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About me



Found 8 results

  1. you see my image this. I think revealed proof SSTV Signal Pyramid in the Duna this... Really top secret it's a SSTV Signal Pyramid. SSTV Signal Pyramid explain things (topleft-topright) : LOGO = KSP logo have rockets emit light fire. IKE = you can see it's Ike moon in the Duna. 4 KERMAN ASTRONAUTS = left-right, Jebediah Kerman, Bill Kerman, Bob Kerman and Valentina Kerman. not sure it was not an alien but kerman is an alien? SECRET SATELLITE = unknown, I don't know what it's a weird object (right-top). MOHO, EVE AND KERBIN = there's 3 planets but you can see 3 planets. SSTV'S PYRAMID = it's a hill shaped-like pyramid there's noise sound. so, you really sick your ears with headphones. DUNA! = you know this Duna is red planet in the Kerbol System. *oops, I forgot wrong it's numbers. just fixed : 'start 1 -> 2 -> 3 -> 4 finish' Notice : Sorry, I seriously meticulous reveal what it.
  2. So I had an idea for multiplayer (did you really? its only in the title, tag and first sentence!) So this would be for a large multiplayer server, maybe the main one. Everyone starts in their own solar system, gradually building their way up to interstellar travel. People can send trading envoys, and establish relations, working together to build up a galactic civilization. No one has to join, it just makes your journey easier. The people you can communicate with (i.e chat) are people inside your antenna range. You can have colonies anywhere and spread your kerbals out, but in a race or in coordination with fellow players. Personally I see it as this. The best players would slowly gravitate toward the center, either naturally or by quests and other incentives, while the old systems are cleaned and used for newer server members. People could join, and send out their broadcasts into interstellar space, inviting people, sending them away, or just yelling into the void. Then as they got experience they would join the cycle of civilizations. The planets would have variable resources, encouraging trade for rare materials and energy sources. The people could trade with each other, you could work together on ambitious projects, or just fly around and have a good time. I don't know how well this would actually work, and I don't have any answer for the main multiplayer problems, but I will say that the idea is very interesting and would be very fun to try out.
  3. I've been playing KSP for a little while, and I've been occasionally coming to lurk here on the forums, but the other day I had something of a revelation about Kerbin and wanted to share it with the community, so I decided to finally make an account. Sorry if something like this has already been posted at some point, but as far as I know this is new material. Now, before anyone comes in with "it's a space sim game with no plot; they weren't trying to design a world with a history or reasonable geography. Stop overthinking it!" - I know I'm overthinking it. But overthinking it can be fun - or horrifying, as the case may be - and overthinking things is what I do best. So why not share it with the community? Anyway, let me tell you a bit about the extinction of the dinosaurs. You've probably seen it depicted in movies or on TV, but chances are what you've seen pales in comparison to reality. There's a pretty good half-hour documentary here if you're interested, but what I'm trying to get at is the sheer horror of the impact event and its immediate aftermath. 66 million years ago, an asteroid 10km (6 miles) across slammed into what's now the yucatan peninsula at around 80,000km/h (50,000 mph). The air around the meteor would have briefly been hotter than the surface of the sun, and obviously anything in the immediate vicinity of the impact site would have been incinerated on the spot. When this asteroid hit the water, it caused tsunamis at least 100m (330ft) high as it plowed through to the seabed below, and sent shockwaves through the planet that likely caused worldwide volcanic eruptions and massive earthquakes. It kicked up a massive amount of debris into the atmosphere, including a lot of sulfurous material due to the location of the impact. This debris was thrown high enough to spread around the world. Then the heavier stuff began to fall down, heating up during atmospheric re-entry and causing a rain of fire that lasted hours. The surface of the earth heated up to oven-like temperatures (I don't need to describe what that would do to any animals that weren't able to take shelter). The heat was so intense that forests around the world may have spontaneously burst into flames. Meanwhile, the lighter debris stayed up high, along with smoke from fires and