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Showing results for tags 'star trek'.
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Introducing... (Source code is included in the download) License: Code and Configs are licensed under the GPL v3 license. Change Log: v0.6w - Phoenix Initial release: -------------------------------- * Updated Code: * Added nacelle glow animation capability, giving a visual indicator of coil charge. * Fixed coil charge logic to allow charging a partially discharged coil * Fixed a logic issue with the Warp Field Generator code. Now the "not enough charge" warning will only occur if the warp drive is active. * Moved to LqdDeuterium and Antimatter from
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- star trek: enterprise
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An idea to reconcile a perplexing fact-cluster from the Star Trek franchise in what I think is a new, hard-sci-fi-ish approach: Crews on board starships experience "gravity" (exactly equal to that of southern California), which is rarely explained, discussed, or explored in an interesting way Line of sight with away teams on the surface is never interrupted by the horizon, for comms, sensors, transporters, weapons, or anything else Starships' engines are extremely powerful and efficient, for both FTL and sub light speed travel, able to accelerate extremely quickly and rarely
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- hard sci fi
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I was wondering if there were any mods that add Star Trek style transporters?
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So, I just finished watching the first episode of the new Star Trek series, Picard. I thought it was quite good - I was half expecting a lens-flare riddled explosion-fest like Discovery, but they seem to have mostly avoided that, perhaps because Patrick Stewart is on the team. I'd like to hear the first impressions of everyone else. Discuss away! (moderators, I haven't seen another thread like this but if one exists please do merge this into it )
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Skunk Works Presents: STAR TREK SHUTTLES. Boldy going........ https://spacedock.info/mod/1811/Star Trek Shuttles
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STARDATE: Y4-D303-4H25M The third Dres Fleet has arrived and are now captured in Dres' sphere of influence. So far, our Dres colonization fleet - whether they're orbiting the planet or already landed - consist of: The U.S.S. Defiant (and it's crew). Though it has plenty of liquid fuel left for the return pod, it has run out of fuel for itself and very low on monopropellant. That can be fixed. 2 permanent self-sustaining bases Dresden Base is within 10 kilometers of the designated landing spot (Rosly's Whim) for incoming landers, chosen for its rich ore deposits
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- captains log
- stardate
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WarpCoreUnit1 A Star Trek Trek inspired warp core for Kerbal Space Program. Dependencies: Alcubierre Warp Drive (Stand-alone) By RoverDude. https://github.com/BobPalmer/WarpDrive/releases At my request, SpannerMonkey created this model for me based on a warpcore model I found on blendswap, and derived a config for it following the configs for Alcubierre Warp Drive (Stand-alone) By RoverDude. which is a dependency for this mod. He has given me permission to modify it as I see fit, and release it. I have heavily modified the config to: 1) The reactor uses Dilithium C
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Coming soon from skunk works... USS Kerbin departs Alexandria Station.
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- scifi
- the final frontier
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Well here it is.... The Uss Nimitz and Several variant DryDocks https://spacedock.info/mod/1815/USS Nimitz and Drydock?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E
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The Strike Fighter from Star Trek https://spacedock.info/mod/1741/Federation Strike Fighter
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The Runabout is ready for delivery. https://spacedock.info/mod/1740/Danube Class Runabout?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E Enjoy
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Welcome to Raptor Aerospace Industries. My name is Raptor22, President and CEO of Raptor Industries. Please, enjoy your stay. Here at Raptor Industries, we are dedicated to bringing you reliable aircraft, spacecraft, and other aerospace systems that will serve you throughout multiple missions. From cargo planes to faster-than-light starships, we will ensure that our systems are versatile and affordable. We are not to be confused with Raptor Aerospace Concepts and Solutions. If you mistakenly came here, go here: View our products on KerbalX: Visit
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My wife gave me a very nice Christmas present this year that I just received today: a VIP pass for a photo and autograph with Nichelle Nichols! This was at Wizard World in Cleveland. She was very friendly and gracious, and, if she saw anything wrong with my somewhat-hastily-thrown-together TOS uniform, she didn't let on. I'm sure she's already seen every variation under the sun...
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Does he was good or arogant idiot? He was my favorite character from Universum of Star Trek
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Does anybody on the forum play Star Trek Online? I've got it on the xbox
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USS Excelsior Link to album: https://imgur.com/a/B04i8 Download link: https://kerbalx.com/Azimech/77I--USS-Excelsior-v11
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Hello all. Ever since the announcement that the math behind a warp drive is semi-plausible, And NASA's own (very optimistic) concept released, I've wanted to essentially reinvent the ship (or perhaps the concept of the series) In a more realistic fashion. The concepts in the show redone in a way that could be done now or in the near future. (Obviously the ability to create a space-warp is assumed) Perhaps without fundamentally changing the ship too much, but that's not set in stone. Wanting to incorporate things like a warp ring, a centrifuge for 'gravity' and semi long-term habitation A semi
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Waiting on Procedural Parts and Wings to catch up to KSP 1.2. I was encouraged to make additional and preferably older Trek ships. On my way to finding and settling on the Excelsior Class known for USS Enterprise B, I stumbled on this one. I figured it would be a breeze since this, the Nebula class, is very similar to the Galaxy Class. I also went ahead and did this because ships in this class tend to do patrol and courier missions, and sensor sweeps, and the tail-mount up top seems to generally hold the scanner parts! Deciding this a very worthy ship to be Kerbalized, and to serve in Ker
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Waiting on Procedural Parts and Wings to catch up to KSP 1.2. An incredibly faithful and highly functional replica for you to download and drive. Room for 49, excellent bridge view and it has room for a small 2.5m craft! If anyone asks, I'll post additional editions without the warp drive, without the lights, or just the hull. It just came to me and I recreated this awesome ship. Due to the nature of the GN Drive that makes it all work, only two of the pure drive can fully function in a given ship. It is self-powering and near-perpetual. There's the lesser GN Drive Tau part whic
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"These are the Voyages of the Starship Enterprise. Its five-year mission: To explore strange new worlds; to seek out new life, and new civilizations, and to boldly go where no Little Green Man has gone before" As you may know, today is the 50th anniversary of the first airing of Star Trek. As a tribute, I made my very own, however slapped together, Starship Kenterprise! For warp, just use hyperedit! Live long and Prosper!
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The Star Fleet Mini Collection Sector 7 Space Laboratories These craft have been very challenging for such small craft, each have their unique launcher and difficult but yet fun challenging ways of control. Please note, none have a nav ball that is reading correctly, some if not all have opposite controls much like a real aircraft, down is up and up is down. The launchers are not my best work but they can get you off to a really good orbit for space travel and the two space craft pack a punch, I don't know for sure but these could be the smallest Interplanetary craft built in KSP. I
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Hi everybody, Just want to ask if there are tips, techniques and/or tricks in creating spaceships like those from the Halo game and Star Trek? Regards and thanks
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