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Found 15 results

  1. So I saw this from reddit, and idk which realism mod forum to post it in so I just put it here. Idk if it would add much since from my understanding u experience the boom only if youre not the craft thats going supersonic and I rarely fly another craft when I'm going supersonic for obvious reasons but it would be cool for those using multiplayer mods and those that do fighter jet showdowns.
  2. Mitsubishi F-4EJ Phantom II Towards the end of the 1960s the Japanese F-104 fleet started showing it’s age. Modern air-to-air combat shifted beyond the horizon and a modern, robust platform was needed to equip the JASDF for the new era. Soon after the deal was struck between Mitsubishi Heavy Industries and McDonnell Douglas the production of the F-4EJ begun - it was the first 3rd generation fighter manufactured on Japanese soil and apart from missing the avionics necessary for guiding ground ordnance (due to post-war Japanese military limitations) was just as capable as
  3. Our Soviet Russia Engineers worked hard in future and came back through warpgate from future time, and from 2045 they brought upgraded X-Wing 2 Vodka Charged machine with II generation of V8 Vodka fueled engine! This machine can reach +2000m/s or ~+7200km/h in surface and in space/higher atmosphere levels up to +4000m/s or ~+14400km/h and beyond! This is Soviet Russia Future Technology that will help you reach most distant corners of space where human never been before! Enjoy Comrads! WARNING It has extremely high launch speed and horse power WITH ALL ENGINES ON hold steer strong it can get sh
  4. The F-104G was an export version of the original Starfighter built for the USAF in the early 60s. This aircraft saw extensive service with European countries, it was often used outside of it’s original role of a high speed interceptor, being assigned to low altitude ground attack missions which didn’t really suit it’s sluggish flight characteristics caused by high wing loading. It’s quirky flight characteristics and speed-focused, low lift design made it an exceptionally tough plane to fly in European conditions. Multiple accidents, often resulting in death of the pilot earned it the Widowmake
  5. My supersonic plane starts shaking in 600 m/s or more. I tryed to add some struts but it doesnt help . Do you know what do do? Here are some photos of my plane: Imgur image Thank you!
  6. Okay so, I have wondered for a while whether or not it would be possible to disrupt and disperse a hurricane by creating a series of sonic booms. Apparently there is a patent for the method. Why wouldn't we actually do it for Hurricane Harvey or the incoming Hurricane Irma, it's safer flying through a hurricane at supersonic speeds than subsonic speeds, and it would save a lot of lives and prevent a lot of damage if it worked. What do you guys think about it? Here's the link to the 'patent': http://www.freepatentsonline.com/y2010/0147206.html
  7. Hello! As a new kerbal engineer with less than 100 hours played, it's a great honour to me to present you the first VTOL supersonic plane I've made that I think may be worth it. Inspired in the new-gen USA VTOL multirol plane F-35, the Diana MkII features two J-404 "Panther" Afterburning Turbofan for horizontal movement, as well as two T-1 Toroidal Aerospike "Dart" Liquid Fuel Engines to achieve the vertical take-off and landing. Some Vernor Engines have been installed to improve stabillity during the vertical take off and landing phase and counteract the variety in the mass
  8. Finally got Panther engines (experimental) and test flew my first real supersonic jet. Things were going good up until 550m/sec+. After that, small corrections would create an oscillation that the SAS had one heck of a time compensating for (Jeb had his hands full to say the least). I was able to smooth it out by geeeeeeeeeeeeently straightening the plane out (roll or pitch adjustments) but it was temporary before they came back. This doesn't seem to be having an adverse effect, just makes it look like my plane is having a seizure. What helped minimize it was assigning pitch/roll/yaw to s
  9. Since supersonic commercial aircraft are clearly possible (see: Concorde) what would be the obstacles to the construction and operation of a new one? Obstacles I see: Noise pollution Dubious economy of operation Low public interest Lack of obvious use in which they would significantly outperform existing subsonic aircraft Additionally, how impractical are theoretical hypersonic large aircraft that "skip" across the thicker layer of the atmosphere?
  10. Even with supersonic shaped aircrafts with low profile wings, the parts constantly vibrate/shiver/shake/clip even after landing. Is there any way to turn off supersonic effects completely?
  11. I wanna find out who can build the best supersonic plane. This is more about creativity than achieving certain goals, but there are still a few rules. The rules are: - Only stock parts are allowed, I'm gonna have to ask an independent person who knows the game better than me to make sure that rule is followed. - To qualify for this, a submitted plane must be able to fly at a speed of at least 343,2 m/s (which is the speed of sound) even at altitudes as little as 1 meter above the sea. - Only air breathing engines are allowed to achieve level flight, VTOL aircraft are allowed t
  12. The Silver Raven Supersonic Airplane The Silver Raven is a Supersonic, High altitude, aircraft for espionage ground survey purposes, with 2 cargo bays [1 large, 1 small with a LF Tank separating them] , 3 Panther jet engines, 4 air intakes, 2 pre-coolers and 2 crew this is the most state of the art aircraft ever built by the NASXA, [National Air and Space eXploration Administration] Maximum altitude: 20.5 km Max speed: 810 m/s Images *Editors Note While this is a stock craft many mods were used during the gameplay so it was designed with Ker
  13. Welcome to Alex J Derpert's Kerbal Space Program Ship Pack!!! NOTICE: Some of the ships are not shown in the video. SHIPS INCLUDED: 1st Spaceplane (My first spaceplane(Supersonic)) Albatross 72 Heavy Troop Dropper (Heavy Troop Dropper) Cargo Jet Plane (Cargo Plane) Falcon 25 Troop Dropper (Light Troop Dropper) Hypersonic Plane (Hypersonic) Kart Racer Mark I (Miscellaneous) Ravenspear Mk5 (Hypersonic) Stearwing A300 with Rocket (Manned Rocket(Manned) Dropper) Stearwing SRB Dropper A750 (Missile(Unmanned) Launcher) S
  14. I got interested in some speed record craft (1379ms with fairing and sacrificial fairing nose) and extended this plane into a bomber, then added some BDArmory cruise missiles for fun. It can super-cruise (half throttle) at nearly Mach 4 and deliver 2 cruise missiles nearly anywhere on Kerbin if fully fuelled. It almost does not do any other speeds than barely in the air and supersonic. Not what I thought I would be building this week. Download
  15. PHOENIX SUPERSONIC AIRCRAFT First Craft of the Year! (Also my first aircraft released!) This is the Phoenix Supersonic Aircraft, capable of reaching Mach 4.5 and transporting 8 passengers easily across the world. Need to reach the KSC 2 in just 15 minutes? This craft is for you! The design was inspired by the SR-72, a unmanned conceptual spy plane. (Featured on Spacecraft Fridays!) It can reach a TWR of 1.03 on takeoff and flying up to 25 kilometers, and over 1350 M/s at top speed. I don't really recommend physics warp for this craft, though KJR may
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