Jump to content

Search the Community

Showing results for tags 'story'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

  1. An old project of mine, redone in future me style. The old thread if anyone needs it. It had been 12 years since the 5th Kerbin War ended and 14 years since the last space program ended. Kerbals have always had a habit of worldwide conflicts, having fought 5 in the last 100 years. However, the Fourth Kerbin War had been the worst of them all. In the end, the Kermarian Federation won, but at what cost? Retired director of the old Space Program John Kerman brings the old kerbonauts and scientists back together, but with the economy in ruins and decades of work destroyed, will they be able to succeed in bringing Kerbalkind to space for good? "Complete" Timeline taken from the old thread(mostly) Chapter 1: Into Space "I've always believed that Kerbalkind was meant to be in space." John Kerman chuckled as the rickety car drove onto the "launch pad". The new KSC was a old abandoned airbase once used to test missiles and experimental aircraft. Standing on the launch pad was a small stubby rocket, created out of the fusion of an aircraft fuselage and a missile. "This probe's a mere fraction of what the Roundarians used, y'know? They once put a space station in orbit in a single launch!" The Orbit-All-Ready was remotely controlled by the equipment in the cabin behind the driver's seat. Hopefully the rocket wouldn't do anything weird. "Nathanael, are all systems ready?" John asked. "I can't tell, these systems are prehistoric. Only thing I can tell is that the rocket hasn't fallen over yet." Nathanael complained. "Whatever, you only live once. Herbrett, start the launch sequence." John began counting down loudly. "Uh, starting engines, everything looks like it's holding up..." "Launch clamps released! That sure does fly like a rocket! Just like the good ol' days..." "Releasing manual control. Starting gravity turn..." "Staging in a few seconds..." "John, the probe's flipping!" John pushed Herbrett aside and hit the button reading "Disengage Launch Sequence". "It's a shame we didn't put reaction wheels on this thing, but I think we got this under control." "One final push..." Just like that, the new KSP had placed their first satellite into orbit. Now the only way they could go was up.
  2. Antiglow

    Story

    As we wait for the game to become more stable, I wanted to bring up the topic of story. While the main focus of this game should be creativity and a realistic space simulator it’s always important to have a reason to explore beyond just landing on new planets. I feel it is one of the main things the previous game lacked. I know the devs have ideas and probably a few things already in the works in regards to story with a few of those being already hinted at in videos and models found in the files. However, It’s important for the story to not simply be just Easter eggs, but actually be something interesting that ties the world together and drives the player to explore other planets and star systems. The closest thing that comes to mind is The Outer Wilds which is a masterpiece with this concept. (If you haven’t played it, play it now) I will not spoil it here. If the devs could capture at least 10% of what The Outer Wilds does with its way of story telling and driving the player to explore planets for the sake of exploration and uncovering a mystery, it would make this game much more engaging and may also entice a wider audience. It would help planets not feel like barren lifeless spheres but like they have some mystery to them, something to uncover and some reason to be there. It could even tie into mining and resource gathering like “the player must drill down beneath the monument to learn of the xyz to and understand the next step” Adding the story into other science tools such as signal systems, telescopes, terrain and thermal mapping systems etc as well would be expected and an exciting experience. Imagine getting a strange signal from a distant planet or star system you need to triangulate. Now you have to setup sensors on different planets to get a fix. What if mapping the planet with SCANsat revealed something undetectable to the naked eye? Need to build a rover to get there Find a strange mark on the planet? Turns out material analysis shows that the dirt is not native to this planet. Wonder where it could be from. Things like that, but have them tie together into a deeper mystery, not a simple Easter egg. Thoughts?
  3. Yes, you heard that right! A story mode! Unlike previous planet mods, this doesn't limit itself to background lore that you might find in science descriptions, this is a full blown story with new gameplay mechanics to back it up. DOWNLOAD & source (Github) (Current version 1.0.2, Requires Kopernicus) Also on CKAN! Check the Webpage for a map of the planetary system! If you like this mod, you can also donate (Totally not a surprise in that link)! THE PLANETS All the new planets orbit the star of Cercani, an orange dwarf at the not-very far distance of 3.2 Tm away from Kerbin. It has 5 planets orbiting it, ranging from the deadly heat of Troni to the icy landscapes of Secunda But how do the planets loo... The whole Cercani system, with all the 5/6 planets and 8/9 moons In this mod, you will be able to explore all these bodies at your heart's content, but not only that, they hold a secret... Want to know more about the planets? Check this animated system map! THE STORY MODE The thing that makes this mod so special is the fact it has a full blown story mode! What's the story about? The only thing I will tell you is to look at the trailer. The rest, you will have to discover it yourself, we don't want any spoilers floating around after all. It does have ingame music though... The important thing you have to know is to look carefuly at the map view of the planets, one might have a marker to the start of it all... CONTRIBUTORS Though I've done most of the content for this mod, I've used help from some friends! - @Beale: Texturing help with a very specific model (spoilers?) - @DibzNr: Science Experiment Descriptions OTHER DETAILS VISUAL MODS These planets have comptability for Scatterer, EVE (Non Volumetric) & Parallax (Terrain Only). If you have them installed, you will be able to see the planets in far more beauty than before. TODO LIST - Parallax Scatterers comptability - Finish all science experiment descriptions BUNDLED MODS This mod bundles another 2 mods, those being VertexMitchellNetravaliHeightMap and CTTP CHANGELOG Other Worlds has been a mod that's been in development for many years now. This changelog has every single change that has happened to its reboot version, that started in 2017. KNOWN BUGS - Sometimes, walking kerbals might clip into the ground and die. This could be either the custom PQS mod being used or a bug relating to Kopernicus itself. Quicksaving is recommended - Main menu buttons are offsetted from the text. Unknown if this is due to the planet configuration files or Kopernicus, once again. - ScanSAT can be used to skip parts of the story. If you use this mode, please, disable anomaly detection. LICENSE This mod is licensed under two licenses, one specific for each part of the mod: - The C# code of the mod is licensed under MIT - Dialogue and everything else (This includes textures, models, music, etc.) falls under ARR
  4. One day after i viewed a video about soviet astronauts dock their space craft onto a space station which is spinning , i came up with an ODD idea: Dock a spinning spacecraft. RULES: 1 Ban mods ,cheating and glitches! 2 Post your picture about your dock. 3 rating points rules: 4; WINNING One have the most points wins! The First to Fifth will be posted on Praise list!!!
