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  1. As says the title, i'm only really looking for the best of the best, so i have some requirements that the mods needs to fit in if someone has any suggestions that i haven't documented yet, they are: I would prefer for them to have no space engine textures, since it feels kind of cheap, at least for advanced modders; Most (preferably all) of the textures need to have at least mid or high resolution, because i don't really like looking at pixels or bad looking terrain, however it doesn't need to be 8k resolution or whatever, it just needs to look at least a little bit good; All of the celestial bodies added need to have proper descriptions on the tracking station, by that i mean that when i check the "knowledge base" i don't want to see a blank space with nothing written on it except for the usual stuff like, radius, mass, etc, since that is mandatory for any planet mod to work anyways; And it needs to have proper grammar on the descriptions, i'm fine with a few typos since that is basically unavoidable and i can fix them myself on the configs if i want to anyways, such as switching its with it's, missing periods at the end of a sentence, minor stuff like that is okay, although i would prefer the quantity of typos to be low, however major stuff, like entire sentences written incorrectly or even mixing up the description of one body for another that is in a different place (yes, that happens, although i only saw it once, and the mod was simply too good to not put here, hopefully that gets fixed in the future) kind of annoys me in a game about exploring space, i would at least like to have descriptions i can mostly understand and that keeps typos to a minimum. Here's all of the ones i have found that mostly fit into these criteria: Alternis Kerbol 1.7.3 Asclepius 1.5x Corelian 1.11x Dres moons 1.8.1 Eve moons 1.7.3 Galileo Planet Pack 1.12.1 Gameslinx Planet Overhaul 1.4.3 Ghekta 1.11.2 Heracleitus 1.12.2 Kronkus Planet Pack 1.5x Minor Planets Expansion 1.12.2 New Horizons Outer Planets Mod 1.11x Real Solar System 1.8x Xenonclave's Planet Collection Revived 1.7x After Kerbin 1.7.3 Before Kerbin 1.4.2 JNSQ Planet Pack 1.12.1 Kerbol Origins 1.8.1 Beyond Home 1.9.1-1.10x Blinding Light Levels 1.10x EventHorizon 1.7x Extrasolar: Planets Beyond Kerbol 1.7.3 Galaxies Unbound 1.12x Grannus Expansion Pack 1.12.1 Low Light Levels Blue 1.8.1 Low Light Levels Red 1.8.1 Precursors Planet Pack 1.9x-1.11x Seven Worlds Around Slippist-1 1.7.3 Whirligig World Planetary System 1.11.2 Endless Expanse 1.12.3 Other Worlds Reboot 1.6 Real Exoplanets 1.8.1 Strange New Worlds 1.8x-1.11x Are there any good planet/star pack you guys know that is not in this list? Thanks to whoever read this wall of text and have a good day!
  2. This mod is no longer under active development. Do not download this mod. If you wish to download the component bodies, visit the original mod: The new bodies previously part of this mod (Doppler, Palloocus, etc.) are now part of their own planet pack.
