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Showing results for tags 'simplex techtree'.
SIMPLEX Propulsion A mod that causes the atmospheric performance of all engines, and offers more natural fuel ratios. DOWNLOAD at Spacedock Requires: Module Manager (not included). Installation: Download from Spacedock (or install from CKAN) Ensure that Module Manager .dll is present in the Gamedata folder (not provided) Extract to Gamedata so that the folder layout looks like Gamedata/AngleCanMods/SIMPLEXPropulsion There will be three .cfg files. - SIMPLEXPropulsionEngines.cfg contains the engine changes. - SIMPLEXPropulsionFuel.cfg contains the fuel ratios and ISRU changes. - SIMPLEXPropulsionUpgrades.cfg contains the Partupgrades and TechTree changes. The Fuel or Upgrade files could be deleted if you don't want to use them. Don't delete the Engines file. Like all SIMPLEX mods, this can be installed by as a standalone mod. Installed as a standalone mod The PartUpgrades will creates nodes with the Stock Tech Tree, and as such the Community Tech Tree as well. It changes the ISRU rates/ratios for converting Ore to LiquidFuel, Oxidizer, but in keeping with the stock processes (please read more below). Installed with SIMPLEX TechTree The PartUpgrades will creates nodes appropriately. Installed with SIMPLEX Resources The ISRU will create Oxidizer from NaturalOre, and LiquidFuel from HydrateOre, and MonoPropellant requiring both. Installed with SIMPLEX Living The ISRU processes (with or without SIMPLEX Resources) will be handled by Kerbalism. Engines The performance of engines in atmosphere only. Vacuum performance remains unchanged. It's purpose is an attempt at forcing the creation of three stage rockets to take off from Kerbin, but retaining the STOCK feel of KSP once in vacuum. The performance at sea level on Kerbin is 70% of stock values. Vacuum performance is unaffected and so the performance improvement as you ascend is far greater rate than stock as it normalises. Engine Block Upgrades Engines that are designed to be used to launch rockets from Kerbin (Swivel, Reliant, Skipper etc.) have Part Upgrades to improve their atmospheric performance to 80% or 90% stock. Vacuum engines (such as Terrier or Poodle), do not have upgrades. These upgrades are available using the Stock Tech Tree,the Community TechTree addon or SIMPLEX TechTree. The cfg file that contains these can be removed at user's discretion. Fuel Ratios and ISRU Engines now utilise a 3:1 mix of Oxidizer:LiquidFuel (stock is 1.1:0.9). This is more in line with a balance between Oxidizer:RP-1 (2.56:1) and Oxidizer:Methane (3.2:1). ISRU rates have been adjusted for Stock Ore, or SIMPLEX Resources. The Small ISRU will now only make Oxidizer. The reason Oxidizer is easier to produce is that in real life, hydrogen to produce fuel is scarcer. Suggested ISRU methods recommend taking hydrogen to produce the furl on site. Oxidizer seems to be able to be produced anywhere. See the bottom of this post for a link for a more in depth discussion by riocrokitee. The cfg file that contains these can be removed at user's discretion. THANKS AND ACKNOWLEDGMENT @Jimbodiah for the inspiration with the config he made for SSRSS. Check it out here: https://forum.kerbalspaceprogram.com/index.php?/topic/169534-12x-13x-simple-rss-patch/ @riocrokite for inspiration from SAFIRE and the persuasive work he did with ratios. Check out his mod and explanations here: https://forum.kerbalspaceprogram.com/index.php?/topic/181591-16x-safire-stockalike-adjustments-to-fuels-isru-ratios-and-engines-21-01-2019/. Peace.