  5. After the failure of the original Sentinel Design Bureau, all funding was cut and the agency put on life support. Luckily, however, it was revived by the latest administration in the great nation of United East Kerbonia! Now it stands to expand kerbalkind through the planets and moons of the Kerbol system, but first, it has to start all over. This is a rescaled 2x career using a whole slew of mods and custom visuals based off of Spectra. my goal is to somewhat reaalistically explore the kerbolar system and colonize it, and maybe go interstellar. Link To The Original Table of Contents ______________________________________________________________________________________________________________________ Chapter 1 | Starting Somewhere Chapter 2 | Strange Rockets ______________________________________________________________________________________________________________________ Chapter 1 | Starting Somewhere When the Sentinel Design Bureau was revived, a new rocket had to be made to make up for lost tech. Building off of the blueprints that were discovered being used as Bill Kerman's coffee napkins. The result was a brand-new family of sounding rockets. Behold, the aptly-named GoUp 1! With a BANG, the GoUp 1-1 lifts off into the air. Unfortunately, the stability on the first stage was . . . questionable at best And the second stage ignited upside-down But, in the end, science was gained . . . And a new rocket was developed, the GoUp 2! A mighty rocket, with only 1 stage but way more Delta-v It made it higher than ever, but unfortunately, the antennae and batteries were forgotten, leading to no science gain, a terrible misfortune Luckily, in the GoUp 2-2 mission, this was remedied, and science was gained And that end the the first three missions in kerbalkind's rise to the stars.
  6. I kinda got bored so i will make this series, expect infrequnt updates The premise here is that Gaelkind colonized every single world that orbits Ciro, but has since broke into smaller warring faction. The story centers one one of them called Gaelia Remata, one of the warring faction that is determend to reunite the system again. Before i spoil litearly the entirity of the plot let start the Prologe. Ofc thanks to @Galileo for making the Galileo Planet Pack so this series is able to exist in the first place. Chapter 0 - Prologue Chapter 1 - Part 1 - First Victory Prologue The República Gaelia is a mighty republic. It spans accros the entirity of the Galilean system. It has made turned every single world prosperous. But those are long bygone days, The República Gaelia has since collapsed under its imense weight into many warring factions. Among the mightest is the Otho-Gauss-Nero Federation, the largest of the warring facitons. But everyone underestimates our determination of uniting the entirty of the Galilean system again one victory at a time.
  7. I had an idea for a saga today, but I wanted it to not just be me. So here it is. KAR WARS. Your job here is to make a good series of posts building off of each other’s posts. I want it to be like a Si Fi adventure based on the Star Wars and Star Trek that we all know and love. I do not have time to play ksp today so I will end you with this. I will just back to you later with the OG post, or you could create the first post. But remember, you need room for the next post to build on your post. And yes you must include photos from ksp
  8. It had been 12 years since the 7th Kerbin War ended. 14 years since the space program ended. Kerbals have always had a habit of worldwide conflicts, having fought 5 in the last 50 years. But this war was different, it was worse. Massive armadas of ships were deployed only for a handful to return. In the end, the Kefrican Federation won, but at what cost? Retired director of the old Space Program John Kerman brings the old kerbonauts and scientists back together, but with the economy in ruins and almost a decade of work destroyed, will they be able to succeed in bringing Kerbalkind to space? This is a story/mission report with a lot of Forgotten Space Program Influence, but is kinda based on my old, dead version 1.11 career. Modlist: Enjoy the story! Chapters: A new beginning 01-A great start 02-Old parts, new mission 03-Like peas in a pod 04-KOOSE on deck! 05-Boring stuff number 1 06-The Anomaly 07-Project Rediscovery The Elcano (note, this is done in another unmodded save to make the entry stock) 08-The Roadtrip 09-The Elcano Begins 10-Bumps and a "tiny scratch" 11-Over the Rim Back at the KSC :12-Intercept Back at the KSC :13-The Plan Back at the KSC :14-Flight of the Dynamic Back at the KSC:15-Doppelganger Back at the KSC:16-Old props and old kerbonauts 17-Back to the Elcano 18-Cliffs and Craters
  9. Each user who posts to this will continue the story, adding 5 words in one post. The rules are: Follow the Forum Rules. Only add 5 words to continue the story at a time, no more and no less. Wait until someone else posts to post again. The 5 words must continue the story, meaning they need to make some sense. Alright. Go! The story starts with: Once Upon A Time In...
  10. Hello, everyone. My name is ffx. This is a sandbox mission report. The current plot long story short is that the ksc just gets sucked by a wormhole to the RSS universe and some thing is trying to destory the ksc This is also my first story time @jimmymcgoochiefor inspiring me to create this Also text in () are creators comment Chapter 1: Warped Episode 0/Backstory: Scroll down lol Episode 1: Warped: Episode 2: Rising Tensions Chapter 2: Chaos and War Episode 3 Episode 4
  11. The Dawn We Left At A KSP War Story (By: @Mukita12) For the last five years, tension between the Republic of Hartfordia and the United Striabar State arose to a near highest level after Hartfordian government accused the Striabar government for inhumane acts against people with Hartfordienne background, even going so far as kidnapping Hartfordia's own citizen. It was only a matter of time before war broke up between the two of them and finally on December 16th, 2021, The Hartfordian military launched a surprise lighting warfare attack on the Striabarian Government. Will the Invasion succeeded? Will the personnels from all three branches of FANRH destroy the threat in southern region of Kerbin? From the world of MWRP Geopolitical Server, Mukita12 will bring you war story filled with Action, Sacrifice, Glory, and Honor. Chapter Prologue The Rumbling Thunder Chapter One Here Comes the Cavalry Chapter Two Delay More chapter to come Author's Note: Greetings Kerbonaut, this is Mukita12 here. After reading @DarkOwl57's World War K, Battle of Kerbin and other of his war series. I'm inspired to write this kind of story as well, and the fact that i'm currently having war in the Nation RP that i'm in (which is where the maps from the above comes from) also inspired me to write a story. I will try to make this as semi-realistic as possible whilst also making it casual and Kerbal Friendly. My estimation would be that i probably post a chapter once every two or three weeks. If you guys want a semi spoiler, there will be 2 major character in the story. An Infantry grunt who is a member of the mechanized force and a tank commander, who's part of the armoured spearhead