  3. This system is a work in progress. When I first began this star system, it began with an idea to make it Mayan. And as you can tell from the date of the original OP and to now, that's what the system's names for the star and planets consisted of. But along the way to now, I felt that it would be better to repackage it and give everything names that sound a bit more Kerbal. This project began as an attempt to teach myself how to create a planet pack. But I also wanted to do something neat with it to make it different. One of the television shows of the late 1970s and early 1980s that led to my fascination with astronomy was the show Cosmos with Dr. Carl Sagan. One particular episode was about the life cycles of stars - and how as a star dies, one of two things could happen - the star could go supernova OR the star could expand, shed its photosphere, then collapse back on its core and form a white dwarf. This project picks up the stellar saga after the ejection of the photosphere. Hioffpo was believed once to be a yellow star, much like Kerbol. As it aged, it became a red super giant, consuming the inner four rocky worlds. Its photosphere collapsed and parts of it was ejected into space in an orbit around the newly emerging blue-white dwarf (an intermediate stage before becoming a white dwarf). Some of the ejected solar matter coalesced into a tidally locked small rocky world (the above image). Remaining matter didn't form a planet but is rumored to have formed a series of rings intermingled with a few moderately sized asteroids. Current mod development progress and release notes 0.1 27/08/2017 Initial release. Nohochacyum only 0.1.1 03/09/2017 Added various light curves. 0.1.2 01/06/2022 Revived and initial re-release of the mod with assistance of @AtomicTech. Star and planet names changed to be more "Kerbal" sounding. New planets added. To Install: Copy the entire folder (adsii1970/Hioffpo) into your GameData folder. Do not remove any folder contents or rename the folders. Working download: https://www.dropbox.com/sh/9bz92533tm0xt06/AADd29GxVQckJae8G5bbQtCOa?dl=0 Required mods: Kopernicus Recommended mods: Outer Planets Mod Distant Object Enhancement Compatible with other planetary packs I use: ExtraSolar (Valentine System) by @AndrewDrawsPrettyPictures Known issues with this mod pack (by version of KSP): Note: This planet pack is a work in progress. Use with caution. Plans for this mod pack: Thanks to co-contributors to this mod: @AtomicTech Special thanks to the following forum members for their advice and encouragement: @SamBelanger - providing tutorial videos that helped me get this mod started. @AndrewDrawsPrettyPictures - allowing me to dissect his ExtraSolar mod and understanding what works under the hood, so to speak. @JadeOfMaar - Providing ongoing answers to my never-ending questions about modding in KSP. @JustJim - being a good friend, allowing me to bounce frustrations, ideas, and everything else towards him. @OhioBob - being paitent with me and actually redoing my messed up calculations dealing with my light curve issues.
  4. This planet pack is an attempt to create a Planet 9 analog for Kerbal Space Program. FAQ: What does this mod contain? This mod contains one Gas Giant, 3 moons, and one moonlet. How Do I install it? 1. Make sure you've downloaded all this mod's dependencies, (Below) and put them into GameData. 2. Download the .zip file from SpaceDock 3. Drop the folder Planetxpack, NOT HytharaPlanetPack v0.0 into GameData. The correct installation should be: Kerbal Space Program/GameData/PlanetXpack 4. ?????? 5. PROFIT! What does this mod Currently have? The 5 worlds, custom textures for each of them, and biomes for almost all of them. What do you plan on adding next? Science Definitions, better atmosphere's for Hythara, better textures, and more! What Version does this support? 1.8.1. Dependencies: Kopernicus, MIT by Thomas P. ModuleFlightIntegrator, MIT by Sarbian. ModuleManager, CC-SA by ialdaboth, currently maintained by sarbian and Blowfish. Promo Pictures! Hythara, the central gas giant of the system. It has faint rings and is around a third of the size of Jool Riaz, the closest moon to Hythara, the black sooty ring is from ring debri settling onto it's equator. Niran, a once habitable world similar to Laythe now completely frozen over. Gaul, the largest moon in the system, around a quarter of Hythara's size. It has one moonlet, Nemesis. Nemesis, the brownish-reddish moon orbiting Gaul, it's just larger than Gilly. The view from Riaz's Soot biome, Lowell is visible in the background. Niran's islands from the surface. Nemesis from the surface, Lowell is visible in the background. You can view the whole gallery here: https://imgur.com/a/xUzNtoV KNOWN ISSUES Thanks to Kottabos Games for the showcase of my Mod! DOWNLOAD (SpaceDock) License:
  5. Ambient Stars "Scope Creep at its finest" Ambient stars is a galaxy mod that intend to add new stars along with its planets It was heavly inspired by @StarCrusher96 Galaxies Unbound RoadMap https://docs.google.com/document/d/1h9dNlIn_g5f-M2v4vz2AFXk3NTuwzKD-m0UMhQ9SwzM/edit Screenshots FAQ If you have more questions, pls go to the discord server bellow https://discord.gg/GsSPxSJmGU
  6. This mod adds the kerbalized version of the Gargantua System from movie Interstellar to your game! The main feature of the mod is the proper black hole/pulsar effects providen by a separate from Kopernicus plugin. So, let's take a look at the system! Kargantua - a supermassive black hole at 1573560320km distance from Kerbol. Gravity - 100g Radius - 80 000km Limmer - a large tidally locked Laythe-like planet. The 90% of the surface on this planet is covered with vast ocean, only The Great Volcano is exposed. Gravity - 1.4g Radius - 480km Namm - an icy planet without oxygen atmosphere but surprisingly covered with pine trees... Gravity - 0.62g Radius - 339km Pantagrool - a rapidly spinning pulsar Radius - 30km Gravity - 35.8g Admun - a desert planet with oxygen atmosphere Radius - 280km Gravity - 0.125g Jopa - a small asteroid that sometimes passes very close to Kargantua Radius - 5km Gravity - 0.0001341g Included mods: -Kopernicus -Scatterer -EVE DOWNLOAD: The mod: https://spacedock.info/mod/1255/Kargantua System [WIP] The volumetric disk patch: https://www.dropbox.com/s/bdsfwedxv5c25ji/VolumetricDisk.zip?dl=0 The license is CC BY-NC-ND 3.0 The DiskController plugin source: https://www.dropbox.com/s/dicbc5wfrhlay2j/DiskController.cs?dl=0 If you like my mods then you can leave a small donation, it really helps me out! Changelog: Hope you liked it
  7. NEW FORUM PAGE UP NOW Project Pile turns to Galaxy Mod 8 months ago, I set out to create an ambitious project known as Trilogy, to which I became very burnt out creating. As an escape from working on the same thing daily, I created Flamed Out, which became my first released mod. After that I began creating new projects and announcing them near daily. It began to get repetitive. Start a new project, cancel a project. Everything fell through. I took a break for a couple weeks. And in an attempt to streamline, I present to you; KIP Systems. My take on a GU style mod. *EXTREMELY EARLY WORK IN PROGRESS* Now, you may be wondering; Where did the name Lazarus come from? Many months of motivation getting less and less eventually caused me to quit modding for a while. I eventually came back with this mod, which is comparable to the story of Lazarus, a person who died and came back to life. "First Look"/Teaser: NEW TRAILER: The Roadmap https://docs.google.com/document/d/1Gcio4zoCganeWupOl5CfWUquvX93POIsGKJL4FQ6Wpk/edit?usp=sharing Discord https://discord.gg/RB5WbrGVar
  8. Kerbiting System This planet pack, which has officialy released, is a planet pack that rearranges all the planets in the stock Kerbol System. In later versions more planets and moons will be added and a lot more will come! This is what I let you guys decide. I like to make a planet pack which makes people as happy as possible. For that to happen I need your advice on what to do/add/edit. Very important to know is that this is my first work. So if any bugs are encountered, report them immediately! Let me know what you think and give me some advice on what to do next! I'll make a poll to know what you guys want to see next. Changelog: Release v1.0: Bugs fixed Official release Beta v0.2: Fixed a major bug by changing rearrangement of the planets Changed science values More bugs fixed Beta v0.1: Added descriptions for all the planets Added some small things Bugs fixed Alpha v0.2: Added correct science values for all the planets Alpha v0.1: All stock planets rearranged Given some different properties/orbit settings for some of the planets PICTURES: Pictures Kerbiting System STRAWPOLL: Poll Installation instructions: Just place the "Kerbiting System" folder inside the "GameData" folder. DOWNLOAD: SpaceDock CurseForge DEPENDENCY: Kopernicus Module Manager Thanks for downloading and have fun with my work! Big credits to the developers of Kopernicus and ModuleManager of course! Please give me some feedback and comment what you think of my first work!
