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Found 9 results

  1. Hello! This is my first publicly released TUFX config and my first topic on the forums so bare with me here. This config aims to have a realistic neutral tone without looking blown-out or bland. Here's what it looks like Alright you probably get the idea now. Looks good in RSS, KSRSS, as of 1.3 stock beyond home, etc look good now! There are currently 3 configs with HDR variants of each, Cold (The standard config), Warm (A cozier warm config), and Bright (Designed for Lunar expeditions). Non-HDR vs HDR? HDR gives parts a far better shines, increases the color range and adds some sweet engine plumes, it can cause some serious graphical artifacting though so I have one of both. If you know that HDR causes artifacts with your visual set-up go into Gamedata/Fox's Profiles and delete Fox-Neutral-V1.2-HDR.cfg If you want the vintage config head over here. Download (Spacedock) or CKAN. Requires TUFX and Module Manager. Exploration is really the essence of the human spirit. -Frank Borman License: CC BY-NC-SA 4.0 Upload your changes as you wish as long as you credit me and indicate changes were made. Do NOT use for commercial purposes. If you build upon or remix the config it must also be under CC BY-NC-SA 4.0. Suggestions and Feedback are always welcome feel free to leave a review in the replies! Big thank you to @SovPenguin, @TruthfulGnome, @ZombieZilla, @apempathy, and @AmateurAstronaut1969 for testing and feedback!
  2. Extreme Visual Overhaul for Real Solar System Hello, This is EVO, a visual overhaul for Real Solar System aimed at providing stunning visuals while offering great performance. EVO is a spiritual successor to @pingopete's RVE 64k project, and is meant to offer a similar level of visual fidelity, while offering more performance oriented options as well. EVO will also be open to contributions, ideally remaining a never quite finished project for the next few years. I was inspired to make this pack after seeing great breakthroughs in visuals for stock and modded systems, as well as errors when using some of my old favorites (such as RVE 64k) in newer versions. ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― So far EVO adds the following: An almost no compromise combination of RVE64k and RSSVE 32k, 48k, and 64k Land Texture options, modified from RVE 64k New Ocean and Atmosphere configs for Earth New 32k 48k City Lights from Space Engine, with a new 8k City ground texture based on satellite imagery New Mars Textures Boot-prints for some celestial bodies A new Sunflare from @Avera9eJoe's beautiful Spectra Visual Compendium Scatterer 0.07 support, alongside Godrays and Wave Collisions An Optional TUFX Preset, based on RVE64k's legendary KS3P preset Fog to Venus and Titan Dust Storms to Mars Auroras to Jupiter Hexagon Storms to Saturn Geysers to Enceladus Lava on IO Much more... ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― Troubleshooting/FAQ PLEASE READ: The Lights aren't showing up/ look off press alt+0, push the arrow in the EVE menu to go to textures and hit apply, go to city lights and hit apply, and if the terrain now looks off press alt+11 and map EVE clouds. The terrain is white/invisible! 99% of the time, this is due to an improper install, read the directions. Seriously. if that doesn't work, attempt the fix above as it often fixes that issue as well When is the next update coming? when it comes. I am in college, working a job, and streaming 2x per week alongside working on CH4 (soon) so be patient and enjoy the screenshots <3 ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― Dependencies: Scatterer Environmental Visual Enhancement Real Solar System Incompatibilities: RSSVE, RVE64k WARNING: as of right now, Kopernicus Bleeding Edge is not meant to be used in Normal Play, it is no longer recommended for use with this mod. ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― Licensing: EVO is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0), so you are free to redistribute, modify and copy the contents of the mod so long as you attribute and credit the appropriate author(s), remain non-commercial and distribute it under the same license (CC BY-NC-SA 4.0) City Lights textures, and other textures labeled in the mod as space engine assets are NOT licensed under the above license and are being used at the permission of the space engine team DO NOT REDISTRIBUTE ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― Credits: @blackrack - Scatterer Adds better oceans and atmospheres to planets @JadeOfMaar -Sunflares of Maar Original author of the sunflare modified for use in @Avera9eJoe's Spectra @Waz - Environmental Visual Enhancements Adds tons of visual capabilities, far too many to list here @pingopete - RVE64K @tony48 - KSRSS(VE) Adds a whole lot of configs that mine are derived from, from snow to lava and much more @G'th -AD ASTRA I used their aurora textures and hexagon storm as they are easily the best I have ever seen @Theysen - RSSVE @Vabien - Kopernicus Expansion Continued-er Adds the ability for bootprints, alongside many, many other things @Shadowmage - TUFX Post Processing for KSP Special Thanks to: @jrodriguez for offering multiple textures, and input on the project @Jceratops for helping test the mod @pingopete for inspiring this project, and teaching me so much @Avera9eJoefor showing me cool things that EVE is capable of Download: Github Enjoy the mod, and feel free to offer contributions and suggestions,
  3. To put it briefly, here's my TUFX profile. Now, I know what you're thinking- "oh no, he's just trolling, it's not the real thing" Well guess what? Here it is, the actual, real, config. Here’s what it looks like: DEPENDENCIES TUFX Module Manager DOWNLOAD FROM SPACEDOCK Licensed under CC BY-NC-SA 4.0