  12. Been working on this one for a while, ever since I got the inspiration from the classic FTL Drive mod. So without further ado, I present: Network Effect Prologue - The Loophole Wernher von Kerman cruised up to the gates of the Kerbal Space Corporation’s launch center in his rickety sedan. The automated security scanner flickered over his car, matched up his access codes, and allowed him through without a word. He let out a barely audible sigh as he swerved into the closest parking spot. His hand hovered over the door handle. Pulling it would mean yet another day of pointless corporate “science,” researching trite ways to squeeze a few more percent of payload efficiency out of the tired old sat-lifter designs that KSC vehemently refused to overhaul. Endless tweaking of the same few dozen engine models, hoping against hope that this change or that might marginally improve their specific impulse or thrust. It wasn’t supposed to be this way… once, he and his team had been at the forefront of the United Kerbal State’s space race effort, racing along the bleeding edge of research and development. It was he who brought the nation’s extraplanetary ambitions from exploding trashcans with one open end to satellites, stations, and kerbed landings on the Mun. Back then, their expansion out into the untamed worlds of the System had felt like a guarantee, as certain as the sun rising in the morning. Then came the falling public interest, the budget cuts, the privatizations… the stars receded, becoming as cold and distant as they had always been. The UKSR, their rival in the space race, had grown brittle and shattered. The Kerbal Space Center became the Kerbal Space Corporation, seemingly destined to do nothing more exciting than launch commercial satellites into LKO. Any grander voyages were decades off, even with the strides bigger companies like Space-K were making. Why bother? He could retire now, live comfortably for his few remaining years. Never have to touch a lab table again. But no. He couldn’t. There was always that little voice in the back of his head, reminding him of the ever-present chance that he could accomplish something meaningful with his time. Wernher shook his head, popped open the door, and headed towards the R&D facility. # # # The first indication that something was amiss hit him immediately after he opened the door. The normally sedate atmosphere of the facility was practically buzzing with energy. Underpaid, overcaffeinated interns were zipping through the halls, visible only as green blurs if you didn’t focus on them. Voices poured out of the PA, with dozens of kerbals competing for dominance of the lone channel. Wernher adjusted his glasses and dived into the roiling tide, scanning left and right for familiar faces. The first few labs he entered - usually the busiest ones, dedicated to propulsion research - were abandoned, with only a few scattered experiments to suggest that the occupants had left in a hurry. At an intersection, he took a left down the skywalk into the engineering department, only to narrowly avoid colliding with Bill Kerman as he emerged from a conference room. “Wernher, where have you been?!” he exclaimed before Wernher had even regained his balance. “We’ve been trying to raise you all morning, but everything bounced!” Wernher groaned. He had muted his hand terminal in a fit of early morning fog. “Sorry, Bill… technical issues.” “Never mind that, man, we gotta get you to the high-energy labs!” Bill grabbed Wernher by the shoulders and steered them both in the opposite direction. “The high-energy labs? What could possibly be going on there? They’ve been getting by on pocket change for the past decade!” “Look, that didn’t matter! They’ve stumbled across something, something big. I can’t tell you more out in the open like this, but this is game-changing historical stuff.” “How game changing?” ventured Wernher. Bill stopped and looked him dead in the eye. “You know that interplanetary future you keep pining for?” Wernher blinked. “Which lab?” # # # Wernher stepped into high-energy lab number two, directly behind Bill, and locked the door behind him. The lights were dimmed, and a small crowd was gathered around windows looking into a vacuum chamber. Inside, a jumble of electronics and some other technological bits he didn’t recognize sat on a test bench. Off to the side, one of the brains in charge - Meisner - was sitting at a control panel. It was covered in blinking readouts, graphs, and status reports, all competing for visual dominance. Wernher’s eyes ached just from glancing at it. He looked away and elbowed his way into a prime viewing spot. “So, what exactly am I looking for?” He whispered to Bill. “Trust me, it’ll be obvious. Oh, they’re starting!” Meisner switched on his headset and began to speak to no one in particular. “Beginning test number… four, on my mark.” The contraption on the test bed flared to life, dozens of scattered LED lights blinking on in unison. Two bands of hastily-shaped scrap metal embedded in the middle began to spin up in opposite directions, generating the occasional burst of sparks that arced strangely through the airless chamber. Wernher looked around and noted that the lights, already dim, had gone out completely. Some incoherent screaming from an adjacent lab suggested the effect wasn’t limited to their immediate surroundings. The… thing in the vacuum chamber was clearly drawing massive amounts of power. “Mark,” intoned Meisner. “Beginning sequence.” The spinning bands accelerated, their rust and pockmarks becoming barely-visible streaks. Sparks flew in a continuous stream, and Wernher heard the harsh pop of fuses blowing somewhere nearby. He leaned in close. What exactly was this thing supposed to d- He was cut short by a blinding flash of light, forcing him to involuntarily shield his eyes. Had it exploded? No, he was very much unhurt, and there had been no “big kaboom,” as the kerbonauts from the glory days would have called it. He blinked away the spots in his vision, looked back into the chamber, and blinked again. The mystery machine had cleanly vanished, leaving nary a scorch mark or stray bolt - the only mark it left was a semi-spherical divot that had been magically carved into the bench. “Bill, what the hell did I just see?” hissed Wernher. “It’s kind of a long story,” replied Bill. “Just give me the cliff notes version, then.” “Well… from what I can tell, Meisner’s team was working with their miniature particle guns, and accidentally discovered something. He calls it a ‘loophole in the universe.’ With the right mechanism, you can exploit it to remove mass from one location in space and instantly re-insert it at another, regardless of distance.” Wernher let out a meep and resisted the urge to fidget with his glasses. “So what you’re telling me is that they’ve invented faster-than-light travel… using fifteen year old equipment and a budget smaller than the average kerbal’s childhood allowance.” “That’s exactly what I’m saying. Although there’s still a few kinks they have to iron out… something about catastrophic molecular decomposition and unpredictable end states. Definitely not ready for store shelves, but give them a few days.” “Mein gott,” said Wernher. “Are you dense, Bill? Lock the doors, put the local net into restricted mode. No kerbals or data will enter or leave this building until I say otherwise!” “Woah, woah, Wernher, what are you doing? This may be a big deal, but we don’t need to lock down over it!” “Just do it! This is the biggest revolution in transportation since our ancestors turned their roots into legs. The last thing we need right now is this news getting out, followed immediately by half of the country beating down our gate!” Bill jumped, startled by the sudden outburst. “Y-yep, I’ll go take care of it right away. What are you going to do?” “I’ve got some important calls to make,” he yelled back, already headed for the hallway. “The President, for starters. Followed by some old friends of ours.” “The P-p-president?” he stuttered, but Wernher was already gone. Bill gulped and hurried off to the server room. None of them realized it yet, but the fate of Kerbin and its inhabitants had been forever changed. The System was open now, the vast distance between the planets reduced to a mere statistic in this post-relativity world. And it was going to be the biggest, bloodiest gold-fueled colonial rush anyone had ever seen. # # # And that's the prologue! I'm almost done with the first chapter as well. In the meantime, constructive criticism is much appreciated - this'll be my first real shot at a proper long-form story.
  13. I'm planning to do a "mission report" where I use the whirligig world planet pack to do a story. I will have pictures after a few chapters. great mod.
  14. After deciding to get rid of my last 3 mission report threads I then decided to make a new one! Why do I do this to myself? But this time using Kerbalism! Why do I do this to myself? Kerbal Aerospace Rules: No reverting Quicksaves and quickloads are allowed Full difficulty Kerbalism Career mode Normal mode settings Mod list: Flag: Goals: Not change the mod list (a big problem of mine that leads to major bugs) Land on every planet and moon. Have bases on every planet and moon. Try not to kill the Kerbals. Try not to abandon this thread.