  9. EVE aurorae ^ All four moons visible Ariel aurorae + xamion aurorae Ok so this is the release thread of my very first mod . I have put in 4 moons and one planet, very far. It has texture like the stock terrain shader Downloads SPACEDOCK DOWNLOAD Here are some mods that can get you to Xamion : Creative Commons License
  10. Help me stay motivated in my endeavors to create more interesting and diverse mods for KSP. Every little support helps! [ What is this version of Kerbol Plus? Kerbol Plus is a planetary expansion for KSP, aiming to add new and exciting worlds for players to explore. Kerbol Plus adds in 6 new planets and 6 moons for players to discover. Created by KillAshley (New Horizons, Uncharted Lands) and Thomas P (Kopernicus), this pack hopes to add in various bodies in a more stock-like feel. This pack includes completely re-envisioned planets carefully created. This pack also offers FULL CAREER INEGRATION! Including biomes, correct science multiplers & more! Contributors KillAshley Configs & Textures Thomas P Configs, Textures & Custom PQSMods Amarius1 Original concept and heightmaps for; Havet, Pregas & Vatil Yaeah Heightmap for Shay (which is unaccredited in Amarius1's KerbolPlus) Olympic1 Fixing my spelling mistakes and things i forgot about. Screenshots Downloads: Github Dependency: Kopernicus Install Instructions: Simply Download the .zip file and merge the GameData folder into your KSP game directory. The base Windows 64-bit version of the game a lot of bugs, I have been informed Kopernicus packs all work on it and I also use it in my personal game, however any bugs resulting from x64 are unknown presently and as always will be un-supported. Included Mod Support: Distant Object Enhancement PlanetShine Incompatible Mods: KerbolPlus: Not compatible with Amarius1's version of Kerbol Plus StarSystems: Not compatible with Kopernicus PlanetFactory CE: Not compatible with Kopernicus KopernicusTech: Not compatible with Kopernicus Known Bugs: Please note although i have been testing as i go, i haven't had time to sit down and do a full play through, so I'm sure there are bugs I'm unaware of! None at the moment Changelog: v1.1 -File structure change for On-Demand loading -Cfg tweaks too -Converted Corote's color & normal maps to .dds format (didnt notice they were still .png) Credits: Sarbian for maintaining ModuleManager Kcreator for making the origional KittopiaTech Gravitasi for updating the Kopernicus/Kittopia plugins BryceSchroeder, Teknoman117, Thomas.P and NathanKell for making & maintaining the Kopernicus plugin this mod relies on. Sigma88 for his feedback and support GregroxMun for his feedback and support Olympic1 for helping when i make stupid mistakes License: This version of KerbolPlus by KillAshley & Thomas P is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. The FlattenMountain & Vulcano(temprarily removed) plugin's are distibuted with All Rights Reserved by Thomas P. & KillAshley
  11. So @Misguided Kerbal made the original Valor mod but it has died and he put the mod up for revival, after a while i decided to take it and revived it SpaceDock: https://spacedock.info/mod/2866/Valor Planet Pack Revived?ga=<Game+3102+'Kerbal+Space+Program'> No pic, no click, here you go Screenshot with scatterer System plan/system arrangement To do list Dependencies Kopernicus and its stuff Anyway lets go to the Q&A Q: Is Valor compatible with OPM? A: Yes! Q: Is Valor compatible with MPE? A: Yes! Minor Planet Expansion is compatible and recommended! Q: Is Valor compatible with (Insert Planet Pack Here that's not listed above) A: I don't know. Test it out yourself! Q: How can I help? A: Anything is appreciated! Q: Can we stop with the questions now? A: Um.... sure, I guess. Valor Revived is licensed with GPLv3 Change logs Special Thanks to: @Misguided Kerbal for creating the mod in the first place, @The Minmus Derp for fixing the OPM patch, @Kerbal Productions, making the scatter images
