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  1. So I have a problem I have noticed others have had in the past with scatterer. I installed Graphics Enhancement Assembly, which comes with EVE and Scatterer along with some cloud and atmosphere textures for EVE to use. However I seem to be experiencing an issue. There is no skybox for space, instead of the many stars that should be there, there is only black. I am also missing an ocean surface, I can see the blue ocean bed, but no actual ocean surface. I saw another thread here and supposedly removing Transfer Window Planner did the job for them. That unfortunately didn't work for me.
  2. Naval Battle League Test your naval prowess in this extravaganza of Battleships, Bombs, and Booms. Rules Rules are mandatory in order to play and be counted on the league table 1- Battles are conducted by exchanging save or persistence files over sharing sites. 2- Each player takes it in turns to engage one target with one ship. Any number of ships may be moved in said turn. 3- Ships engage in order of tonnage, lightest to heaviest. Once all ships are used the cycle repeats. 4- The team with the last ship wins. Ties can be declared with b
  3. So I opened up a new space program yesterday. I came up with a good plan for advancements, and I have worked on upgrading the space program until it is fully functional and is publicly open for use. Place your newest addition to the space program please. (the next person down the line may continue) Added a basic VAB.
  4. From the original post: https://toughsf.blogspot.com/2020/07/tethers-all-way.html Space Tethers: Stringing up the Solar System All the methods we have used to reach space so far have been subject to the Tsiolkovsky rocket equation - propellant must be ejected and more and more of it is needed to go further. Art above is by Jullius Granada. What if we could break that equation with rotating orbital tethers? The tether I have worked with Kurzgesagt to write the following video on the topic of this post: https://www.youtube.com/watch?v=dqwpQarrDwk.
  5. Welcome to the development thread for James Webb for Kerbal! James Webb For Kerbal 1.9.x (1.10.LTE) is now out! This has been tested with Textures Unlimited and TSST for version 1.9.x. This was also tested on KSP 1.10.1 and this mod experienced no issues. I cannot guarantee anything beyond that therefore, this is 1.10.LTE and should be official for 1.10.x once T.U. and TSST are updated. REQUIRED Dependencies: Loading functionality made possible by Textures Unlimited by @Shadowmage Functional space telescope powered by Tarsier Space Technologies by @JPLRe
  6. Welcome to the development thread for the Deep Space Surface Habitat Unit! DSSHU Update 1.10.1 is now available for download! This was inspired by NASA's ground-based Deep Space Habitat Demonstration Unit. This pack consists of 3 deployable ground-based habitat units. All units have optional compatibility with Kerbal Inventory System, Tweakscale, Connected Living Space and your choice of life support mods; USI Life Support, TACLS or Snacks! Individual habitat features: Habitat Unit 1: 5m expanding habitat Science laboratory F
  7. Since the first planes evolved, kerbals always wanted to ride them without flying them. Then, they were able too with the airliner. But ever since the founding of the Kerbal Space Center, kerbals have wanted to go to space without all the training. Well, let’s see if they can! CHALLENGE- Build 1 (or many) passenger SSTO’s that fit with the rules, categories, and qualifications. RULES- The craft must be an SSTO that takes off from the runway and lands on a runway (doesn’t need to be KSC, modded runways allowed). The craft must have pilot(s) and flight attendants unless stat
  8. I am building a really random space station and need help to think of ideas for it. I got the idea off "Matt Lowne "Collaboration station"" (pronounced mat lan) Don't feel bad if your idea is too ridiculous or has already been logged as an idea. instead be proud of it. just think: you've managed to make something too ridiculous even for me. or you had a good enough idea for it to already be logged. BTW, we've got stuff like cat repair droids and lawn mowers, you should find your idea accepted (unless it's not ridiculous enough. then I will make it a bit more interesting.)
  9. ¡Buenos días! ¿Como están?, Vengo a darles una invitación para entrar a un grupo de Whatsapp en español de ksp. Si están interesados mandarme un mensaje al privado Saludos
  10. I am trying to design the a rocket that has the exact right amount of Delta-V required to get to the Mun and back. The first stage should be capable of getting the rocket clear of the atmosphere. I have looked everywhere for how much Delta-V the first stage needs and have found nothing. How much Delta-V should I be aiming for for my first stage to be able to get above 70 km?
