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Found 3 results

  1. Is it possible to design a 3d model of, say, a big tree and then add it to terrain scatter, so that if terrain scatter is on, the 3d model would be scattered as well? could i make my own custom scatter objects?
  2. With the KSP2 scatter now being collideable and potentially 'getting in the way' could they include a feature to clear scatter from a given area? Effectively clearing ground to make simple runways etc, so not 'terraforming' or laying tarmac (which wouid be nice though), just shifting the rocks out of the way.
  3. I wonder if it would be possible to make a custom terrain scatter, and make very simple (low poly), stock alike Kerbal homes. Maybe kind of like hobbit homes, that would have a chance of appearing only in certain biomes. This would make Kerbin feel lived in.
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