  12. IMPORTANT: This mod is now being continued by @ffx here: I've always wanted another gas giant for the Kerbin System, and after playing with OPM a lot, I decided to try it myself. After all, it's not rocket science, it's astronomy! I mainly made this because, recently, after I started getting interested into modding, I decided to make a planet pack, or at least try to. So, I'll be documenting my efforts here. Disclaimer: Valor is currently very WIP. It's not finished, and there will obviously be problems. Here's the current plan for the system (Ones with check marks are in-game already): √ Valor - Blue Gas Giant Blue Has Oxygenated Atmosphere Milo Orbits extremely close to Valor Should have a great view Mun-like √ Theta - Desert Moon High Ore Concentration Oxygenated Atmosphere Bonx - Rocky Moon Very High Ore Concentration Signature Black Stripes on it's surface (May or may not be related to Ore Concentration ) Binx - Tiny Moon in a near-polar orbit Gilly-like moon May be a captured asteroid/comet, we'll see Kipper Huge, reddish moon (bigger than Tylo!) 5 gees of gravity at sea level More ore concentration than Bonx! Has a set of rings, formed when it's own gravity ripped it's moonlet apart √ Orton An ocean moon that got frozen over Got ejected out of its orbit by a catastrophic event, once orbited between Kerbin and Eve Very very thin remnants of it's original atmosphere still exist To-Do List: Finish adding all the moons Add biomes Add Terrain Scatter Add EVE support Add Scatterer support Add PlanetShine support Add Kopernicus Expansion Footprints support Changelog: v0.3 - Added Orton v0.2 - Added Theta - Tilted Valor's rings by 10 degrees - Changed the internal folder structure slightly v0.1 - Initial release, added Valor. No Pics, No Clicks? Here ya go! Download: Spacedock Dependencies: Kopernicus Continued License: Valor is licensed under GPLv3 Installation Instructions: Just drag the contents of the GameData folder into your GameData folder. Q&A: Q: Is Valor compatible with OPM? A: No, as Valor's orbit is very similar to Sarnus's. However, if you get more hands-on, Valor makes a pretty good Planet 9 Analog Q: Is Valor compatible with MPE? A: Yes! Minor Planet Expansion is compatible and recommended! Q: Is Valor compatible with (Insert Planet Pack Here that's not listed above) A: I don't know. Test it out yourself! Q: I can't find this mod on CKAN! A: Valor is listed on CKAN as Valor Planet Pack. If you can't find it, you can always download from the spacedock link above. Q: How can I help? A: Anything is appreciated! Q: Is there a Discord/Chatroom for VPP? A: As of now, all VPP discussion resides at: https://discord.gg/NBjTwyhZsQ Q: Can we stop with the questions now? A: Um.... sure, I guess. Any comments, screenshots, contributions, and criticism is always accepted and appreciated! If you think something should be different, please tell me! Special Thanks to: @R-T-B , who helped me solve a bug with this mod, @DunaManiac, who graciously provided the texture of Orton, and also provided guidance, @Commodore_32, for providing feedback and screenshots. Thank you all very much!
  13. I got inspired by a few things. Gameslinx, a bucket of rocks, and TWG's Arkas development. I've thus decided that I would like to learn and experiment with Kopernicus every day (i can) for 365 days, starting August 11th, 2021. My goal is simple. Make a planet pack that's enjoyable and way over the top, that's compatible with some other big names, *cough cough* OPM *cough cough* and overall just a fun learning experience. For the first few days before the challenge begins, I'm going to try to expand my small brain to fit the universe of Kopernicus inside of it and teach myself the basics so I can make something neat. Any help would be appreciated. Day One; My Birthday: I kicked off this self-proclaimed-challenge with a bang, (or maybe a boom?) Huge thanks to TheWhiteGuardian for helping me along thusfar, I probably bore him to death. After over two hours, plenty of help, and trying to figure out how to convert files from .txt to .cfg, I successfully Created DAWN! the center of my new system. Until I get a home planet made, Dawn will be orbiting Kerbol at a really safe distance (so I don't have to look at it unless I want to) I also started work on a small planet named Prova. Day Two: Today was very busy, with school and some exercise. I had very little time to work on anything today. I started on a gas giant (~7x Jool's size) that will be white with gold accents running through it (and maybe a thin, highly inclined ring from a munar collision) I'm only about halfway done with the config file of it. Maybe I can finish it tomorrow.
