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Found 1 result

  1. Shader model 2 is no longer selectable in the graphics options in KSP 1.1 This is a problem for me because now whenever I look at Kerbin (ocean etc) my game LAAAAAGGGGGGS a lot. When I was using SM2, the game lag wasn't as bad however as of right now it is UNPLAYABLE due to severe lag. Is there any other way to use Shader model 2 in KSP 1.1? Or can Squad look into optimizing the graphics of this game so that looking at planets with oceans doesn't turn the game into a picture book due to poor framerate?
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