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  1. Chel

    I is back

    First of all, hi. With school in less that ten days, I decided to get used to a PC again (as I had been playing games such as GTA V, Star Wars Battlefront II, Star Trek Online, AND Kerbal Space Program - mentioned later) on my Xbox One. You can imagine running a game such as KSP on a laptop, and go, "okay, what about it?" Well you see, I have so many mods in my game, that when I played it after school, I would go and have my shower and by the time I had put on my pyjamas, it had just finished loading. Roughly around 15 mins. My average frame rate is 35, the graphics have to be turned on to 'Low', but I don't care. Cause I have some new wireless headphones, that project audio clearly. Have you ever heard the beauty of the main theme in surround sound headphones while your parents and sister argue over rights to Netflix usage? I can't even hear them, as these block incoming noise very effectively. Also over the holidays, I celebrated my birthday. And I got the best gift of all: The LEGO Saturn V kit. I had to stand on my chair to put the LES in place, my cat knocked it over (resulting in a very miserable Thursday night having to rebuild it, with Ally sitting on the box just watching me, laughing as I have to build it again after her crazy chasing around the house), and I just spent nearly a day building a custom launch tower for it, as I'm putting it on display at the local library with my dad. And for those who were saying "How do you have KSP for Xbox, if it's not in the store?" Well you see, I kinda have it just sitting in 'My Games & App's', ready to be played. I know it's glitchy, there's no debug menu or mod support (yet), but it was fun seeing my mum and dad try to complete the Kerbal X tutorial mission. Mum got off the launch pad, only to crash, but dad actually got into orbit! So, with school fast approaching, I shall be preparing to sit outside my locker for 90 minutes a day, looking at the various stories on the 'Mission Reports' section, and downloading more mods to further push my available RAM size to dwindling proportions (until it gets deleted by the IT department for the quarterly computer check. Many people have said to delete System32 to hide their games, one actually did it). And with that, hello again!
  2. Hello and welcome to meh little space programme! Here I will be weekly uploading about my space program. Maybe I should tell you about my status as a space program. Ok, I'm not a real space program owner but hey, maybe one day I will be! Ok, back to the topic, I live on a farm with a airspace that VERY rarely planes pass across.this kinda means that for my rocket launches, I will not need to have airspace cleared or anything. so that means I won't really have a time restraint, meaning I won't have to finish a rocket on time. Also, because I live on a farm, many chemicals are available (because they are used for put killing), but this doesn't necessarily mean they are perfect for using rocket fuel. Also this thread is linked to my other thread: Ok, now lets cut to the chase, and I will start posting my status as a space program! PROLOGUE Back a few months ago I built these mini match rockets and they, because of limited time, flew 30 feet(only half of the expected 60 feet). I then, in the afternoon of that hot day, built these bottle rockets flying 40 metres! (80 feet?) they were made of soap, water and local air(dat stuff you breathe in). We did so many launches that I could not even count!!!(I'm guessing like 80 launches or something) then we started experimenting with petrol! *evil grin* to put it, the petrol we used was not explosive, between it came out it burnt everything it lands on because of the Bunsen burner used to light the petrol up. After this I went into a period of long research... August 13th So today I was looking in the ol' PVC and adapters parts and I found the perfect piece for a hybrid rocket motor! Then I burnt one end with a Bunsen burner until it was alight. then I quickly used an O2 tank as an oxidiser which then created a very hot exhaust... The flame actually turned blue at a point too! I think hybrid rocket motors are the way to go if you are beginning a space programme!!! Sorry I’m discontinuing this ...