  14. Billions of years after the universe has died, The Kerbals have opened an anomaly to this new universe. Before the dawn of life has occured, they crash land on Esmuth. Here they must start anew, and take back the stars. Compatabilities Notes -Yes Esmuth is uninhabitable -Install MakingLessHistory for gamebreaking bugfixes (like unable to return to space center) Known Bugs Esmuth will appear blue and shiny. Delete Stock Kerbin's scatterer config. (This shouldn't happen anymore, but leaving it just in case.) (reported by @Heliocentric) Instructions Incompatabilites System Map *Messed up orders on Planet 4's moon 1 and 2. *Not to Scale Miro screenshot Dependencies Kopernicus Downloads Here [NOT CANON] Stock Preserving edition Here LISCENSE Attribution-NonCommercial-ShareAlike 4.0 International
  15. My second greatest creation to date. Welcome to Flamed Out. What is Flamed Out? What planets does this add? Screenshots Future plans Known bugs REQUIRES: Kopernicus: KopernicusExpansion: EVE (WORK IN PROGRESS, MAY BE BUGGY FOR RELEASE 1.0): Singularity: This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
  16. Salus: A J1407b Analogue [1.11] What does this mod add? Salus: A large gas giant out past Jool with the largest rings Kerbals have ever seen. It is thought that a close encounter with a rogue planet gave its orbit its inclination, as well as its current ring system. Visit soon, they're not expected to last for much longer. They've already begun collapsing into moons. Dauble: An icy world harboring a subsurface ocean, with plumes spraying out world-wide. Dauble is nested inside Salus's rings, providing quite the skyline. Dulus: A small moon orbiting rather close to Dauble. This flattened moon is collecting material from Salus's rings across its equator forming a massive equatorial ridge. Don't slip! Duran: A captured asteroid that orbits far from Salus, well past its rings. It's inclined orbit gives the best possible view of Salus. Be sure to bring your camera! Pictures Download Dependencies: Kopernicus https://spacedock.info/mod/2250/Salus - A J1407b Analogue All Rights Reserved
  17. As you know, KSP 2 is coming with a host of new planets and moons to explore. I think it would be cool to have a planet pack for KSP 1 with KSP 2 celestial bodies. The planets and moons in the pack obviously wouldn't be exact replicas, and proper credit would be given to Private Division and Take Two. Aside from super realistic terrain and volumetric rings, making KSP 2 planets in KSP 1 is entirely feasible (Rask and Rusk can orbit a barycenter). Any thoughts?
