna was a monumental leap in the search for intelligent life. Deciphering the signals revealed a previously undiscovered solar system 3 light years from Kerbin. Having recently mastered interstellar travel and hibernation technologies, the Kerbals were quick to launch an expedition to this new system. The trip ran smoothly, but upon arrival.... Stranded on a barren but habitable world, you are the future of the expedition. Rediscover ancien
  8. THE MINOR PLANETS EXPANSION - 1.0.5 This One's for the Little Guys! I have worked on this mod for a few months now. It all started after I failed to find a mod that added analogues to various minor planets that was on par with something like OPM, or at the very least compatible, and the few mods I did find were all outdated. I took it upon myself to make a mod myself that would fill in these missing niches in the Stock+OPM system. Particularly, asteroids, comets, centaurs, and dwarf planets. I wrote down a list of nine objects, and now, four months later, I have now created my first planet p
  9. orbit is far (link https://postimg.cc/sMDjZnmc) This is a very very very WIP mod, but this mod aims to add one absolute monstrosity of a planet, Xamion. This is a rocky ice planet much much bigger than Jool and on par with Kerbol. (Kerbol is 261 000 km and it is 20 000 km (sorry mis type) ). I plan to give it 4 moons, making a system of 5 celestial bodies. (I'm still think about the doppler shift). BTW I'm very new to planet modding and am not too good. Release Thread: https://forum.kerbalspaceprogram.com/index.php?/topic/201730-wip-ksp-111x-xamion-a-planet-far-beyond-eeloo/
  10. My second Planet Pack a lighter pack though This mod has 2 textures 4k and 8k map textures And this adds a relatively small body to the kerbin system between the mun and minmus I think there should be rings but idk so i just feel to give it a kerbal look by adding green rings The moon is blue and has a gravity of 0.2 gees This moon is supposed to be Career/science friendly and GRAVITY ASSIST FRIENDLY the ASL gravity is changed to 0.2 gees
  11. This planet pack is an attempt to create a Planet 9 analog for Kerbal Space Program. FAQ: What does this mod contain? This mod contains one Gas Giant, 3 moons, and one moonlet. How Do I install it? 1. Make sure you've downloaded all this mod's dependencies, (Below) and put them into GameData. 2. Download the .zip file from SpaceDock 3. Drop the folder Planetxpack, NOT HytharaPlanetPack v0.0 into GameData. The correct installation should be: Kerbal Space Program/GameData/PlanetXpack 4. ?????? 5. PROFIT! What does this mod Currently have? T
  12. Edge of Eternity The stars have come and gone, but eternity has only just begun Trillions of years ago, the ICS Mercury departed to set up the first extrasolar colony. As it was en route, it encountered a temporal wormhole, into which it was pulled, hurling it both into the far future and untold distances away. In order to avoid the unstable wormhole's imminent collapse, the crew had no choice but to press forward on a journey far longer than the Mercury was ever meant to travel. Over the decades, more and more of the ship had to be cannibalized until they finally reached their des
  13. This mod adds the kerbalized version of the Gargantua System from movie Interstellar to your game! The main feature of the mod is the proper black hole/pulsar effects providen by a separate from Kopernicus plugin. So, let's take a look at the system! Kargantua - a supermassive black hole at 1573560320km distance from Kerbol. Gravity - 100g Radius - 80 000km Limmer - a large tidally locked Laythe-like planet. The 90% of the surface on this planet is covered with vast ocean, only The Great Volcano is exposed. Gravity
  14. Howdy. hey yeah, if any of yall wanna... playtest my soon-to-be fully released mod... :flushed: now you can! If you want to... that is. :flushed: (my other planet pack was bad, i think i owe something decent for that existing) Alright enough with the cringe SUPPORT: EVE AND SCATTERER Planned support: SIGMA REPLACEMENTS: SKYBOX PLANETARY GUIDE (spoilers!!! :face-vomiting:) https://discord.gg/CmfghTCWXy we are active here!!! the mod is NOT abandoned!!!!!! DOWNLOAD:https://drive.google.com/drive/folders/10yJD7_1iwvTE6RTlB46CvBSJ05tZlM9y?usp=sharing (SCATTERER NOW MERG
  15. The Vulture System The Vulture Star is a main sequence star similar but more massive to Kerbol. It holds 6 planets, all with individual backstories. The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Github Repo Donate Bodies The Vulture System has 6 planets and 13 moons, making for a total of 19 celestial bodies in total. Features 19 detailed bodies with their own individual stories and high amounts of care put into creation. Two gas giants with detailed moons. Hints toward life and the previous existenc
  16. This system is a work in progress. When I first began this star system, it began with an idea to make it Mayan. And as you can tell from the date of the original OP and to now, that's what the system's names for the star and planets consisted of. But along the way to now, I felt that it would be better to repackage it and give everything names that sound a bit more Kerbal. This project began as an attempt to teach myself how to create a planet pack. But I also wanted to do something neat with it to make it different. One of the television shows of the 1970s that created my fascinatio
