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Showing results for tags 'smoke'.
I'm looking for a mod that allows me to leave a thick smoke trail behind my aircraft, is there any? I've already tried using SRBs and both the Plume Party and Vapor Vent mods, but their smoke cuts at takeoff. Any suggestions will be appreciated!
I swear I saw a mod that adds some smoke generator. or makes fuel tank fume. like this; does anyone have a clue? plz? >not I was looking for; SmokeScreen - Extended FX plugin HotRockets! Particle FX Replacement CoolRockets! Cryo and Launch Particle FX (however this mod is COOL!)
Hello, I'm rather new to modding KSP and Unity in general. I am attempting to add fog and clouds to KSP and I have really no clue where to begin. I've searched Google high and low as well as the forums and all I could find is incomplete code snippets so small that they really don't help much. If someone has the time and knowledge, would you lend me a hand. Below is my code so far. I think I am on the right track with making a gameobject, assigning it's .maintexture to be my texture I choose, adding a mesh, creating vertices, triangles, etc. but I really have no idea if this is correct
Whenever I use clusters of the BACC "Thumper" SRB, I get these ugly black smoke effects that clip through each other and then disappear unrealistically. i personally think the black smoke effects are ugly and that they should be replaced. Any thoughts? -Atlas2342