  3. Today the Pegasus X 99 project starts, after first flight tests, which were successful.The beginning of a new era of space exploration.The X99 the newest NASA project, reconnaissance, transport and apartment. First Flight ver. 0.7 First Rollout Ver. 0.9 Flight Test Ver. 0.9
  4. Just how sci fi are you? This ship is the.....?? (I know)
  5. So I have a youtube channel where I've been creating KSP content and figure I'd share it to the Forums. The point of my career is to make money and colonize the Kerbol system. I am playing with a few mods, but they are honestly negligible. I use MechJeb, Alarm Clock, Outerplanets, and this Landing Leg mod I found. I've documented most of my career in videos, with the exception of busy work like refueling and taking up easy routine contracts. Down below I'll post videos of my missions, testing, and crafts. It should be noted that there is no reverts allowed, except for when the Kraken intervenes. The videos are organized from recent at the top to old at the bottom. The recent ones are where you'll find my best KSP missions probably, not that the old ones don't have some good memories, but they mostly exist as documentation. Duna Science Launch: This video shows the launch of our reusable ship infrastructure. I'm not sure how well I like it. The booster is definitely good, but the ship will probably be changed as time goes on to make cargo easier to deploy. Right now we are just loading up the ship in LKO. There it will be refueled. The ship has the science lab for Duna. Minmus Lab In this video clip we land a second Minmus ship down on the planet, this one having a lab. From here we set up the basis of the colonies, having a refueling station and a lab. As we are starting to max out on science at this point, later bases will be more focused on habitation and refueling. Mun Cargo Vessel Return Here we see a demonstration of the Cargo Variant of our Reusable system returning from deploying a lab in orbit of the Mun. This was during the prototyping of the reusable infrastructure. Minmus Mission In a test of the updated vehicle we did a Minmus landing and return, and learned to change where we put our drag surfaces. Minmus Sat Early episode in our space program where we first unlocked the vector engines and made a nice booster stage. ProtoKais Mission Part 1 of one of our more daring missions when we were young with technology. That was a cheaper version of second stage re usability tests. Satellite Launch Here we can start to see the progression of our career as we launched satellites in the early stages of it. Lion Launch Vehicle One of our earliest rocket designs, good for basic satellites Career do or die Moment It was at this point in our career where this mission was the difference between failure and success. If we failed here we wouldn't have enough money to do another mission. First Ship to Orbit The first time we went to orbit
  6. Greetings, Messing around making a space sim game, but in the orbital calculations, atm im a bit stuck with if eccentricity is actually a vector depicted in a 1x3 matrix with I J K But ive often seen it refereed to as a scalar/magnitude. Im using the formula here
  7. https://www.space.com/34339-should-we-launch-kid-to-space.html
  8. I heard that orbit around the Moor are very unstable with exception of some orbital inclinations. I wonder why is this?
  9. Dust storm Chapter 2-VOYAGE Against the slowly stopping wind... Against the freezing night...Against the weakness, kerbals go.. Bob looked around the rover.. Jeb was resting, looking into the void-dark sky... Bob got closer to observe the rover. To his upset he saw nothing valuable. Bob pushed the rover really hard! And then the wheels began to work! The happiness of accomplishment overwhhelmed Bob and Jeb.. Rover went on, automaticly.. Rover stopped. And then, Jeb suddenly got off the rover, it seems like he got better, Bob didn't want ot question that. Probably because Bob was doing something else. Kerbals went sleeping.. But then, suddenly Jeb woke up at the Dunian midnight. Jeb's personality began to crack under the pressure of the situation, much to Bob's surpise.. Kerbonauts finally found their calm, and began sleeping, dreaming about their homes.. Eearly,early in the morning. Morning starts with a proper routine, even in the extremal situation.. Crossing the remaining 9km was not easy, especially for Bob.. Finally, after a long time reaching the base, kerbals, or kerbal, to be clear, saw the base in the distance.. They have reached the safety for now, but that is just for now.. --------------------------------------------------------------------------------------------------------------------------------------- Song: The second part is reached! Our little voyagers have reached the base! Awaiting trials of the future! Now, i sincerely ask @Vanamonde, not to merge this one with the previous one. I want to merge it after i will be done with the third part. I will send a message!
  10. I just wonder if certain astronaut have good cooperation, chemistry you can say, does is possible to send them with people their like, i see that it works in Apollo era.
  11. We've all seen and read them, so why not share them! I'm sure that you have some copies of sci-fi comics lying around somewhere, or have been inspired by them at some point, and you're not alone (I was five after reading a Star Wars comic, and put myself in a cardboard box, trying to be a Star Destroyer). Besides, it's fun to see what they imagined what we'd have in the 21st century (hovercars, rayguns), and what we actually have (rising tensions between countries, threats of nuclear war, etc). So if you've seen some old sci-fi comics around, then why not tell me about them!