  15. Chapter 1 That's No Asteroid It was a sunny morning at the Kerbal Space Center. The birds were chirping and skies were clear. Just a normal morning. Mission Control is full of activity because there is a interplanetary mothership in LKO and it's about to depart for Duna. This seems like a normal mission. But it's about to be cut short. The Tracking Station is currently tracking the mothership but something massive was detected entering Kerbin's SOI. There hasn't been an interplanetary mission in 2 years. What is it? The object appears to be perfectly radio silent and appears to be an asteroid. But much more larger than even the largest asteroid ever detected. And it's orbit appear to be changing. The object later entered HKO using an unknown form of propulsion. It later performed several Hohmann Transfers and settled into the same orbit as the mothership. Mission Control started to get worried. Meanwhile, the news sent a shockwave throughout the planet. We were not alone this entire time. The object in question was discovered to be Gilly. It was no asteroid all along. Who could have guessed? It has moved from Eve orbit to Kerbin orbit using a form of propulsion that is yet to be invented. In the KSC, scientists propose that Gilly was an alien interstellar probe disguised as an asteroid that arrived here around 4 billion years ago. The same time as the solar system formed. The interplanetary mission was later postponed and the Kerbin Space Agency begin planning for a mission to the now relocated Gilly. A mission to Gilly has never been this easy. 2 months after Gilly arrived the Kerbal X rocket was ready for liftoff and the crew was ready. Now it's time for the preperation. The Kerbal X was delivered onto the KSC's Launchpad by rocket crawler. The crew later entered it through the Launch Tower. Final checks are made and the mission is ready for liftoff. "10, 9, 8, 7, 6, Ignition started, 5, 4, 3, 2, 1, and liftoff! We have liftoff!" The spectator crowd cheered as the crew venture to orbit to discover the ancient secrets of Gilly and eventually discover we were not alone. The crew capsule entered LKO and eventually the crew begin plotting for a rendezvous with Gilly. Some delta-v required. After some time the crew module successfully rendezvoused with Gilly and entered orbit around it. The craft decelerated from orbit into a collision course with the surface. Using it's thruster, it softly landed on the surface. A crew member looked outside through the window and saw the beautiful blue marble Kerbin, hanging in the sky, shining brighter than the full Mun. The crew went outside for EVA, and saw the desolate landscape. There's barely any gravity here so the crew used their jetpacks. In a deep valley, they saw sharp spikes poking out of the ground made out of some unknown material of biological origin and it's glowing white. "What on kerbin is that?" "Is it the aliens? Maybe we should have listened to the conspiracy folks." "These aliens don't look like the black aliens they imagined. Instead it's whatever that thing is." "Can you guys shut up for a moment? We're professionals here. Let's sample it for kerbin's sake." Eventually they did. They decided to put it into a spare, empty mystery goo container. They described the biological material as "Similar to mystery goo but it's glowing white, possibly bioluminescence." They named it the "Gilly Goo" i suppose that they have no other options other than that. After they sampled the spikes. They lifted off into orbit once again. Then performed another burn to escape Gilly's minuscule SOI. They returned once again to Kerbin orbit. Lastly they perfomed a final burn to deorbit the spacecraft and reentry. As the fires of reentry burned the ablator and the G forces buckled the capsule. They have returned to Kerbin's safety. They splashed down into the ocean. They turned the sample to the R&D. We got our first look at alien life. Although it was risky considering possible contamination to the enviroment or by us. We call a moist speck called Kerbin our home. We once remained ignorant of the vast universe that lies above the skies. If we don't go above the sky, then the sky shall come to us. (Chapter 2 is in WIP.)
  16. I made a tale of epic proportions. I call it: ---The pirates of the Quarantine--- ok... I just kind a wanted to see if I could make a real "Air ship" and thought it would be nice to turn it into a small story-like thing. nothing special haha.
  17. Well I'm cooped up in quarantine, and I've been playing KSP in my down time. I've decided to do something rather more ambitious than usual, since I've got time to see it through. I'm building a space station to ship off to Jool, and it's called CLOUD ONE. It'll have landers of all sorts, miniature probes, "droids", and housing for 80 Kerbals on top of a huge NTR-propelled booster stage. I may as well write silly stuff about its travels to share with you all. Here's some pictures as I was beginning assembly of the hab section yesterday. https://imgur.com/a/zzyfT5d
  18. Well, it finally happened. After three years of reading people's fanfic on this site, I finally got around to making my own. I hope you enjoy it. So, here goes! Chapter 1:
  19. Note:This is basically like novel except it's more a tv and also it only shows the sport. the sport i'm using is Formula Endurance Cup from KP So yeah. Drive to Survive a Racing Series Content Season 1 (2091) Circuits Owlian Grand Prix Hermish Grand Prix Pecina Grand Prix Kalban Grand Prix Owlian Grand Prix Teams and Driver: Rasolt Formula Motorsport: Car 1: - Henri Ninel-Kerman (Belanirislav) - Élie Ebner-Kerman (Owlian) Car 2: - Kevin Stephenson-Kerman (NKS) - Norman A. Walter-Kerman (Hermish) Flankland Motorsport Team Car 1: - John Doe (Wovian) - Maxine Stevens (NKS) Car 2: - Aria Kerman (NKS) - Newgun Kerman (Grestin) IMVK Motorsport Car 1: - Arstoy Nezyeshi-Kerman (Belanirislav) - David Mancharter-Kerman (Hermish) Car 2: - Bell Kerman (Owlian) - Melfrid Kerman (Grestin) Cemir Racing Car 1: - Luddan Kerman (Grestin) - Nedrick Kerman (Grestin) Car 2: - Elias Wood Kerman (Owlian) - Joseph Henshire-Kerman (Hermish) Krotz Formula Motorsport Team Car 1: - Elizabeth Kornell-Kerman (Hermish) - Albertson Edminston Kerman (Owlian) Car 2: - Fayila Azbyonas-Kerman (Belanirislav) - Yuri Barsukov-Kerman (Belanirislav) Chapter: 1. Season Start Note: I SWEAR I WILL FINISH THIS ONE UNLIKE MY OLD ONE
  20. Hey all, I have been working behind the scenes a little bit with the help of @UomoCapra and a few others to create a Kerbal book series. Before officially announcing it and launching the series I wanted to put my little Kerbal feelers out to gauge interest and get any suggestions or ideas from forum users, specifically those of you who have discussed Kerbal stories or enjoyed the missions before (here's looking at you @STORMPILOTkerbalkind @million_lights @Just Jim @Rover 6428 ) The book series will be loosely based off of my (steam featured) Jeb's Life: A Kerbal Novel missions from Making History (you can find them here). The idea is that I will release a 20-40k word novella every 3-4 months complete with illustrations (think Diary of a Wimpy Kid, but with a few illustrations per chapter, not every page). Here's the catch-T2 is not looking to formally licence the IP to sell books, which means this is going to be a free fan-fiction project. I am a professional writer and have a publisher for my actual books who will help me with the editing and formatting. I plan on distributing the books here, on my website, and on social media as they are finished, hopefully in Epub format (which if any of you know is a universal digital format for easy reading). But they will need to be free and available to anyone and everyone. So unless there is quite a bit of interest, I can't justify starting the