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Found 8 results

  1. Nuke's Tiny Pods (NtP) Tiny part addon that adds Nuke's Tiny Pods (okay, just one for now but it has an IVA!) for Kerbal Space Program. By zer0Kerbal, originally by @Nuke adopted with express permission and brought to you by KerbSimpleCo See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes: See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages YouTube review by Kottabos Gaming Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) or Dependencies Kerbal Space Program 2 Nuke's Unlimited (NU) agency, flags, and common files Suggests Also by Nuke Nuke's Tiny Experimental (NX) Nuke's Tiny Girders (NtG) Nuke's Tiny Pods (NtP) Nuke's Tiny Parts Pack(NtPP) Supports Either 3 Module Manager Module Manager /L GPO (Goo Pumps & Oils') Speed Pump (GPO) On Demand Fuel Cells (ODFC) TweakScale Tags parts, config, resources red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @Nuke for creating this glorious parts addon! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  2. Nuke's Tiny Girders (NtG) Tiny part addon that adds Nuke's Tiny Girders for Kerbal Space Program. By zer0Kerbal, originally by @Nuke adopted with express permission and brought to you by KerbSimpleCo See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes: See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages YouTube review by Kottabos Gaming Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) or Dependencies Kerbal Space Program 2 Nuke's Unlimited (NU) agency, flags, and common files Suggests Also by Nuke Nuke's Tiny Parts (NtP) Nuke's Tiny Girders (NtG) Nuke's Tiny Experimental (NtX) Supports Either 3 Module Manager Module Manager /L GPO (Goo Pumps & Oils') Speed Pump (GPO) On Demand Fuel Cells (ODFC) TweakScale Tags parts, config, resources red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @Nuke for creating this glorious parts addon! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  3. In the Tiny Space Program I try to finish the game (in Career mode) while being as Tiny as possible. Which means that I'll overuse 0.625m parts. Chapters: This is stock, with the two DLCs. Craft Downloads
  4. I don't really post on the forums often, or at all. However, I'd much like to show off the smallest mission I've ever done I did this back in 2019 but I hope it's still worth posting now Could be wrong, but I may or may not hold some kind of record here it's one of the longest missions I've ever done too, in fact when the mission elapsed timer shortened the time to fit the years I actually thought I had somehow broken it Tell me your thoughts I suppose I'm still not super sure how posting stuff like this works so any guidance on where to put stuff like this in the future would be nice
  5. Today im challenging you to try and beat my 0.4 ton unmanned mun lander satellite/spacecraft (aka the smallest satellite w/engine), which was originally supposed to be just a satellite that would orbit kerbin but when I decided to try and land it on the mun it was able to with extra fuel to return back to kerbin! This is the craft, you download it if you want: https://kerbalx.com/JohnsterSpaceProgram/Smallest-Satellite-wEngine
  6. P-101 Boomerang Stock KSP 1.3 Personal Flying Wing Download Craft File @ KerbalX! Inspired by early flying wings such as the Gotha Go229, the P-101 brings back the pioneering spirit with its radical, yet simple flying wing design. Featuring just 22 parts, the pint-sized Boomerang is powered by two Size 0 turbojets making it one of the simplest aircraft capable of controlled flight at subsonic speeds.
  7. Toy Solar System is a mod that makes all of the planets 1/10 scale. It makes everything adorable and easy and can be a fun distraction! The mod requires Kopernicus to work. Download 1.0.2 at GitHub Above pictures are somewhat outdated. The only difference is that the black cutoff on the atmospheres-from-ground is much less noticeable. This started out based on Metaphor's original work for the RSS plugin, but now there is not a whole lot left of Metaphor's work on account of almost all the values being changed. The planets and moons are not completely finished, but they do work for the most part and are not insanely hedgehoggy. This was surprisingly difficult for some of the planets, particularly those that do not have heightmaps. The mod also includes some custom textures because the changes made look too different from stock. However, the textures are all 1024 sized (as opposed to 2048 sized) and some are even 512 for the smallest bodies. Not all planets have had replaced scaledspace textures, but Moho, Kerbin, Duna, Laythe, Vall, Bop, Pol, and Eeloo do. Note on parachutes! I've only tested the aerodynamics with FAR, so parachutes might not work so well with stock aerodynamics. I will not fix this, it's not broken. Parachutes really ought not work well in a situation like this, but that said, they do work, at least with FAR installed. You just have to be careful with them, and maybe use engines as well as parachutes for landings. But you can pull off a parachute landing. If not, I very much encourage you to make your return vehicles into airplanes/gliders! EDIT: After experimentation, stock aero makes parachute landings very very hard. Just use FAR or use rocket+parachute. Remember that Drogue chutes can be deployed at higher speeds. Videos and Pictures Note: Scott Manley was playing the beta version. The only differences from what was shown in the video and the current version is that the sun's flare texture is properly scaled (it was always the correct size and temperature, just not the correct flare size) and timewarp altitudes have been fixed. The Kerbals who exist in this tiny scale system are of course known as Decakerbals N-Scale (1/100 scale) solar system:
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