  12. What have you done in real life, (Space Related) oh awesome people of the forums? I saw Jupiter and 2 of it moons for the first time through a telescope a week ago. how about you?
  13. HELP ME GAME CRASHED BUG ALL MODELS 1.3 BUT ALWAYS BUY THIS HAT BUG FİLE : https://drive.google.com/open?id=0B6pNiIxsE7JfTk1sZ0NlZjFXcFE
  14. Hello everyone! I came here because I wanted to spread the word about this game, please check it out if you like scientifically accurate space games. The game is being funded on kickstarter and there isn't much time left, please contribute if you can, thanks!
  15. Hi all, The question is simple, how do I export SE (Space Engine) textures for the new mod I am making
  16. Well, for so many years, science fiction writers and scientists have dreamed of terraforming a planet. I think it just might be possible, but not for a VERY long time. (At least 50 years) How would we do it? For a start, we would have to increase the pressure of Mars's atmosphere. After that, we would have to increase the temperature of Mars by quite a bit. Of course, we would have to get water. For that, we would melt the ice caps, which would give us water and Co2. Soon, we would have to slowly begin growing algae and other oxygen releasing plants in greenhouses, which in turn would put the Oxygen into the atmosphere. However, bad news for Terraforming: http://www.space.com/31044-mars-terraforming-nasa-maven-mission.html After tens of thousands of years, we might have a breathable atmosphere to live in. What are your thoughts? Do you agree?
  17. I've never played the game with the DMP mod so please forgive me if I'm way off here... I've been looking at several you tube videos from people using dmp and i never find any cool dogfight scenes, which would in mho be one of the great things to experience while using this mod. also, i can tell that dmp can be rather laggy and shaky while planes are in the atmosphere. so that could explain why dogfights a no go with the current version of the mod. I've heard that in orbit, the movement of ships is less laggy and shaky with DMP. so wouldn't it be possible to perform enjoyable lagless dogfights in space? the dynamics and fighting mechanics would probably be pretty different from a dogfight in atmosphere but i guess it could be fun? right? has anybody tried this before?
  18. What do you think, guys(from Squad too), about add Grid Fins for more realistic stock reusable (mostly) rockets and Super Heavy Landing Legs for Heavier Landers?
  19. Welcome! We hope you like it here in our new sale garage, with our new Lamborghini. Here at A.A.A. we take great pride in bringing you the best of rocketry and aeronautic advancements. all craft file links at bottom of post. Rockets: Hyperion The flagship rocket of AAA, the Hyperion can VSSTO up to and over 100 tons to LKO. Able to be landed and reused, this is THE ship for eager minded entrepreneurs and frugal space programs alike! The Hyperion can be reconfigured for a variety of uses. Comes with streamlined command pod, capable of emergency detachment. warranty void if landed on Mün. Titan A Ahh... the Titan A. The poor, (but still rather wealthy) man's Hyperion. Able to VSSTO up to -redacted- tons of payload to LKO, this rocket can transport whole space stations into stable orbit. Base model includes Station Core. Probe core for landing not included. Warranty void if used as ICBM. K-2 (replica) The K-2. A pioneer of rocketry, and capable of suborbital flight to boot. Originally designed as a child's model rocket, this machine has turned itself into a symbol of one of the worst regimes to ever rule Kerbin. But it's still a pretty cool rocket! PLANES X-7509 "Highly experimental. Highly dangerous. Really Cool"-Jebediah Kerman The X-7509 is a new long range strike bomber from AAA. Capable of refueling from any part of the globe, this plane is a must have for all cold war locked countries. For an emergency bombing run, the ore tanks and nuclear reactor can be dropped, and used as a makeshift