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Found 4 results

  1. I have a bug that makes the game entirel unplayable. Ok so when i go to the mun, the closer i get, the more laggy it gets, and when i try to land, the altimeter at the top breaks around 2.5km above the surface, it just says 1, but mechjeb is fine so i continue. But about 20m above the surface, i just explode? I have all the indestructible cheats on and it still happens, i try minmus and duna and it still happens. On minmus and duna i also went through the ground amd exploded about 10m BELOW the surface. Whats going on? I thought it astronomers visual pack causing the lag, and the lag causing the bugs, but nope. I removed it along with eve and scatterer and its still just as laggy. The only other thing maybe is sigma dimensions. Im using 6.4x size with 9.6x distance, 0.3 terrain. Ive had this isse before with no way to solve it and wasnt using sigma then so i dont think its that either. Im using ksp 1.8.1, i have a ryzen 5 2600, a 2070 super, and 16gb 3200mhz ram.
  2. I have created a spreadsheet to help with Delta V calculations for rescaled stock systems. It is a rough draft and I would bet real money that the atmosphere numbers are way off but here it is anyway. https://docs.google.com/spreadsheets/d/1J76UA50pjSaA0YjlYB_RR6ZwK0FBFYqQEfQpivR_-K0/edit?usp=sharing
  3. I've been trying to set myself up with a game that uses Outer Planets Mod and rescales bodies 3.2x, and orbits 6.4x (as I remember reading people had good experiences with that setup, ages ago). I actually started on a config (here, for reference, note that OPM already does its own rescaling of antenna power, and it is very basic), but was wondering if anyone has something more developed than this. I do already find getting to Kerbin orbit a nice sweet spot between challenging and annoying, but I have a nagging suspicion I'd end up tweaking the config in all directions later on.
  4. REQUIRES: Sigma Dimensions (which requires Kopernicus) Download on Spacedock: http://spacedock.info/mod/751/imkSushi's Better Densities Mod In ksp, all the planets are roughly 10x denser than in real life, such that they have a realistic surface gravity. This mod changes it such that instead of: Realistic Surface Gravity BUT Unrealistic Density; You get this: Unrealistic Surface Gravity BUT (more importantly) Realistic Density; NOTE: Do not install this on an install of ksp that has a save you care about without backing up the save. Credits: Me -for a decent idea. Sigma88 - for Sigma Dimensions ThomasP - for Kopernicus On a more serious note, I do think that it is perfectly viable to do a playthrough with this mod, so if you want to, show me some of your spacecraft that you use.
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