  11. based on freedom space stationand the lunar getaway stationi will use a space craft called orionis
  12. Europa Explorer is a project I have been working on to create a game inspired by real world science. You drive a robotic probe exploring the ocean on the moon Europa. You can download the alpha build from www.EuropaExplorerGame.com or Itch. This is a solo dev project by myself, so it is self promotion, but not for profit, so hopefully this post is within the forum rules. I have been doing bi-weekly video updates on my progress. If you want more info. Alpha 1 Update - Tools Alpha 2 Update - Systems Alpha 3 Update - World
  13. This is fan made in photoshop, please consider the inaccuracy of my hand and sometimes this software. Kerbin scan: This is one of the hardest to scan, due to it's cloud layers. Using science, magic and photorock scientist made it clear to view it in an infrared light. The problem with infrared light that you cannot capture it with your eye. So scientists and wizards summoned the snack monster, and for a snack they made this picture in infrared light, sadly, the sun and other stars decided to interfere into the picture without an invite: (Taken using VASA's space-probe Inter
  14. Its here! finally retrofuture space plane parts is for 1.1.3 and 1.2! this is not my mod originally (i am picking it up off NohArk with his blessing) I have fixed the majority of the most obvious bugs but there may still be some lurking around this is still a work in progress the process of updating so i am relying on reports from you fine fellows as to areas that need fixing/balanceing most areas that need focus are; node attchment boyancy heat aero with a side order of what new parts might be considered that might fit in with the new ksp (i was
  15. This is from Nuclear Reactor Lasers: from Fission to Photon: http://toughsf.blogspot.com/2019/04/nuclear-reactor-lasers-from-fission-to.html Nuclear Reactor Lasers: from Fission to Photon Nuclear reactor lasers are devices that can generate lasers from nuclear energy with little to no intermediate conversion steps. We work out just how effective they can be, and how they stack up against conventional electrically-powered lasers. You might want to re-think your space warfare and power beaming after this. Nuclear energy and space have been intertwin
  16. I wonder how long would take ISS to do decay it's orbit and burns up if no one would boost it to its proper orbit?
  17. Anyone know what the heck is VVV-WIT-07?
  18. REAL SPACE: THE MISSIONS “The universe is probably littered with the one-planet graves of cultures which made the sensible economic decision that there's no good reason to go into space - each discovered, studied, and remembered by the ones who made the irrational decision.” ― Randall Munroe Pop Chart Labs
  19. Hello everyone, a few days ago I thought on a theory (the mine one), we could probably live inside a black hole, here's why: The big bang was a sort of an explosion, like a super massive Star colliding on itself making an explosion and the remaining is a black hole, the explosion that has happened that time was the supernova, and the black hole is our universe, then, the matter that black hole "sucks" transforms (inside our universes) into galaxies and stars, this is because it is expanding, and this even means that inside our universe the time goes slower, instead out of it, the time goe
  20. Just saw the movie today and I have a few things to say. That battle at the beginning was dope. Rey's parents being commoners R2D2 playing back the "help me obi wan kenobi" Leia dieing, but not quite Luke dying, but not quite but then for real Didn't really like the new character of Rose. Snoke's ship looking like a city sized B2 Snoke being cut in half That whole sequence i was like "what's gonna happen next!" Good that Kylo didn't get a redemption arc. Snoke felt like a useless character. This all powerful being who can force choke someone on another ship is
  21. Good night for everyone, My name is Álvaro, I'm come from Spain. Currently, I live in Mallorca, Balearic Islands. I'm Linux user that's uses Fedora, If somebody needs support get in touch me. Nice to meet everyone! Cheers!
  22. Kerbal space program has been around for a while and there is still no official online multiplayer? Why? This feature is screaming to be added. For example an online sandbox mode where you can play with friends. Not only would this allow current players to enjoy this great game even more, it would generate the company more money. More people would be asking their friends to buy the game so that they can play online with them. So what is up with this?
  23. Hello and welcome to my thread! I'd like to introduce you to The Soviet Space Program [SSP] Like you can probably guess its related to communism and rockets. Its a clan i made originally on the game SFS [Kinda like KSP on mobile] and decided to expand it into other space games like KSP. The original idea of it was to make soviet-themed rockets and share them in the server, but it has since then evolved to competitions, roleplay, memes, custom soviet emojis and listening to hardbass/classical soviet music. So if you'd like to share soviet rockets, earn special roles in
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