project. This will be a labor of love for KSP, and as such require my own time and money. I'm considering starting a Patreon page to help support the effort and allow me to have some breathing room when it comes to writing my actual Disparia novels. I'm also looking into producing actual printed copies of the book (again, for free) for those interested (though I'm still looking into whether or not I can do so). So before I jump in head first, I thought I would figuratively "Check my staging" for interest and suggestions. If anyone is interested in seeing this project proceed, please let me know (and for more info on my missions check those out, or see any of my past live streams or my actual, you know, books). I'm not posting links to that stuff here (because I don't know if I can). Safe to say you can find it if interested (or PM me). Cheers! ----------------------------------Here is an unedited glimpse at the first chapter if you're curious---------------------------------------------------- Chapter 1 The sky was most certainly blue—that overt fact had not escaped Jebbediah Kerman’s grasp. It was blue every day, unless it was raining or snowing. That it was blue was interesting. Why it was blue was more interesting. Try as he might, however, the eight-year-old Jeb could not find the answer. Every raised hand during his classroom studies was met with the same terse reply from Henrietta Able Kerman, Jeb’s second grade teacher: “Put your hand down and pay attention to the material!” Her voice grated and cracked on occasion, like a lifetime of hostility had broken her vocal chords but not her determination to see excitement in children doused and stomped into oblivion. So the answer to why it was blue would remain a mystery (at least for now). But that was fine. It wasn’t the blue sky that captivated young Jeb; it was the night sky. At night the blue vanished like a thin mist, like a curtain pulled away from the true sky. That sky was black. It was also shiny, colorful, active, and exciting. Every day during school Jeb would spend his time with his chin resting in his palms, his elbows on his desk, his eyes turned towards the window and up towards the sky. Sometimes it was sunny and the bright light of Kerbol would cause him to squint until his nose and brow were deeply furrowed. Sometimes it was cloudy and the abstract shapes would drift by, coalescing into imagined shapes, then pass quietly out of sight. Sometimes it would rain or snow and the deep layer of gray would block his view but not his imagination. There was much more to the world beyond the terrestrial one that he was familiar with. There had to be. Birds soared through the sky with ease, something no Kerbal had done before. Clouds drifted by seemingly weightless yet bound to a steady track through sky, guided along their invisible highway by an unseen hand. And what was beyond the mundane terrestrial world? Jeb didn’t know. Stars. Planets. Asteroids. Other floaty things. Astronomers and scientists had discovered, studied, catalogued, and reported on these objects for hundreds of years. Legends from dead civilizations mythologized the objects in the sky and incorporated them into their views and beliefs of the realms beyond daily reality. These objects were seen, studied, and incorporated into each culture. But they were not well understood. No Kerbal had left Kerbin’s surface for more than a few seconds, and when they had, it was usually because they fell off something and were quickly reminded that when you lose contact with the ground there is only one direction you can travel—down. But knowing that they were there and understanding what exactly they were besides transient lights and objects in an untouchable ether were two different things. And try as Jeb might, pushing his brain muscles with all his effort until sweat pooled in his green, furrowed brow, he could not learn more about them through sheer willpower. He could not… “Jebbediah Kaldrin Kerman!” Ms. Able shouted. “Get back in your seat this instant!” Jeb shook the cloud of imagined images from his eyes and focused on the reality around him. He was standing at the back window in his classroom looking out on the blue sky and the feet of the towering Origin Mountains. The window looked west towards the mountains where the late morning sun had fully bathed the green, gray, and white mountains in intense light. “Sorry Ms. Able,” Jeb replied. Though he said sorry, that his eyes remained focused outside suggested his words and feelings were in conflict. “What do you think you’re doing this time?” Ms. Able asked. A few birds, dark against the brightening sky, darted back and forth playing or chasing each other. Watching them, Jeb answered, “I’m watching the birds.” He said it matter-of-fact as though it was justification for not paying attention. “Jebbediah, come here.” Ms. Able, who had been standing by the chalkboard writing words that related somewhat to anatomy, slammed the chalk into the rail beneath the board, cracking it in three pieces. She puffed out her bulging and prodigious chest, adjusted her floral dress, and took two steps towards the front of the class. Jeb, lingering for just another moment, turned and walked down the center aisle between the separated rows of desks and stopped in front of his teacher. Jeb was only eight years old but already he (and most the other students) were eye level with their teacher. Ms. Able was, using only slightly exaggerated descriptions, as wide as she was tall. Her pale green complexion always glistened from a layer of sweat cause by the massive exertion everything seemed to be for her. She wore only dresses out of necessity. The dresses were so large and required so much fabric it was a wonder there were any sheets or pillow cases to be found inside the city of Granite Heights, the city of 5,000 people in which Jeb lived. As Jeb neared the hulking mass of Ms. Able the sour smell of old dairy, her distinct aroma, met Jeb’s sensitive nose. He scrunched his nose up reflexively to keep any air from passing through his nostrils. “Yef Miv Abuh?” Jeb said, the words coming out stifled due to lack of airflow. “Stand in front of the chalk board,” She ordered. Jeb walked around his teacher and stood where commanded. “Flap your arms like a bird.” Jeb raised his arms obediently and was about to flap, but hesitated. “Flap my arms?” He was far enough away from the diaboloical smell of his teacher that he could breathe (and speak) normally. “Flap them!” Her grating voice raised a few octaves and her green face turned a bit brown as she blushed from the effort. Jeb nodded, his eyes opening wide. He began flapping his arms quickly up and down. After a few moments his face began reddening and he panted from the effort. The harder he worked the more the kids in his class began to giggle. By the time a bit of sweat began forming under his brow the giggles had evolved into outright laughter. “Enough!” Ms. Able shouted and at once Jeb stopped flapping and the children went quiet. “Did your feet leave the ground?” Jeb looked down at his feet, lifting one off the ground and inspecting the sole of his brown school-issued boots. They revealed nothing. “No,” Jeb answered. “Did you hit the ceiling?” she asked. Jeb looked up at the spackled ceiling that was distinctly lacking a head-shaped hole. “No.” “Did you do anything that could in any way remotely be construed as flying?” “What does construed mean?” “Did you fly! Did you fly at all!” Ms. Able’s face had turned from green to brown to red now. Jeb tried to take an instinctive step back but slammed into the chalkboard. “No,” Jeb answered. “Are you at all like a bird?” Jeb shook his head no. “Kerbals will never fly. Now sit back down in your seat and pay attention!” Ms. Able pointed vigorously towards Jeb’s seat at the back left of