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Showing results for tags 'thrust gravity'.
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Münwalk! An acceleration-based motion system for kerbals This is my first C# plugin for KSP, so progress has been pretty slow. What works so far: Button that orients kerbal based on acceleration Animations Movement "Airplane mode" (Disable drag on kerbal) Pictures: https://imgur.com/a/WbGulQr Current problems: Kerbal "trips" every couple of steps. Jumping does not apply enough upwards force. Kerbal cannot un-ragdoll while on a moving vehicle in contact with the ground or ocean. On centrifuges kerbal will lean. Activating Munwalk while kerbal is on ladder may disable gravity on the kerbal for some reason... Download is here: https://spacedock.info/mod/2021/Kerbal Munwalk License: MIT Updates:
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- thrust gravity
- artificial gravity
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