Jump to content

Search the Community

Showing results for tags 'strategies'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 3 results

  1. One of the more recent strategies available in the Admin building is the "Leadership Initiative". In a nutshell, it puts a premium on rewards from exploration and milestone gains but reduces the rewards from contracts. One of the effects it grants you is a "50% Science to field work gains." So my question is what all qualifies as "field work"? Obviously, conducting an experiment, taking a surface sample, or making a crew/EVA report is all field work, but what about science points gained from the Mobile Processing Lab? Does this count as "field work" since science data processed in the lab
  2. One of my favorite improvements of 1.0.x (not sure it was in 1.0) was the milestone program that allowed players to have a separate source of funding from contracts for simply boldly going where no kerbal had gone before. Sometime since then (I think with 1.1.0) Squad added the "leadership initiative" which allowed players to greatly emphasize this part of the game (warning: there is a stiff reputation requirement to use these. I basically decided that 80% was as high as I could get it). At this point expect that hitting as many milestones as possible is critical to your funding. So ho
  3. Downloads: SKB on SpaceDock.info Say thanks by donating? Want to say thanks for the mod with hard cash, wonga, dosh etc.? All donations go to the caffeine fund. BORING STUFF/LICENCE
  • Create New...