the room. As her arm came to a sudden stop the gelatinous bulges that made up her meaty arms did not, jiggling slightly for a few moments afterwards. Jeb trundled towards his desk, hanging his long green head low to avoid the stares of his classmates. The first few steps were met with complete silence. By the time he was halfway to his desk Ms. Able began moving about. Just as he sat down she pulled the projector screen from its tidy roll above the blackboard until it stretched towards the floor. Keeping an eye on Jeb and the other on the rest of the class, Ms. Able said, “As you know, students, today we begin our health and anatomy module. We will be covering the Kerbal body for the next two weeks. We will discuss your module project after the slide show.” Ms. Able walked down the wide aisle between the classroom (set wider than most classrooms on account of her impressive girth) and stopped near Jeb where the permanent slide projector was stationed on an old wooden platform. “No talking during the slide show. If you have a questions raise your hand and I will answer after we reach a stopping point.” She scanned the room for a moment. “Robert McDonald Kerman, please turn off the lights.” Bob McDonald, a wispy Kerbal with dark, intense eyes stood from his seat at the top right corner of the classroom and switched off the lights. A moment later the projector roared to life and a bright square of light filled the white projection screen at the front of the room. A distinct metallic thunk slightly preceded the first image on the board. Ms. Able then pressed the start button on the tape player and a peppy male voice whirred to life. “The Kerbal body,” The disembodied voice began. “A marvel and a wonder of natural engineering and home to all of your thoughts, feelings, and emotions.” On screen was a fuzzy picture of a dozen different Kerbals of varying ages, all of them, smiling as they stood for an informal portrait in what looked like a park or field. “Next Slide.” This voice was different than the narrator, deeper and with less emotion. Ms. Able clicked the projector and another image appeared. This one was a cartoonish rendering of the inside of a Kerbal’s head. “Kerbals are unique in the animal kingdom,” The narrator continued. “They might not be the fastest, strongest, or largest creatures on Kerbin, but they do have something no other animal can claim—a giant brain capable of complex, rational thought housed in a nearly impenetrable fortress of a skull.” There was a pause in the narration as a flourish of dissonant instruments played a bit of fanfare. Coming out of the recorder it sounded like animals being tortured. “A Kerbal is made up of bones, muscles, ligaments, skin, and about 20% chocolate pudding. In today’s presentation we will begin with the head, perhaps the most amazing part of any Kerbal. A Kerbal’s skull is the thickest of any animal on Kerbin. Inside the thick skull is a secondary layer of a spongey material known as Squidgy Puddo-formus. This combination of rigidity and sponginess protects them from high velocity reading impacts and full contact knitting disasters, things most Kerbals are prone to experience.” Jeb, as the recording continued, slowly lost interest and found his eyes wandering back towards the window. The sky was blue and bright, beautiful. His head might have been in the clouds, but his feet and amazing Kerbal brain were planted firmly on the ground.
  21. So this is it. My last work for the KSP community. A ton of writer's block and negative feedback led to the figurative end of my IRL writing. I just wanted to leave the fans of my favorite game with one final piece. It's a short story, split into three (maybe four) chapters. Hopefully you enjoy it, in all its barely edited glory. First of all, I have some thanks to make. These will be in the spoiler below. Right. On with the story. Thank you in advance, for reading. ANOMALY CHAPTER I- DETECTION The Endeavour spacecraft sped in the blackness of space, carrying four tired kerbals, millions of kilometers from home, around and around in the orbit of their the penultimate stop on their exploratory journey of the Joolian system; a little greenish speck named Bop. Zigbald Kerman, the Endeavour's commander, was a veteran of spaceflight: legendary pilot of the Tranquility 14, first manned mission to Minmus, and the flight engineer for Pilgrim 2, kerbalkind's first voyage and landing on Duna, among countless other missions. He had logged a record 3,926 days in space and was nearing the end of his illustrious, multi-decade career. He was the last of the 'early' kerbonaut classes- joined before the Mun landings and after the first orbital flight- which meant he was due to be replaced by newer kerbonauts, a fact he was none too happy about. As he said, newer kerbonauts were 'mollycoddled Sams and Sallies who'd never flown a rocket by the Kerbal instinct, but by the damned manual: younglings who needed an electronic cuddle to stop themselves from destroying the damned spacecraft in a hyperactive fit induced by too much sunfruit juice and djan chips.' Zigbald's cynical attitude thoroughly irritated his second-in-command, Verfal Kerman. She herself was a 'middle-career kerbonaut' and spent all the 779 days in space she had logged before Endeavour doing rotation on the various orbital stations in Kerbin's SOI. She thoroughly disapproved of Zigbald's 'idiotic' approach to flying the multi-billion fund spacecraft, and almost flushed him out the Docking Port 4 exit hatch when he suggested 'a close-up fly-by of Jool's rings, to scare the rookies.' She took an almost motherly approach to the other two kerbonauts' wellbeing on Endeavour, a fact that had the kerbonaut psychology department back on Kerbin dumbfounded and Zigbald intensely irritated. After all, Lizmund and Rayby were comparatively babies on Endeavour, being under three-quarters Verfal's age of forty-one cycles. Lizmund was an orbital engineer on the Dynawing shuttle program and had spent her short career repairing various faults on the Kerbin International Space Station, and general maintanence on the vast CommNet satellite coverage network. So far her help with maintaining the Endeavour's communications and power generatation systems had been totally invaluable, and helped avoid a large number of harrowing problems. The there was Rayby. The baby of the crew at just twenty cycles old, he was a scientist studying astrobiology at the University of Kerdlington, just thirty kilometers as the fletchling flies from the KSC launchpad. The star of their program, he had been funded by the taxpayers of Kerbin to accompany the kerbonauts to the Joolian system in the hope of finding life on Laythe, and maybe Vall. However, the two moons were barren of life, aside from metals in Laythe's sand which Rayby claimed to be a sign of a once-great civilization; he was especially glum thanks to his inability to find any organisms. These four kerbonauts were the latest in the long line of great explorers to leave the fragile envelope of Kerbin's atmosphere in the search of their long lost home-planet, which they had named 'Aquarius' due to its predominately water-covered surface. Unfortunately all the Kerbals had was a ripped photograph and a hazy stellar co-ordinate to go on. That hadn't stopped them from mounting kermanned missions from Moho to Eeloo, desperately trying to find a clue to exactly where Aquarius' star system was, or the other half of the ripped photograph. So far, other than an SSTV signal on Duna, a smelly probe recovered from Eve's ocean called Po'er 10, and the aforementioned discovery of rare metals in the Laythian sand, nothing had been found. After thirty-five cycles of searching and hoping, the mystery of Aquarius was still no closer to being solved. An anomaly on Bop, however, heralded a faint glimmer of hope: an area roughly a kilometer in diameter on Bop's surface seemed to emit a pulse that scrambled and garbled satellite transmissions. 