Thermonuclear weapon. Seats four(4). Mach 1 capable. Warranty void if bomb dropped while plane is inverted. K-797 Capable of carrying over 120 passengers to numerous destinations around the globe, the K-797 is the next generation passenger aircraft. These planes are going fast, so make sure to gets yours now!! K-84a A leader in passenger comfort, the K-84a is also at the forefront of customer safety. Able to fly on any one of its three engines, able to belly land on land and water, and able to fly half way around the world, this plane is a must have for any innovative airline. S-581 "Thermeso" A max speed of mach 3+. suborbital capable. Room for two passengers. Move over Kearjet! The AAA Thermeso is an incredible piece of engineering, and just happens to be incredibly fun to fly! Buy yours now. Kb-3-427 Do you need a bomber capable of crossing the KSC continent in under five minutes? do you need to strike in the dead of night? Do you, for some reason, need to break mach 4 while doing it? If you answered yes to any of these questions, AAA recommends the KB-3. Carrying three 1000 kiloton warheads, this plane serves the same goal as the X-7509, but in a fraction of the time. Warranty void if bombs are dropped at below 5 kilometers.( please do not drop all bombs at same time. AAA recommends using the two symmetrical warheads first, and then deploying the third). K-108 "Reliant" Need the charm of a slow, subsonic flight? Then the K-108 is the plane for you. boasting two sets of wings, yes TWO, this biplane is ideal for a relaxing trip on a sunny afternoon. Warranty void if used as a stunt plane. F-97 "Radiance" Imagine the Radiance as a minivan.If your mid sized sedan was mach 1 capable, had a max ceiling of 22 kilometers, and could transport your kids to school in under five minutes. Oh, and if it was loosely modeled after the KR-71 white bird. You know what? scratch that whole minivan idea. Its a plane, gosh darn it! Warning: Not capable of landing on water. Download links for all vehicles: https://drive.google.com/drive/folders/0B7ypwk--ILmnODJEZzg2YzFxcFU?usp=sharing Thanks for looking!
  20. OVERVIEW: 04/14/16 DUNA DIRECT 1. HAB This is where Kerbals will live both on their journey to Duna, and while on Duna. A. Crew i. Seats: 6 (No Designation) ii. Provides a common area for crew members to eat, sleep, and be entertained. iii. Contains Life Support recourses: 1. Food 2. Water (1/2) 3. Oxygen (1/2) B. Command i. Seats: 2 (Pilot, Commander) ii. Provides control of the spacecraft and docked spacecraft. iii. Reaction Wheels. C. Science i. Seats: 2 (Scientist, Scientist) ii. Contains science experiments: 1. Mystery Goo. 2. PresMat Barometer. 3. Science Lab (Experiment processing) D. Utility i. Seats: 2 (Engineer, Engineer) ii. Contains resources: 1. Electric Charge. 2. Mono propellant. 3. Liquid Fuel & Oxidizer. iii. Contains Life Support resources: 1. Water (2/2) 2. Oxygen (2/2) 3. Empty Waste Tank. 4. Empty Co2 Tank. 2. KRV This craft will be sent ahead of the HAB and crew in order to start processing fuel for the Kerbals journey home. Only the second stage will return to Kerbin. A. Return Module (Stage 2) i. Seats: 6 ii. Provides control of the spacecraft (No docking capability) iii. Reaction wheels iv. Contains resources: 1. Electric Charge 2. Mono Propellant 3. Liquid fuel & oxidizer B. Utility Module (Stage 1) i. Contains recourses: 1. Liquid Fuel & Oxidizer 2. Mono Propellant ii. Contains chemical processing plugin. 1. Converts Co2 into Liquid Fuel and Oxygen ( For engines and life support) Design concept images from the Mars Direct Program. Dev. Blog: <no posts> Duna Direct by Tyler Grommesh is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
  21. HI I have a problem with my space shuttle when I going pack to the space center. When I enter a point around 40km to 30 km. I lose ful control of the shuttle and it is spinning and hurling. I have been using this shuttle for a very long time and never had a problem whit reentry. What are wrong and how do I fix it??