  18. The result of overworking myself. Heliocentric Presents: Flamed Out. What is flamed out? What planets does this add? Screenshots When will it be released? Discord servers to join for updates: https://discord.gg/Q6bpBARpXp (Personal modding server) https://discordapp.com/invite/XmVp23s (Kopernicus server, check #helio-mods for frequent updates)
  19. Kerbal Mythology I've always thought about how the Kerbals see deities and other religious/mythological figures, and there isn't really much to go by in the game other than Moho and Bop. I took it upon myself to make a chart of mythological figures that I think the Kerbals may have worshipped. (In a way, this is a continuation of this forum thread). This is by no means a "standard" for Kerbal mythology, as I don't really expect most people to care too much about it anyway, meaning that these names and definitions are open. However, I did think it would be cool to share my ideas in this forum post, so keep reading if you'd like to know what I came up with. You are free to use this "model" of Kerbal Mythology for anything you want, these are just cool ideas I have (e.g., naming your ships, your missions, Kopernicus planets, etc.). I decided to model the deities after Greek and Roman mythological figures (unoriginal, I know). Similar to our own solar system, I made sure that the names of the figures coincided with the celestial bodies in Kerbal Space Program that had real-world counterparts. Obviously, stock KSP has a reduced solar system, so I wouldn't be able to do it with names made only by Squad. I decided to use the names of celestial bodies found in OPM and MPE, two high-quality mods that add "kerbalized" equivalents of real-world celestial bodies into the game. The celestial bodies that these two mods add counterparts for are named after Greek and Roman gods, so I was able to match up each god with the "Kerbal" version of their name. Even after doing so, there were still a number of Greek and Roman gods that didn't have Kerbal counterparts, so I made my own names that try to maintain the same style. I ended up adding one additional god that wasn't present in any of these mods or ideas, which was Alternis, the god of change and difference, from Alternis Kerbol Rekerjiggered. I also added the Kraken. One last thing; several of the deities have purposes or roles different from their Greek and Roman counterparts do. This is because I wanted their roles to make sense in the in-game universe. Legend: Green = Names made by Squad, found in the stock game. Red = Names found in Outer Planets Mod. (Credits to @CaptRobau) Purple = Names found in Minor Planets Expansion. (Credits to @Exo's Lab) Black = Names made by me. Credits to @NovaSiliskofor "Alternis". Name Greek/Roman Equivalent Role Kebus Phoebus Apollo God of reparation and solar power Moho Hermes/Mercury God of voyages, lava, and fire Eve Aphrodite/Venus Goddess of passion and deceit Duna Ares/Mars God of combat and explosions Dres Demeter/Ceres Goddess of cycles and dullness Jool Zeus/Jupiter God of the clouds Sarnus Cronus/Saturn God of time warping and fate Urlum Uranus/Caelus God of atmospheres and empty space Neidon Poseidon/Neptune God of the oceans Plock Hades/Pluto God of death and currency Krova Hera/Juno Goddess of Kerbalinas and family Vant Hestia/Vesta Goddess of spacecraft Alnerva Pallas Athena/Minerva Goddess of wisdom and missions Kortana Artemis/Diana Goddess of the wilderness Vulko Hephaestus/Vulcan God of engineering and building Bakos Dionysus/Bacchus God of food and celebration Zore Psyche/Anima Goddess of the soul Edas Eros/Cupid God of obsession Ervo Eris/Discordia Goddess of confusion Alternis None/Janus God of change and difference The Kraken None God of chaos and destruction Ike Phobos/Pavor Personification of fear and panic Deke Deimos/Metus Personification of terror
  20. Hello Everyone! R3dst0ne_ here. I just set up an account because I have a dream to make a planet pack. There's one thing stopping this: None of the tutorials are up to date. And while there's probably a deep web kopernicus guide that is, the ones that aren't sketchy are all YEARS old. Aand... I'm too lazy to look for them. Which is why I came here in the first place. But despite my pointless babbling, I'm posting here to try and make a planet pack. and a halfway decent one at that. My idea is rather complicated, too. the name will be "Dawn." Dawn will take place earlier in the history of the universe's history. (and don't worry, when I do learn how to make the mod, I'll reconfigure this post for download) I have a few ideas for planets already, most of which are being modeled from rocks or marbles. The home planet will be a dying world, covered in a thick layer