'Perhaps it's a transmitter to Aquarius, or even a cloaked spacecraft that might take us there!' thought Mission Control. To that end (and owing to Bop's incredibly low gravity) the KSC had authorized the landing of the entire interplanetary mothership on Bop's surface to process signals and samples in the relative comfort of the main lab complex, rather than hurriedly squashed into a lander cabin. And so, with that fateful decision, began the greatest adventure ever to grace the Kerbal species, an act that would define the space program for millennia and crumble the very rock that Kerbal evolution and heritage was built on. * Zigbald's reminiscence of a day in the Barkton launch complex with his wife was rudely interrupted by the squawking of the Kerbin comms system. "Endeavour, you are under analysis for Bop de-orbit burn. Please disclose altitude and orbital speed, over." Zigbald keyed the response button and, a touch grudgingly, replied, "Copy, Flight. Orbital altitude is nine oh five four apoapsis, eight nine one seven periapsis. Orbital speed is 61.2 meters per second. Awaiting go/no go for Bop landing burn." He let go of the comms button with an audible click, only to hear a sibilant hiss of static, then another transmission from Kerbin. It sounded a little breathless, as if the radiokerbal had just got back from running the KSC marathon. "Endeavour...you are go...go for Bop landing, I repeat...go for Bop landing." A pregnant pause lasted a few seconds, then a gulp and the hacking cough of someone clearing phlegm from their throat. "We anticipate landing burn ignition in 186 seconds...retain sustained thrust for twenty two seconds. We are targeting a landing... within 200 meters of anomaly... you will lose contact with us inside the circle of interference." "Roger that," said Zigbald into the reciever. "How big is this anomaly, Control, and what the hell do the preliminary scopes tell us?" The reply came back a few seconds later. The radiokerbal had his breathing under control now. Thank the Kerm, thought Zigbald, the heavy breathing was making me damn uncomfortable. Can't speak for his missus though. "Endeavour, the glitched reports and scans we've managed to pick up indicate a many-tentacled object roughly thirty meters across by six high. Reports indicate a possible organic make-up. See you on the other side, Slick." The transmission cut off. This was the last communication Endeavour ever received. * Rayby perked up. The mention of life and organic compounds brought a huge grin to his face. Verfal, however, had reservations. Thirty meters! It's huge, she thought, what if it's alive? Sentient? Will it try to destroy the Endeavour? Eat us? The last thought sent a mental shudder rushing through Verfal's brain. No. Okay. Kerm knows you spend too much time worrying. Just start prepping Rayby and Lizmund for surface ops. That'll... make it all fine again. Clearing her throat and switching from her 'irritated kerbette' voice she used to address Zigbald into her 'nice smiley' voice she used when around kids, or friends. "All right, Rayby, Lizmund, we'll be landing soon. The gravity is very low, worse than Vall. Lizmund, you'll need to keep an eye on your stomach. If you get gravity sickness ping me or Rayby on comms. DON'T ping Zigbald unless you want a three-hour lecture on 'how Kerbals were never gravity-sick in my day' and 'I'm so old, I was at the Mun's birthing celebration...'" This got a derisive chortle from Rayby and a small smile from the blushing Lizmund. Over the roar of the nuclear engines, Zigbald turned round in the piloting chair and bellowed in their direction. "I heard that! It's not too far to float back home you know! Why, without my impeccable piloting skills you would ALL be-" At this precise moment the spacecraft groaned and shuddered violently, as if it disagreed vehemently. Zigbald made a noise rather like a koobish being slowly flattened and returned hastily to the controls. Verfal smirked. "As I was saying, gravity is very low. Rayby, please refrain from EVA-packing off into the far reaches of the planet; we don't want a repeat of what happened at Vall, now do we?" Lizmund giggled and Rayby blushed, remembering what he and the older communications engineer had done in a crater some six klicks from the landing site (Nothing too inappropriate: anything further would have required taking off their spacesuits, which is a very bad idea when you're on a planet with no breathable air and an average temperature of 200 below freezing.) Verfal continued with a small smirk. She'd more or less had the same conversation with her kids back home on Kerbin many cycles ago. Clearing her throat in mock seriousness, she continued. "Now as you're aware, I permitted fraternization-" she drew out the word, embarrassing the two younger kerbals, "-in our crew-" "MY crew!" shouted Zigbald from the piloting chair. Verfal rolled her eyes and continued speaking. "...so long as your fraternization didn't impact your work or produce any unwanted passengers." At this, Zigbald burst out in a fit of barking laughter, Lizmund blushed furiously and Rayby shook his head and hid his face in his palms. Verfal suppressed a laugh and ploughed onward with her speech. "I'm proud to say you've achieved in this regard. No extra mouths to feed- though we suspect it's not from your lack of trying, judging by the noises coming from Rayby's sleeping quarters occasionally..." She grinned at the two mortified rookies, then switched to her 'business-kerbal' voice. "Rayby, you'll exit the spacecraft first through the lab airlock. Your job will be to conduct visual observations before attempting to gain a biosample. In the unlikely case that this thing is actually alive, get back to the spacecraft immediately and recite the full crew abort code so we can all leave Bop in an emergency. Zigbald will exit next to plant a flag, followed by Lizmund. Lizmund, please set up your signal surface equipment before Rayby goes in to obtain a sample, to ensure we don't miss any natural or unnatural transmissions. I'll perform an inspection of the Endeavour to make sure we haven't left behind or damaged anything, before exiting the craft and performing soil observations. Zigbald, what's our ETA to surface?" asked Verfal. "One minute fifty-seven seconds. Strap in tight, kerbs and kerbettes." came the grizzled reply. Verfal smiled. "Just do as I say, and it'll all be fine. Now who's ready to become the first kerbals on Bop?" * The Endeavour spacecraft, a single burning pinprick of white and orange, touched down on Bop, an uncharted speck at the edge of the Joolian sphere of influence. As Rayby descended the ladder, he got a feeling of profound vastness, as the sun set over the edge of Jool and illuminated it’s rings, with Laythe and Tylo visible as coloured dots. So this is what it must have been like for all those before: seeing a sunrise from orbit, witnessing Kerbinrise from the Mun, gazing at Ike through the haze of Duna's dust-clouds. I, Rayby Kerman, have committed a first, he thought as his feet thudded into the dirt, throwing up a small cloud of dust. Unconsciously, he keyed the comms button in his headset. “Wow...this is...it’s just...incredible.” Rayby activated the maneuvering thrusters in his EVA pack and floated over the nearest ledge. * Verfal, Zigbald and Lizmund heard Rayby’s awestruck tone. Damned kid got what I had on Duna and Minmus, thought Zigbald. First Kerbal syndrome. He’ll remember this for the rest of his life. Some hotshot got that feeling the first time we saw the planet from space. “Not quite, and all of its at once.” Dammit, what was his name? Jeff? Jeb? Something like that. The