  17. EXTRASOLAR License: Creative Commons Attribution-NonCommercial-ShareAlike DESCRIPTION: The Extrasolar mod adds the red dwarf star "Valentine" in orbit around Kerbol. Orbiting Valentine are several new planets and moons to discover. Because Valentine is so far away, you will probably have to download some mods in order to make the trip easier. DO NOT INSTALL THIS FROM CKAN! LIST OF CELESTIAL BODIES: SCREENSHOTS: DOWNLOAD ON SPACEDOCK CHANGE LOG:
  18. What is this? The final part of my Light Levels (LL/2L) series It adds in two stars with a handful of planets and moons ready to be explored I also added wormholes for the people who don't want to use interstellar drives ^ you can also remove them easily if you don't want to play with them Bodies: Rigos: A hot and bright A type star, its twice the size of Kerbol and has a decently sized system. Ben: The innermost planet of Rigos, no REALLY innermost. It orbits so close that its shape got distorted. Teros: A really hot and bright Eve like planet, its atmosp
  19. https://strawpoll.com/88sza83w FOR USE WITH SCATTERER, WILL UPDATE TO 1.4.3 WHEN SCATTERER IS LESS BUGGY First Release of the mod Hot Kerbin! It puts Kerbin in the beginnings of a runaway greenhouse effect, and The Mun being mined down to it's core, with an "Atmosphere" made from debris. Download Scatterer is basically a dependency, get it here Kopernicus IS a dependency, as it is with every planet pack, and you can get it here Want pictures? Well here you go! This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
  20. I've always wanted another gas giant for the Kerbin System, and after playing with OPM a lot, I decided to try it myself. After all, it's not rocket science, it's astronomy! I mainly made this because, recently, after I started getting interested into modding, I decided to make a planet pack, or at least try to. So, I'll be documenting my efforts here. Disclaimer: Valor is currently very WIP. It's not finished, and there will obviously be problems. Here's the current plan for the system (Ones with check marks are in-game already): √ Valor - Blue Gas Giant
  21. Kerbal Mythology I've always thought about how the Kerbals see deities and other religious/mythological figures, and there isn't really much to go by in the game other than Moho and Bop. I took it upon myself to make a chart of mythological figures that I think the Kerbals may have worshipped. (In a way, this is a continuation of this forum thread). This is by no means a "standard" for Kerbal mythology, as I don't really expect most people to care too much about it anyway, meaning that these names and definitions are open. However, I did think it would be cool to share my idea
  22. About This is a small planet pack I've lately put all of my effort in, the main goal was to make it as good as possible. It adds a super weapon near Dres named "Dreskiller base" as the weapon threatens to destroy Dres. In case you didn't know, this was inspired by the Starkiller base from Star Wars. I hope you like it The time has come, it's time to get rid of this rock called Dres, Wait what is Dres? Anyways, this snowy superweapon is a whole new place to explore! Screenshots Download -Dependencies: --Kopernicus (Continued) --ModuleMana
  23. CORELIAN - 1.0.5 RELEASE A new home for Dres The system: This mod adds a new ringed gas giant, the eponymous Corelian, to the Kerbal system. It sits right where Dres used to, though with less inclination and eccentricity to make it less inconvenient to travel to. The worlds: Corelian: A pink, ringed gas giant a bit smaller than Jool. 4700km in radius with a gravity of 0.84g; 64% the mass of Jool Thale: a dense, lumpy, Pol-sized body with a fast rotation rate and a close, somewhat irregular orbit. Baseline radius of 52km, with some areas nearly 30km above that. Baseline
  24. Hello everyone! The KSP Forums have a wealth of great resources for how to develop your own planet pack. But despite these resources, planet making can still be a very confusing process. This page is for people who are new to or curious about Kopernicus and planet-making in KSP. Anyone can contribute questions regarding the subject matter, and other developers are welcome to help answer those questions. Before posting a question here, I highly recommend you check out the following page: I will try to help whenever I can. I might not know the answers to some things: I have been dev
  25. FINAL DAWN CC BY-NC-ND 4.0 Final Dawn is the second and best mod I've published so far. The universe has met it's end, but life keeps struggling: as do the kerbals. As two of the blackest stars collided, heat was released and a system was born. Eager to finally have a place to live again, a desert world was terraformed in the greatest mission to terraform yet. All that's left to do, is to rediscover ancient technology, and to rediscover a system forgotten. Final Dawn, being set around a white dwarf, is very hard relative to other planet packs. Approach with cauti
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