Jump to content

Search the Community

Showing results for tags 'stuff'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

Found 10 results

  1. Here's an idea for a drastically different game: Stock KSP system, but all the planets (that can fit) go in Kerbin's sphere of influence, maybe with Jool as a body in a synchronous orbit. To accommodate all the planets, I'd increase Kerbin's mass/gravity and decrease those of the other planets, and tighten up the orbits of satellite bodies (muns). Of course, I'd also increase thrust, ablator and Isp to keep a vaguely stockalike reentry and ascent profile. Would also increase the cost of propulsive parts, to scale nicely to the vastly smaller system. Makes for fast travel, makes
  2. Hello, @The Minmus Derp here, what have you made in Universe Sanbox(2)With pics plz. I'll post my solar system later.
  3. So, what are your top 5 (or less) planet packs? Mine:
  4. #Magic boulder in van this is awesome #done with haks *vab not van
  5. HI, welcome to the post where you post silly, everyday stuff Enjoy freedom You still want someone to elaborate on this Exactly what the tile says
  6. hi all, Just my thread, somewhere for me to post my schtuff. (hope this is right place, feel free to move) Im not much of a 'screenshotter' and ive not been making anything with an intended purpose as such, just messing about, as you do.! Anyhoo. ill be adding my schtuff here 1st - Kovverkraft : its got about as much control as real hovvercraft.....not alot.! To be continued......
  7. So we can speed up interplanetary travel i.e.from kerbin to duna.
  8. This is a detailed list of exoplanets (and possibly exomoons) observed, analysed, and discovered by the IRVEES program. Some of these planets are currently known ones that have been detected for practice, or analysed to find out more information on them. Most of the planets are candidates I have found with Planet Hunters, and may stay that way for several weeks. I might post the light curves of each candidate exoplanet. STUDIED KNOWN EXOPLANETS HAT-P-22b: One of the multiple Hot Jupiter exoplanets discovered by the HATNet Project. HAT-P-22b is 2.15 times the mass of Jupiter with a d
  9. 1. What does a completely dead white dwarf look like? Is it like a solid planet? 2. Are neutron star "fragments" a real thing? Can the "fragments" continue to sustain their reactions? 3. How big would a neutron star with the mass of an average-size planet be? 4. Do bigger stars have bigger habitable zones? 5. Say you had a binary-ish star system consisting of a massive star and a relatively low-mass star. Is it possible to have planets stably orbiting the massive star further out than the lower-mass star?
×
×
  • Create New...