passengers were then jarred from the serene calm by a burst of unprintable expletives, then a gasp. Rayby’s voice hissed sibilantly from the radio, the whispered shock distorting his voice. “What in the name of Eumon Kerman’s stupid engine is THAT?!” Zigbald cursed and suited up, radioing to Rayby as he did so. “Kid. Kid! What’s up out there. Gimme a sitrep, dammit!” Verfal wore a strained expression on her face, fearing the worst. Lizmund gazed mutely out the window in horror, terrified that something had become of her partner, and friend. Zigbald shot out of the hatch, almost plummeting off the ladder in his haste. His ears thrummed with broken-up audio from Rayby’s radio connection. “I think it’s dead...dead...looks like...obtaining sample..” Zigbald rose over the ledge, and glimpsed Rayby moving closer to the anomaly. Only it wasn’t an anomaly. And Zigbald suddenly knew it wasn’t dead at all. "Kid! Get the hell out of there, for Kerm’s sake!” Rayby, for his part, didn’t realise his radio had been jammed. He thought it was just a break in transmissions. The anomaly loomed before him, its leathery flesh a tower of faded, pale green. Overcome with a sense of insignificance, Rayby fell to his knees; a dissonant echoing voice oscillated through the chambers of his mind, yet he knew only he could hear it. “WHO DARES DISTURB MY SLUMBER…” Rayby could only gape in horrific awe at the spectacle unfolding in his mind. The voice made a small hmmph of dissatisfaction, then spoke again. “SO, KERBAL. YOU THINK YOU CAN CONVERSE WITH A BEING OF MY IMMENSE POWER? I SMEARED YOUR FELLOWS ACROSS SPACE AND TIME. I CAN DESTROY THIS ENTIRE SOLAR SYSTEM IN SECONDS. I HAVE DESTROYED CIVILIZATIONS ACROSS THE GALAXY FOR EVEN DARING TO GLIMPSE ME, AND YOU...YOU THINK IT POSSIBLE TO EXIST IN MY PRESENCE? WHAT ARE YOU, KERBAL?" Rayby's voice quavered, like the strings of a harp. “What are you?” he thought-spoke. The voice made the audible equivalent of a smirk. “SOME WOULD DARE TO BRAND ME AS A GOD, IN FEAR OF THAT WHICH THEY DO NOT UNDERSTAND. BUT MAKE NO MISTAKE, I AM NO GOD. NOR AM I A DEMON. SUCH TRIFLING LABELS FALTER AT THE SHEER IMMENSITY OF MY BEING.” FOR.. I… AM.. THE… KRAKEN!
  22. (sorry if this is wrong category, I'm new here) As most of you know, KSP was supposed to have a story, but it was scrapped by the dev team before it was fully implemented. Here is what the story was supposed to be: In a forum post from late 2013, Squad member Jeff C.(NovaSilisko) described an idea he had for connecting many easter eggs into a story concerning a civilization which predated the Kerbals. Experiments with interstellar travel resulted in the homeworld of this "precursor civilization" being flung out into an extremely distant orbit. Before they froze to death, they launched monoliths and other messages onto many planets and moons in hopes of seeding intelligent life. Instead, they created Kerbals, not-so-intelligent life. The planet would not show up in any map and would be too distant to be observed with a telescope, making locating it by chance nearly impossible. However, players would be able to find transmitters beaming out SSTV signals on various bodies, each one of which would provide part of the orbital parameters necessary to locate it. The planet would be a bit smaller than Kerbin, covered in ruined cities and frozen oceans, and perpetually in twilight due to being so far from Kerbol. The only element of this narrative which made it into the game is the SSTV transmitter on Duna, which transmits an image originally intended to depict 4 members of the precursor civilization standing on their homeworld, with the logo of their government. Had the narrative story been completed, it would also have contained part of the orbital parameters. Because the story was never implemented into the game, this explanation for the SSTV signal's imagery is arguably non-canon. I was just playing KSP, when suddenly I thought of something which is pretty big. On Duna, there is a camera arm hidden underground similar to that of the Curiosity Mars rover. This led me to believe that this ancient precursor race, was in fact, the human race. Since almost the whole Kerbol System resembles our Solar System, I believe that humans had advanced very far, and then accidentally warped themselves to oblivion, and long after, Kerbalkind was born. On Duna, the camera arm which is similar to the Curiosity rover, could actually be the Curiosity rover's arm, covered by years of dust and Duna/Mars sand. In the SSTV transmission on Duna, the 4 precursor members resemble humanoid figures, in my opinion, so this precursor race, is almost definitely the human race. Post your ideas below, and any objections or additions to what I've said!
  23. Hello people of the internet! I have decided to do a set of 'stories' based upon missions I, or others have done. In here I will watch through every mission and provide the kind of communications you may hear between mission control and the crew on the ship. I'll try and make it as accurate as possible and hopefully add some pictures to show you the sort of thing that goes on. Let me know if its a good idea and check out some of my other posts too! Link to my first proposed scenario
  24. 9:00 am, UKT (Universal Kerbin Time), Phosphorite Observatory, Kerbin Just of the crater sea. "Mission control, this is Odescia I, we have reached a stable orbit" "Bob, we congratulate you on the entire planet's behalf" "Thank you!" "Everything going fine up there, let us know if you have any questions or issues, ok?" "Yes i do have an issue, according to my instrumentation i have around 1 and a half hours of electricity left, how many orbits until my orbit passes over landing point A?" "Around 2, you should have enough" "copy" As the Odescia drifts through orbit, the observatory looses line of sight, the radio telescope operators are angry yet astonished, angry that nobody told them of this technology, astonished that it was possible. The dream that Kerbals had had for thousands of years has just became a reality. Everyone wants their own piece of the pie. The observatory members had heard of a launch site up north, they thought "why not" 2:30 pm, Odescia I capsule, Bob Kerman "I flipped the switch reactivating the capsule's control systems for reentry, nobody knew if i would die or not, a reentry hadn't been tried before, I was to go from 2km/s to 10 meters per second in just over 5 minutes, i knew that if my parachute deployed before 200 meters above the ground i would be safe. But this was the first time, nobody knew what it would feel like, what it would smell like. most importantly nobody knew how safe it was. As i began to slow down, my communications went down nobody thought this would happen during entry as we had full coverage of the predicted entry track. This hadn't been prepared for. As i got closer and closer to my target i began to slow down, i could feel the air pushing my spacecraft back just a bit, before screaming out of the way in the form of fire. At around 1km/s, my communications began working again, i could hear the crew of the recovery vessel stating some kind of statement about how space has killed someone, I immediately thought, I'm not dead right? I wasn't so I waited for the recovery vessel's crew to finish before radioing an immortal statement, "I am here now, let it be known that I am dead, dead astonished that I have survived." the recovery vessel broke out in celebration, singing Kerbin united, an anthem of kerbalkind. I Bob Kerman had conquered the stars in the name of our little planet."
  25. the rules are: you build a story with words you do this by typing one word. then the user below you types another word . you may end the story by after the word you type you put this emoji: I will start: THE
×
×
  • Create New...