Jump to content

Search the Community

Showing results for tags 'programs'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. I find it quite fun to do technical drawings of my KSP craft, but since I'm not that good with a pencil, the drawings never seem to come out quite as nice as I'd like. Does anyone have any suggestions for free technical drawing software for PCs? I know that there's at least one available for mobile devices, but I don't think it would be very fun to draw on my tiny phone screen
  2. I've been studying up on propellers for personal research and possibly modelling my own for use in KSP mods. So for those that model or have modeled propellers, I'd like to know: How did you model them? Did you use any kind of software to get the blade geometry close to accurate, or did you just make it look close enough? I know Firespitter allows for motion blurring of the blades in rotation, but I've seen it on other props that I'm not sure use Firespitter; so if it's possible to blur the blades in the rotation without Firespitter, how can it be done?
  3. So I have been using blender a bit, and I don't mind using it since it is the majority used tool by most people, but I have been wondering does it matter if I use maya and export out the correct file type that blender does? I am more comfortable in maya then blender and it feels less clunky at times.
×
×
  • Create New...