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  1. I spent a very frustrating 1-2 hours last night struggling with the building editor and realize perhaps I need some help! I'm running the most recent KSP version, in Career mode. I've experienced the problems I had last night on and off these past months but last night was the real kicker. I'm trying to assemble a Rover payload to send to Duna. I'm more or less folllowing one of the Modular Base Building tutorials like on YouTube. I gave up try to use the "bottom carrier" style of.rover since I experienced very strange (and violent! ) problems involving try to position the rover underneath a Base tube payload. Maybe this worked OK on previous KSP version but on the latest version I would experience explosive part collision effects where the tube would blow up into the air, the moment when the rover was underneath the power dock port. So - I switched to another method involving a pair of small 4-wheel rovers which can dock to the sides of components (using Dock Jrs) and carry parts around with legs up. These rovers are used in pairs. They also click together using their back dock ports to form a larger 8 wheel rover. Which I've found can move just about anything! Anyways, I am finding it impossible to connect these two rovers together in the VAB or SPA build editors. The editor does not always seem to recognise the docking JR points as valid attachment points. I was able to attach Rover1 to a small Base node part (basically an OCT2 with Docking Jr's at both top and bottom ends). But attempts to load/merge Rover 2 and have it attach to the other side of the Base Node all fail. The strange thing is in the tutorial videos this all seems fairly easy and trivial. Has something changed since 2014 so that Dock ports are problematic attachment points in the build editor. Or is their some other technique or editor command I'm not using correctly here. I'll try to supply screen shots when I'm back on my Home PC (typing this now on my cellphone) Cheers, J Stevenson "Get your Ass to Dooon-ah". - Arnold Kerbin.
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