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Showing results for tags 'starliner'.
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This mod aims to add new and shiny Starliner spacecraft into the game. It's gonna be fairly simple, and is designed to work well with the Bluedog Design Bureau Atlas V. Beta Download Dependencies: -Simple Adjustable Fairings This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Hey everyone! I'm SiriusRocketry, and this mission report came about after a corrupted save file killed my abortive Jool V attempt. I've been struggling with staying committed to stock KSP, as my litany of barely-started mission reports on the forum can attest, so I was looking for a fresh challenge. I'd heard of the JNSQ planet pack on the grapevine, and after a bit of inspiration from both @septemberWaves's Constellation mission challenge and @Misguided Kerbal's JNSQ and BDB modded mission report One Small Step, I decided to embark on a new quest; creating a Kerbalized Orion program to take kerbals to the Mun and Duna, in JNSQ's scaled up Kerbol system. This is your regular old sandbox save, etc, etc. THIS IS NOT A REPLICATION. Although the craft and missions may look similar, I am in no way, shape or form attempting to recreate the exact profiles of the Orion missions. Mods, in case anyone's bothered (running on KSP 1.8.1):
(WIP) Untextured KSP Starliner Mod
Suyash - Jevaria posted a topic in KSP1 Mod DevelopmentI made a mod for KSP but is un-textured. https://github.com/Suyash-Jevaria/Cst-100-Starliner-Set-KSP-Mod
The Dressian Exploder posted a topic in KSP1 Mods DiscussionsSo, question 1/2 . Any good mods out there for 3.75m pods? I know about Near Future Spacecraft, Taurus MPCV and HOYO CSM and that's about it. Preferably I'm looking for something Orion or Starliner-syle. -Also, stockalike, please. And question 2/2 . How could I change all the tanks in Interstellar Fuel Switch to use stock and CRP resources instead of the KSPIE resources?