Jump to content

Search the Community

Showing results for tags 'retina'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. I just installed KSP on a new 13" MacBook Pro 2017. I was having some very bad problems until I found the post about using -force-opengl on macOS High Seirra. That has helped a lot, but I am still having trouble with screen resolution. In windowed mode, whatever resolution I pick the window will be 1.6-2x as large, depending on what scaling I have selected for the display in System Preferences. In fullscreen mode, even if I set the resolution to match the hardware native resolution (2560x1600), the image is really poor quality: it's obviously been scaled to (something like) 1280x800 and then scaled back to 2560x1600. Setting lower resolutions makes the problem less obvious, but the image quality is generally lower than it should be. How do I get KSP to use the full resolution of the screen, or at least scale the image only once rather than twice between rendering it and displaying it?
  2. Hello, I have a MacbookPro11,2 with Iris 5200 graphics (no extra video card!). Ever since KSP 1.2 the game is unplayable; for example huge framerate drop on Duna http://bugs.kerbalspaceprogram.com/issues/13480 Question: Is the game playable on a MacbookPro10,2 with Nvidia GeForce GT 650M ? And should I use MacOSX or Linux then ? thanks. edit: technical info on these macbooks https://en.wikipedia.org/wiki/MacBook_Pro#Third_generation
  3. On 1.0.5 I had no issues, it is only with a fresh install of 1.1 did the graphic glitches show up. I tried turning up/down anti aliasing, both fantastic and beautiful render quality, fixing directory permissions, removing the saved application state in Library, etc... Here are some screenshots of the glitching floors, walls, and flag of the SPH (happens in the VAB as well). http://imgur.com/a/aQV29 To test to see if was just on my machine, I copied the KSP_osx directory from my MacBook onto an SD card and had my coworker run it on his MacBook and the glitch is not present. The differences are: My MacBook: Mid-2014 Retina MacBook Pro with Iris Pro GPU and 16GB of memory His MacBook: 2012 MacBook with Intel integrated GPU and 8GB of memory I am thinking the Retina display may have something to do with it. I also tested with the low resolution option (right click the KSP executable and select "Open in Low Resolution") but got the same results.
×
×
  • Create New...