volcanos, blotting out the sun. Estimates vary on how long this lasted, ranging from a few months to a year, but during this time, whatever plants survived the firestorms would have been unable to photosynthesize, cutting off the food chain at the base. The high amount of sulfur in the atmosphere would have caused acid rain on a massive scale, acidifying the oceans and further crippling the food chain. Even after the skies cleared enough for sunlight to filter through, the world still suffered a sort of nuclear winter that would last for about three more years. This catastrophe wiped out about 75% of all life on earth. For the sheer scale of the devastation caused by the impact, the crater seems underwhelmingly small. So what's all this got to do with Kerbal Space Program, you ask? How about that giant crater on Kerbin that you've probably never given much thought to? That. Is a big crater. But Kerbin's a lot smaller than Earth, so it's not as bad as it looks, right? To get a true sense of the scale, I 'shopped together a picture of Earth and Kerbin to scale, based on their average radius as listed on Wikipedia and the KSP wiki respectively. I then overlaid that map with the crater outline onto Earth. Now, it's hard to see either crater at that scale without zooming in, so I drew a red circle over each. Consider the sheer devastation caused by the impact that left the chicxulub crater. Consider Kerbin's size relative to earth. Consider that the crater on Kerbin is roughly the same size as chicxulub.
  4. This is a place to talk about anything from boringly tame to wildly enlightening theories you may have heard or thought of.
  5. Hello everyone, a few days ago I thought on a theory (the mine one), we could probably live inside a black hole, here's why: The big bang was a sort of an explosion, like a super massive Star colliding on itself making an explosion and the remaining is a black hole, the explosion that has happened that time was the supernova, and the black hole is our universe, then, the matter that black hole "sucks" transforms (inside our universes) into galaxies and stars, this is because it is expanding, and this even means that inside our universe the time goes slower, instead out of it, the time goes faster, this is because when something go near or inside a BH its time slows, because of this our universe expansion slower. The death will be very slow because of Hawking radiation, when the universe will stop expanding it will become always smaller, because of its radiation. This mean that all of our BH in our universe are other "universe", then the multiverse exist, and then, there could be other black holes in other black hole and goes like this. The problem is now to understand what is the first universe o_O I need answers :)
  6. https://www.space.com/34339-should-we-launch-kid-to-space.html
  7. Eve is a largest object with surface to stand in the Kerbol system. But what was it like thousands of years ago? I have 2 theories for this topic! 1.Eve was a gas giant years ago. Evidence of that is high density liquid on the surface. And deep in the atmospheres of gas giants there is a pool of liquids with different chemicals. The composition of them depends on atmosphere. But how did Eve turned into such object? Maybe exposure to sun ripped of most of the atmosphere. And result is what we have now. A planet with liquid on surface and atmosphere with crazy pressure. So now it easy to say that Eve is a ktonian planet (honestly i have no idea how to pronounce it) 2.On surface of Eve there is a lot of craters. Maybe a long time ago Eve had even more atmospheric pressure. But when asteroids, comets and meteors stroke the inner solar system. Atmosphere was lost due to collisions. Eve has a large SOI and powerful gravity for pulling different objects into collision course. It is also more plausible than the Gas giant theory due to unique landscape that are impossible on gas giants. About gas giants and their liquid pools-https://en.wikipedia.org/wiki/Jupiter read article ''internal structure'' it is quite informative! Thanks for reading and I’m still looking for critique (constructive of course) if you know more.
  8. this video took me over a month to research and i finally decided to put it out there, it is a theory on the origins of the Kerbol System, with in in depth look at how the planets are forming (i believe that the solar system in KSP is less than 2 billion Earth years old) and my theory on multiple topics, including (but not limited to) Moho in .17, Eve's oceans and the Jool Subsystem. thanks for checking out my video and there is more video's on KSP to come https://www.youtube.com/watch?v=o2sJX5EwwV8
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