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After 7 years of KSP, i decided to try making a mod for my favorite game. I'm a complete noob from this field but i try to learn on the go. This mod will (hopefullyà consist of several rocket launcher from European space agency. The first rocket will be the first version of the vega light launcher: Here the first 3D model for the p80 first Stage: depending of learn progression with blender ( few friend actualy help me in modeling) and ksp coding, this launcher should not take many time, ariane 6 will take far longer. I have a few question for experimented modder, first one is: It is possible to have the retro rocket on the same part of the booster or should i make them separate? second one: Is it possible to have rcs on the same part of the booster or it should be better to make hem standalone. last one: if there a easy way to place node so two part snap perfectly. Thanks in advance for help. I"m look forward to see to add a liitle brick to mod building. To do: Vega: Done P80: Done Zephiro-23: Done Zephiro-9: Done AVUM: Done Fairing: Done payload adaptor: Done Vega C: P120C: Done Zephiro-40: Done Zephiro-9: Done AVUM+: Done Fairing: Done various payload adaptor: WIP -Waterfall Config Ariane 6: P120C: Done First Stage: Done Vulcain 2.1: Done Second Stage: Done Vinci: DONE Payload Adaptor: Done Ariane 5 and derivative ( maybe, mod already exist) X StarRider: WIP SUSI: WIP GitHub: https://github.com/AemerFactory/ESA_Rocket
There doesn't appear to be a thread for European rocket launches so I made this. This Tuesday ESA is launching Galileo 19-22 https://spaceflightnow.com/2017/12/08/galileo-navigation-satellites-buttoned-up-for-launch-on-ariane-5-rocket/