of ice. The HP will be a trojan of the Gas Giant, orbiting behind it but on about the same orbit and same orbital period. It'll have a thin atmosphere, breathable only a few kilometers above Sea level. It will have water underneath the ice, perhaps also a few large holes on the equator where a craft can explore the depths of the frozen seas. It will have two moons orbiting on the other side of the planet from the other. Moon one will be scarred and set ablaze, with lava oceans and bounties of riches for mining. (great refueling depot for long distance travel.) Moon two will be a rather flat and whitish in tint, would be good for racing and putting a rover on for science purposes. The stars in the middle will be a binary system- one a HUGE red giant, the other a sun-sized planet. The sun-sized planet will orbit the other from quite a distance away, and may have a few small planets. Gas Giants will be rare. I only plan on having 1 in the core system. This may change as time goes on. The Gas Giant will at most have 3 moons (an asteroid, a Tylo-like, and a Vall with an atmosphere), probably no ring, and likely a light blue or orange. Belt Planets, however, will orbit outside of the gas giant and will all be rather numerous. there will be an asteroid belt there, may also hold some comets (because why not?) BP1: (Yes I'm going to call them BP for Belt Planet until I name them.) Will be covered in impact craters. asteroids will be orbiting it closely, and it will have a debris ring. No atmosphere. BP2: a super flat planet with no atmosphere. It's also the largest (Neat thing, though, I'm not sure if I want any atmosphere at all for BP2, so YOU will have the choice to decide this!) BP3: red stained, irregular, and tiny. about twice/ three times the size of a giant comet in 1.10. PB4: Definitely atmospheric, though the atmosphere will be really thin; it will be on the outer side of the ring. Speakin' of rings, this planet will have two! also a moon, smaller than Gilly, acting as a shepherd for the inner ring. This will be a bit outside of the ring, though. It just kind of fits here. Inner Planets! Seems I skipped this part. There will be two, another really fiery one (like moon 1 of the Home Planet), and another which is burned dark, but no lava. Perhaps it has cooled since it was formed? Outer Planets will also be a thing, outside of the belt. I only plan on having 2. A gas giant could be a third and then bring another ring system in, idk. OP1: A Chloric and super toxic planet with a very thick atmosphere and a moon just like it. Have fun, it's the final challenge of the star system. OP2: Far away, pluto/eeloo like planet with two moons, an asteroid and a similar-sized moon, making it the only true binary system in the entire star system. POP3: gas giant of the opposite color of the other, perhaps red even, with a dark ring. One moon, laythe-like. Perhaps you could land on it? And remember, this is all just extremely early thinking. It all depends if I ever learn how to create planet packs in KSP. But hey, any suggestions are wonderful and breathes life into the community.
  21. orbit is far (link https://postimg.cc/sMDjZnmc) This is a very very very WIP mod, but this mod aims to add one absolute monstrosity of a planet, Xamion. This is a rocky ice planet much much bigger than Jool and on par with Kerbol. (Kerbol is 261 000 km and it is 20 000 km (sorry mis type) ). I plan to give it 4 moons, making a system of 5 celestial bodies. (I'm still think about the doppler shift). BTW I'm very new to planet modding and am not too good. Release Thread: https://forum.kerbalspaceprogram.com/index.php?/topic/201730-wip-ksp-111x-xamion-a-planet-far-beyond-eeloo/
  22. My second Planet Pack a lighter pack though This mod has 2 textures 4k and 8k map textures And this adds a relatively small body to the kerbin system between the mun and minmus I think there should be rings but idk so i just feel to give it a kerbal look by adding green rings The moon is blue and has a gravity of 0.2 gees This moon is supposed to be Career/science friendly and GRAVITY ASSIST FRIENDLY the ASL gravity is changed to 0.2 gees
  23. https://strawpoll.com/88sza83w FOR USE WITH SCATTERER, WILL UPDATE TO 1.4.3 WHEN SCATTERER IS LESS BUGGY First Release of the mod Hot Kerbin! It puts Kerbin in the beginnings of a runaway greenhouse effect, and The Mun being mined down to it's core, with an "Atmosphere" made from debris. Download Scatterer is basically a dependency, get it here Kopernicus IS a dependency, as it is with every planet pack, and you can get it here Want pictures? Well here you go! This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
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