  4. This is PALETTE. A set of customized, TUFX-based color profiles for KSP to spice up your game's visuals. This is a continuation/expansion/replacement of my original mod, the KASA Flag Pack and TUFX Profile. THE PROFILES! There are 7 profiles in total. They are: Orbit: The mod's new standard profile. It has a bluish tone and bright lighting. A map-friendly version is included as "Orbit_Map". Kerbosawa Mode: A black-and-white profile meant to emulate Ghost of Tsushima's Kurosawa Mode. Heisenberg: A gritty, yellowish tone based on Breaking Bad. Ellie: A dark, gritty tone based on The Last of Us Part II Clarity: A more color-neutral tone, akin to stock KSP. Matt Damon: A very red tone, based on The Martian. Best used on Duna. The original mod's color profile is now included as "Emilius_Old" HOW TO INSTALL: Download and install TUFX. After downloading PALETTE, move the "Palette_TUFX.cfg" file to any place in your GameData folder. Enjoy! DEMO IMAGES: KASA testing its new drone for exploring Eve. (Orbit) Ellen Kerman on EVA outside the Mun Base Camp. (Orbit) The Space Shuttle Pathfinder on its final mission before retirement. (Kerbosawa Mode) A cargo Starship leaving Laythe orbit. (Ellie) A cargo Starship entering Duna's atmosphere. (Matt Damon) An outside view of Duna Base Camp. (Heisenberg) It is HIGHLY RECOMMENDED that PALETTE be used in conjunction with other visual-enhancing mods. The demo screenshots were taken with EVE Redux, Scatterer, Planetshine, Distant Object, JNSQ and Waterfall. DOWNLOAD ON SPACEDOCK v2.0.1, 20 August, 2021 Licensed under CC BY-NC-SA 4.0 License TLDR: You are free to share, copy, modify, and redistribute this mod as long as you credit the original author (in this case, me). It CANNOT be used for commercial purposes. Also join my Discord! Changelog:
  5. Custom Kerbalized NASA flags! The pack includes custom-made KASA logos along with my TUFX profile. KASA Meatball Color, black, and white variants included. KASA Worm logo Black, white and red variants included. TUFX PROFILE My TUFX profile used Zorg's famous profiles as a base, and was partly inspired by the color grading in the opening scene of Gravity (2013). Included are 3 profiles: Emilius_Default: The default profile. Emilius_Default_Map: The default profile with motion blur disabled. Made for use in the map view. Emilius_Default_noAO: The profile, with ambient occlusion disabled. Meant for close-up screenshot taking, as AO can form weird shadow lines when the camera is close to a part. TUFX is (obviously) required. You can download it here. I highly recommend the TUFX profile is used in conjunction with other visual mods. For the demo screenshots below, I used EVE, Scatterer, PlanetShine, Distant Object Enhancement, Waterfall and RealPlume, along with the JNSQ planet pack. Demo Screenshots
  6. Editor99's TUFX Profile (Download at Github) Dependencies: TUFX and It's associated dependencies. (Recommend CKAN) INSTALLATION: 1. Copy Editor99'sTUFXProfile.cfg to /Gamedata/TUFX/Profiles 2. Have fun -MIT License Github: https://github.com/Gteditor99/Editor99-sTUFXPROFILE
  7. Disclaimer: The profiles I have posted here were NOT made by me. I found them on different websites, and am just storing them on one page, for the convenience of others. Cinematics: https://drive.google.com/file/d/1k8tTg-yfG3VCmsVNHaUs8VCmgdBm9aE3/view?usp=sharing (I found it on YouTube) JustinSpace: https://spacedock.info/mod/2770/TUFX config file Midweeks config: https://spacedock.info/mod/2746/Midweeks tufx config#changelog QuazSpace Config: https://spacedock.info/mod/2764/QuazSpace TUFX Conf To install these profiles, install TUFX, and copy these files in the 'profiles' folder. If you have any other profile which you like, feel free to share it, and I might add it to this list. TUFX mod page:
  8. ...A VISUAL COLLECTION Hello! This is the LizardMan's Visual Collection, which not only provides amazing look, but is also highly editable. there are plenty of TUFX settings to choose from and you can customize the easily accessible settings to your liking. With this modpack you can make stunning cinematic videos and pictures. Why is this for? Looks: This modpack is designed to make celestial bodies and spaceships more stunning, detailed and realistic. Simplicity: This means you don’t have to bother with settings. I tried to set everything up to be in the best, most beautiful form. I also considered showing only images that look exactly like the freshly installed modpack. Always up to date: I make sure this modpack is always up to date, works on the latest versions. Just visual: It doesn't change anything in the mechanics of the game. Features: 43k clouds to Kerbin 8k clouds to Laythe, Jool, Eve High resolution terrain textures Stock parts don’t change in their operation, they only get reflective textures. Planet shine Atmospheres High resolution sunflare Better oceans Auroras Fog Important note! This modpack is currently under development. bugs can easily occur in it. [Download link removed by moderator, pending license details] Licensing: CC-BY-NC-SA Credits: @blackrack for scatterer @Shadowmage for textures unlimited and TUFX @Astronomer for Astronomer Visual Pack @TheDarkBadger for Distant object enhancement @shaw for texture replacer Inspiration: Avera9eJoe's Spectra
  9. So I was looking for TUFX presets the other day but it seems there is not a place to share there configure files so I decided to make this thread. Please share your custom TUFX profiles if you would like to HERE.
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