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Found 4 results

  1. Broadcast Schedule Join us on Discord at That Other Server 2 in the #gaming voice channel, nightly at 19:00 UTC -6 / 7 PM US Central Time. Monday 28 DEC Tuesday 29 DEC Wednesday 30 DEC Thursday 31 DEC Friday 01 JAN Saturday 02 JAN Sunday 03 JAN Kerbin Relays Launch Minmus Launches Minmus Exploration Minmus Return (Taking this day off) Mun Launches Mun Landings Complete Complete Complete Complete Complete 1 of 2 Complete Monday 04 JAN Tuesday 05 JAN Wednesday 06 JAN Thursday 07 JAN Friday 08 JAN Saturday 09 JAN Sunday 10 JAN Mun Exploration Postponed Mun Exploration Mun Exploration Mun Explore or return TBD Moho Prep 2nd landing complete Postponed Complete Complete Returned Safely! Cancelled Complete Monday 11 JAN Tuesday 12 JAN Wednesday 13 JAN Thursday 14 JAN Friday 15 JAN Saturday 16 JAN Sunday 17 JAN Moho Launches Moho Landing Moho Exploration Return to Kerbin Re-Arming Re-Arming Duna Build Complete Complete Complete Complete Kraken attack! Complete Complete Monday 18 JAN Tuesday 19 JAN Wednesday 20 JAN Thursday 21 JAN Friday 22 JAN Saturday 23 JAN Sunday 24 JAN Duna Launch Duna Arrival Duna Exploration Duna Exploration Duna Exploration Quick visit to Ike? Return to Kerbin Complete Landed Lander In Progress In Progress Complete In Progress Complete! All craft used should be available on Kerbal X, in my JNSQ Do-over Hangar, at some point. In 18 months and four KSP versions, I produced a JNSQ Exploration series. This came up after suggestions that no one ever explores past Duna, or no one ever explores past Jool, after completing the first JNSQ Space Race. It seemed like a good idea at the time, and once I fought through Moho and Eve I figured I could reach the rest of the system with relative ease. Then time constraints came up and I introduced RoverDude's Project Orion engines just so I could get to places within a reasonable amount of real-world time. But then came surface interaction problems that all started once out at Lindor, and I found the only way to work around those was to start over in a new saved game. So what I'd like to do is stream the process. I wouldn't post new episodes to YouTube until out to Lindor again, and I'd redo episodes 18 and 19 for Krel and Aden. But I'm also curious if there's a viewership interested in watching that process, including the expected failures. I don't have a Twitch account so that's out. I could stream to YouTube but I'd want to hide or delete the stream archives afterward. I think Discord would be a better choice. Is there a Discord server someone has that would be interested in hosting this? I'd like to do a regular schedule of 7 PM to 8 PM Central (UTC -6). five days a week. Once I'd reach Lindor again and ready to visit Krel, that's when the regular streams end. It would be a science mode playthrough with the goal of reaching each world's random monolith, assuming it exists. I'd use Bon Voyage to time warp through ground and ocean travel. Please let me know in responses what you all think. I'll link to here from the JNSQ main thread shortly. -- The JNSQ Exploration Do-Over Looks like I'll be able to do this weeknights from 7 PM to 8 PM US Central (UTC -6) starting on 21 DEC 2020. I picked December 21 because that's the first day back from being on-call from work. Streams will appear on "That Other Server 2" in the #gaming voice channel on Discord. Thanks so much to The @Misguided Kerbal for hosting this series! I'll try to keep some kind of advance notice as to what point a given episode will be, and hopefully I can skip past boring bits like The Science Dance and long transfers to and from Lindor. Check back here for a table featuring dates and episode themes. In the meantime I'll occasionally stream over there to show off preparations and other work. But the next week (14-18 DEC) is off because of real life on-call. I'll post an add-on list in another post here as well, so You At Hometm can play along. I'll also try to keep all craft constructed at Kerbal X, which should mostly be stock except for Explodium Breathing Engines and RoverDude's Project Orion parts.
  2. I am being offered a contract to ferry 3 tourists to 'Isamund's Wreckage' and have them 'tour the station' there for 18 days. The 'Isamund's Wreckage' is a Mk.I command pod, left over from a rescue mission. It has a capacity of 1. Is it possible to complete this mission by using a 'Claw' Advanced Grabbing Unit and locking a larger vessel to the Mk.I command pod, or would I need to play musical chairs in space for 54 hours? Also, I have never seen this type of contract before. Is it new in 1.3.1?
  3. After months of planning, the Kerbals decided that they needed something to do. Something that would shock the whole of Kerbin... They decided that they would send something to every planet in the Kerbol system. Levels: Basic Send a probe to orbit every planet in the Kerbol system. Advanced: Send crew to orbit every body in the Kerbol system. Expert: Land crew on every body (except Jool and Eve) in the Kerbol system. Bob level: Expert + collect as much science as possible. Val level: Expert + with a plane. Bill level: Expert + with as little fuel as possible. JEB LEVEL: Expert + EVE LANDING! (and no, HyperEdit isn't allowed.) Allowed mods: MechJeb Infernal Robotics DMagic Science Any life support DeepFreeze OPT Space Plane (but not the dark drives) KIS and KAS Modular Rocket Systems RLA Stockalike Hullcam Vessel Viewer Kerbal Engineer RasterPropMonitor FAR Tundra Exploration ToolBar Kerbal Krash System Dang It! Idiot Lights Docking Port Alignment Indicator Universal Storage Fuel Tanks Plus Deadly Re-entry Scatterer/E.V.E Banned Mods HyperEdit Vessel Mover UKS/MKS Stockalike Mining Expansion Any mod not mentioned (unless you ask) Good luck and have fun! Post screenshots and level attempted, and whether any crew were lost!
  4. Has anyone ever done a mission around the kerbin system using TAC, remote tech, Dangit and the parts available from Vens' stock revamp? I'm trying to think of spacecraft designs that would work and if anyone has already done so, could you be so kind as to share how you did it? Even missions to any other planet like Laythe, or Eeloo would be great. I'm also planning on using the parts from nuclear propulsion pulse rockets mod (Orion and Medusa) but haven't gotten around to using them yet. Here is a pic of my Interplanetary craft that I am currently using to push crew and cargo to their destinations, she just had her shakedown mission to Mun, performed a landing mission, and returned her crew back home safely:
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