  22. Intro: Since I got a new computer, I started a new game. This one is a large-scale space race between the KAP/KSP (US) and the C7 Aerospace Division (USSR). There will be several races such as first in space, orbit, landing on the Mun, first to land on a planet, etc... I have the Kerbin-Side mod installed. Since it's only updated for 1.0, it only has 1 other launch site, Round Range, which has a launchpad, runway, and helipad. Other mods installed: MechJeb Chatterer Scatterer Planet Shine OPM (soon) The Near-Future Series KAS KIS Kerbal Engineer Tweak Scale Chapter 1: Post-War It was five years after the Kerbin War. Nations had grown stronger, torn apart, or obliterated all together. The two strongest nations, United Kerbin (UK) and the Kerbal's United Republic (KUP) were the leading nations in aerospace, fighting alongside each other in intense aerial battles until the end of the War. Relations slipped a bit at the end of the War and cooperations with the two nations ceased. They set their Air Force funds towards world exploration and developing more advanced aerospace technologies. The two agencies were called the Kerbal Aerospace Program (KAP) and the C7 Aerospace Division. They had the most advanced aerospace technologies in the world, proven by their unreal amounts of wins in aerial battles in the War, only losing an average of 20 planes for every year the War raged. After the War, a total of 15 countries signed a pact against war, outlawing any means of war including the use of fighter planes. 2 of those countries were UK and the KUP. After the ratification of the KAP, they went to work on achieving the goal of developing the world's first supersonic aircraft. Development had started before the program was even put in place, so testing and building didn't take long. On Day 14 of Year 1, test pilot Valentina climbed into the Supersonic (SS)-1, a modified SX-4 jet fighter plane. It was fitted with an new J-33 jet engine to propel it faster than any other manned aircraft before. The engine was activated and the plane started to roll forward on the runway. The plane pitched up off the runway, building up speed. A little after 30 seconds, the aircraft reached 342 m/s, the speed of sound. It accelerated past the speed of sound for a couple of seconds. Valentina then pointed it back towards the Kerbal Aerospace Center (KAC). It landed on the runway and rolled to a stop. Mission results: Success; Successful application of a new jet engine to send a modified SX-4 fighter plane past the speed of sound. Meanwhile at the C7 Aerospace Facility (C7 AF), a top-secret technology was being developed: a rocket-powered bomb, or missile called the Rattlesnake. This was being developed by order of the KUP's government for protection against another war. This was directly against the pact signed by the KUP and 14 other countries, however. To keep it unknown from the rest of the world, it was to be test-launched towards a remote area north of the C7 AF. The missile consisted of a nuclear warhead like that of what was used by the KUP to end the War on top of a tall rocket stage. After the trajectory would be set by the rocket stage, the warhead was to be jettisoned, coasting across the sky until it reached its target. As it decoupled, for tiny solid-fuel motors pushed the rocket stage away from the warhead so a premature detonation would not occur. On Day 18 of Year 1, the missile was ready to be launched on its first test flight. It was fitted with a dummy warhead so that no noticeable explosion would give way to the secret C7 project. The engine ignited and the four launch-clamps let go of the rocket. It ascended quickly into the air and pitched north. It made its way over the mountains completely surrounding the C7 AF and towards its target site. The engine stopped even before all the fuel was depleted as it had reached its target. The warhead was jettisoned and the four separation motors fired. The rocket stage was to impact the ocean just north of the warhead target site. The warhead tumbled around in the air until it hit the ground with a small explosion. The rocket then impacted into the ocean. Mission results: Success; Successful test of the Rattlesnake Intermediate-Range-Ballistic-Missile Shortly after the first successful test of the Rattlesnake IRBM, the KUP government ordered another test. A new missile was built and prepped for launch. On Day 27 of Year 1, another Rattlesnake was placed on C7's launchpad. The engine ignited, the launch-clamps were released, and the missile lifted-off into the air. It pitched south-west of the C7 AF and over the mountains towards its designated impact site. During flight, it gained too much speed and started to burn up. Unexpectedly, the whole assembly exploded mid-air. It happened that it exploded over a small town on the mountainside south of the C7 AF. Word was spread about how a large pencil-like object flew over the mountains from the C7 AF with smoke trailing behind it and exploding over the town. However, most of the world took it as a rumor as the C7 AF was government-run by the KUP, a nation which signed the international pact against war. Mission results: Failure; Failure at further testing of the Rattlesnake IRBM The KAP realized that if there was any way of reaching space, rocket power would have to be utilized. Rocket power had been used by engineers for moving heavy objects across work sites, and those had only been solid-fuel engines. It wasn't until recently that the C7 Aerospace Division announced they had made the first successful liquid-fuel rocket engine. They didn't say what it was being used for, only that a successful static-test had been conducted. Now that the KAP knew it was possible, it was time to start developing one to fly high into the atmosphere. On Day 33 of Year 1, the KAP placed the new Pulse liquid-fuel rocket on a launch stand. It was a small rocket that was stabilized by canted fins to send it into a spin. A pre-programmed computer was to turn the engine on and separate from the stand during launch. The time had come and the computer turned the engine on and the rocket separated from the launch stand. It started to spin slowly at first, but picked up rotational speed within seconds. The engine burned until it ran out of fuel. The apoapsis was determined to be around 27 kilometers high. The rocket coasted to the apoapsis and started to fall back to Kerbin, crashing into an unpopulated area west of the KAC. Mission results: Success; Successful test of rocket propulsion and spin-stabilization After the close-call of getting caught violating the international pact, C7 decided to develop a supersonic plane like the KAP as a side-project to cover up the Rattlesnake tests. It was loosely based off the KAP's SS-1 but mixed with the KUP's Y87 fighter jet. It included two air intakes opposed to the SS-1's single intake. On Day 42 of Year 1, the Soundwave was ready to fly. KUP test pilot Verette was to pilot the mission. The plane took off from the C7 AF's runway and flew east, breaking the speed of sound before it reached the edge of the mountain range. It then started to fly back towards the runway. As Verette was flying back, she failed to gain sufficient speed, ending up crashing onto the edge of the runway. The cockpit and Verette was recovered in good condition. Mission result: Partial success: Successful testing of a supersonic plane to cover up the Rattlesnake program In response to C7's partially-successful flight of the Soundwave 1, another flight of the SS-1 was authorized. This was to test maneuvering at supersonic speeds. On Day 47 of Year 1, Valentina again took off in the SS-1. She lifted off the runway and quickly broke the sound-barrier. She practiced several maneuvers, pulling upwards of 10 Gs. She maneuvered back towards the KAC still at the speed of sound, eventually landing successfully. Mission results: Success; Successful testing of supersonic maneuvers C7 had made several precautions for the next test-launch of the Rattlesnake. What they didn't know that spies were stationed on the mountain range to look out for the rumored missiles. On Day 48 of Year 1, the third Rattlesnake IRBM was launched. It flew north-west over the mountain range, right in the spies line of sight. To stop it from exploding mid-air, the engine was throttled down after it broke Mach 3. However, the electric charge in the probe core ran out, causing the engine to shut off and the missile to be short of its target site. The warhead also could not be jettisoned. It crashed in a lake south-east of the target impact site. Mission results: Failure; Failure of testing the the maximum range of the Rattlesnake After C7 and the KUP government was caught with an act of war, the other 14 nations that signed the pact banned C7 from launching missiles. They would, however, allow them to utilize the missile technology for peaceful uses such as space exploration. As a result, C7 found that it would allow a perfect opportunity to challenge the KAP. The challenge was to send a rocket into space before the other program does. The KAP accepted. After the new challenge between the two nations and aerospace programs was finalized, the deal was sealed by a flight by the KAP with its new SS-2 and a second flight of C7's Soundwave 1. The SS-2 was an SS-1 equipped with two side-boosters that allowed it to approach Mach 2, but it came just short of breaking that barrier. The second flight of the Soundwave 1 saw its first successful landing. To be continued...
  23. Sol and Alpha Centauri duke it out in the 31st century. No other colonized systems because magic radiation stops them. No FTL. Systems are completely colonized and exploited. War is to the death. How is the war fought? Who wins?
  24. Hey, EDIT: Tell me what do you use more for browsing? Mobile phones or desktops/laptops/tablets? I will optimize site accordingly. I've made a website called spaceengineimages.wordpress.com . This site will be uploaded with beautiful images from space engine. Tell me what do you think about the site and write in the comments(on the site). I'll regularly post an image daily . I DON'T OWN SPACE ENGINE AND DIDN'T CONTRIBUTE ANYTHING.
  25. Bright high sun… Rotten surface… And deep craters.. But it is time to leave now From this fried brown planet The Moho Deep oceans ,craters Those heavy rainy clouds And infinite flatlands around Still standing still un explored The magnificent purple planet That pulling eyes to be watched The Eve The great blue dot Fading In green of the trees The oceans full of water and ice Which are standing by to be crossed The Kerbin Distant wander point Full of dread and red Watching victims of pull to be faint Great wisdom of dead Tracing pale steps of remains… The Duna Yeah im bad at poetry...But hey its an a attempt and im Russian and im very bad at english!
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